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Arma III

Démarré par Shooter, 12 Avril 2012 à 21:01:32

« précédent - suivant »

0 Membres et 1 Invité sur ce sujet

Événements liés

Shooter


_____________________________________________________________

CONFIGURATION REQUISE

OS - Windows 7 / Vista
CPU - Intel Core i5 or AMD Athlon Phenom X4 or faster
GPU - Nvidia Geforce GTX 260 or ATI Radeon HD 5770, shader Model 3 and 896 MB VRAM, or faster
RAM - 2 GB
HDD - 15 GB free space
DVD - Dual Layer compatible
DirectX® - 10/11

NOTE  Pettka a confirmé que la PhysXdans Arma III fonctionne très bien avec  les cartes ATI/AMDLa PhysX étant géré par le CPU(processor) et  non par votre GPU (video card)
____________________________________________________________
| Sortie éstimé : T4 2012 ( après l'été de 2012) |
|There will be a Community Alpha avaiable after E3 2012|

Screenshots & artwork:
Arma3.com screenshot gallery
www.zing.cz screenshot gallery
E3 2011 screenshot galery
E3 2011 artwork
Eurogamer.cz screenshots
PC gamer screenshots
Facebook Gamescom 2011 screenshots
Gamestar GC 2011 screenshots
PCGAMES.de February 2012 screens
23 February 2012 Devblog&PCGamer screens

Videos:
Teaser trailer
www.youtube.com/watch?v=DKKbisvGspQ&feature=player_embedded
Gamestar E3 2011 video
www.youtube.com/watch?v=bz9mIgaBmU8&feature=player_embedded

GameTrailers E3 part 1


GameTrailers E3 part 2


GameTrailers E3 part 3


Fan made video : Arma 3 E3 breakdown

www.youtube.com/watch?v=tcM69Y5JKMU&feature=player_embedded

www.youtube.com/watch?v=pZ3RbJ2CcLg&feature=player_embedded

ArmA 3 WIP water simulation:
www.youtube.com/watch?v=Qpa32inys7g&feature=player_embedded

BIS GamesCom playlist:
www.youtube.com/watch?v=zksbVThXmdc&feature=player_embedded
www.youtube.com/watch?v=IxyuydnUjX4&feature=player_embedded
www.youtube.com/watch?v=Sd--YYBNFx0&feature=player_embedded
www.youtube.com/watch?v=gMbiyMcw8hg&feature=player_embedded
www.youtube.com/watch?v=0IQIGDCZecM&feature=player_embedded
www.youtube.com/watch?v=8-DTBP8s74A&feature=player_embedded
www.youtube.com/watch?v=bwzrTJlKOYE&feature=player_embedded

Stratis Teaser Trailer - March 2012
www.youtube.com/watch?v=DXIoEUq8YE8&feature=player_embedded


Couverture médiatique:



Harine

#1
Caractéristique du jeu :

    Moteur du jeu:

  • Physical simulation & improved animations:
    Take advantage of PhysX™ supporting the vehicle simulation, in-game interactions and the revamped animation system.
  • Volumetric clouds
  • The net code is beeing optimized.
  • 4 times more detailed ground textures
  • Improved Data-Streaming
  • Improved micro AI and pathfinding
  • Improved water simulation (visually as well as physically)
  • Blending from animations to ragdoll
  • Higher particle limit
  • New scripting technology
  • New lighting tech/HDR ( JC twitter feed)
  • JAVA
  • Render to Texture
  • Improved lighting tech
  • Stereo sounds for weapons and vehicles estimated to use around 50 samples for their engine and exhaust, and 20 samples for the wheels on differing terrain.
  • New system of hearing weapon reports at different ranges, with distance attenuation and filtering

Artistic direction:

  • The game will feature more powerfull sounds, similar to popular sound mods.
  • The sources for much of the audio are also more authentic. Ambient sounds  such as the sea, insects, winds, footsteps, etc have been recorded on Lemnos.
  • Heat haze effect
Gameplay:

  • Customizable Soldier Load:
    Choose your uniform (2), assemble your weapon kit, change your loadout, get loaded up.
  • Multiplayer Gameplay:
    Challenge both cooperative & competitive scenarios with full support of dedicated servers for both Windows and Linux.
  • Completely Extensible & Moddable:
    Design & create countless customizable scenarios using the intuitive & easy-to-use mission editor.
  • Underwater operations now supported (2)
  • HALO
  • All the buildings on Lemnos are enterable and can be destroyed.      .
  • Weapon modification on the fly is now possible.
  • The game will feature a 3D editor.
  • Action menus will be improved
  • Helicopter sounds will be on par with the ones in TOH.
  • The game will include the Take On Helicopters flight model, however it will not be avaiable in the main SP campaign.
  • The Mk8 SDV will have a periscope.
  • The player will be able to attach  explosive charges to enemy boat huls and other vehicles.[/B]
  • The player will be able to remotely operate mortars .
  • Helmet mounted cameras
  • Objects like tactical vests will have weight and different carrying capacities.
  • Headgear will offer different levels of projectile protection.
  • PvP will be improved.
  • The game will feature an improved wounding system (no specifics for as of yet)
  • Improved MP interface
  • Improved command interface
  • The player will be able to wear civilian clothes :D
  • Hands now move with the steering wheel.
  • Different muzzle flash samples
  • Grenade launcher zeroing works like in real life.
  • There will be a dropdown menu in the editor where you can customize your soliders gear such as camo,headgear, balistic vest and backpack.
  • Fastroping will be suported.
  • Shockwaves will be simulated.
  • Different camo-types ( urban etc)
  • Your loadout will affect your mobility- enhanced fatigue system
  • Iimproved UAV's
  • Iimproved artillery system- set the angle etc manually
  • Vehicles can now be towed.
  • Micro UAV's that can be deployed on a squad level.
  • Some weapons platforms can be operated remotely and some can function on their own.
  • All the stationary armament can be dismantled and transported by troops or vehicles.
  • The MP chat system will be improved.
  • Modular vehicle turrets
  • Working mirrors and MFD's
  • Underwater combat is now possible
Sort of confirmed/developer wishes:

IFF transponders
Shooting out of vehicles.
Integrated mod support.
British special forces and eastern naval infantry.



Location:

Rich & authentic environment:

Limnos island information
Explore the unsurpassed modern ground combat experience set on the authentic Mediterranean island modeled from the real geographic data.
The island is 2.4 times bigger then Takistan .
The island will have 50 villages .
Limnos is the only island present in the game.
You can find coves, bays and hidden beaches on Limnos.

Story:

Tensions rise as NATO and Iranian forces stand-off in the Aegean: the strategic fault-line between crumbling European influence and a powerful, resurgent East. But when a key radar facility drops off the grid, a Greek flashpoint risks escalating into global conflict.

Caught up in a situation beyond their control, a botched withdrawal traps men of the US 7th Infantry Division and a clandestine group of UKSF operators in a fight for survival. With only a crippled local resistance to turn to, they must rapidly adapt to overcome an unforgiving environment and defeat a brutal enemy.

Background story:

Blighted by the long tail of a deep-rooted economic crisis and sliding toward the threshold of war, beleaguered NATO member-states stand weakened against an ambitious, resurgent Iran.
Flooded with profits from the rich export markets of a resource-thirsty SE-Asia and the rising price of oil, bolstered by strong ties with China and strategic entente with Russia, Iran sought to expand its influence.
Deployed under the auspices of a swift humanitarian response, Turkey – decimated by a series of devastating and unprecedented natural disasters – fell within months to ruthless Iranian Armed Forces. Iran's aggressive expansion – spilling over into Greek sovereign territory – was brought to a halt in Rhodope Prefecture with the ratification of the Jerusalem Peace Accord of 2034, which crystallised a new strategic front along the shorelines of the Aegean Sea.
With the US locked into its own proxy-wars against aggressive Chinese expansionism in the Pacific, with each year more member-states leaving NATO on the promise of Russian oil, the fragmented alliance faces the growing risk of a global conflict that they can ill-afford.

Check the official ArmAverse timeline for more info.

    Characters:

Captain Scott Miller
Character bio:
CTRG // Security Team A Commanding Officer / SHAPE
British national, born June 22nd 1992 in Killingworth, Northern England. Married (Kate née Greggs, 39), 1 child (Susan, 7). Enlisted into the Royal Marines in 2010, underwent Commando training following tour of duty in Afghanistan. Completed his studies and the Officer's course in 2016. In 2021, joined Special Boat Service, becoming one of its troop commanders.
Took part in covert NATO joint operations in the Pacific Theatre, Middle East and Turkey. After recovering from a severe injury, he was transferred from active service until drafted to the newly formed Combat Technology Research Group – a small NATO taskforce established to gather the intelligence on the opposing forces' advanced weapons technologies – in 2032. Cpt Miller commands CTRG security team A.

Col Martin Novak, MSc. PhD.
Character bio:

CTRG Field Team Specialist
Canadian national with Eastern European roots, Dr Novak is a physicist with particular expertise in reverse-engineering, although his original specialty is particle physics. Born April 2nd 1995 in Vancouver, divorced. Dr Novak studied at MIT with a military sponsorship, later took part in military arms research. Following the outbreak of hostilities, he went through extensive language training and became a member of a military scientific board which later lead to the establishment of CTRG. During 2032-2033, he went through extended military training, SERE course and several Special Forces survival and clandestine ops courses to become a full member of the CTRG field team.

Sgt Evan Illing
Character bio:

Deep Reconnaissance Team "Ice-8″ Commander
American, single, born in Cedar Rapids, Iowa March 15th 2001. Pursued a military career his whole life, he climbed the professional ladder due to his indisputable qualities, capable leadership and daring execution of missions behind enemy lines. He became a member of the 10th Special Forces Group in 2025, just to be deployed in the deadliest hotspots in the defense of Europe: Iraq, Caucasus, Turkey. After the European defenses broke, he and the rest of SOCOM elements were transfered to Great Britain, where Sgt Illing was assigned another duty. He became leader of a deep reconnaissance team, one of many under the European branch of SOCOM. In 2034, he was captured by Iranian troops during a mission on Crete, but was liberated by a joint NATO taskforce operating in the area.
Sgt Illing commands the last surviving team of operation Ice Shard, the EJSOC's attempt to gather information about the Iranian weapons test range on Limnos. His team, codenamed "Ice-8″, is still stationed on Limnos as the critical asset of operation Magnitude.

Cpl. Ben Kerry
Character bio:
TF Aegis // RSTA Squadron / 1st Btn / 4th IBCT (Light Infantry) / 7th ID / US Army Europe
Born in 2015 in Portland, OR. Drafted into the army at the age of 18, undergoing Airborne Infantry training at Fort Lewis, WA. Sent to Europe in 2034.
Earned exceptional infantry training records, promoted to Corporal and transferred to 1st Battalion's organic Reconnaissance Platoon as Specialist. The Aegean deployment is his first combat assignment.

Sgt. Rick Hutchison
Character bio:

TF Bayonet // A Troop / Cavalry Sqn / 3rd BCT (Heavy) / 7th ID / US Army Europe
Born in 2008, comes from Broken Arrow suburb of Tulsa. Started service at 18, went through Army courses and education programmes. Joined 3rd BCT(H) / 7th ID cavalry in 2030 as tank gunner.
Took part in 2031 conflict in Turkey; field-promoted, combat injury, later served as armor gunnery instructor for 7th ID in Grafenwöhr. Requested transfer to a combat unit. His unit was assigned to the TF Bayonet reserves under Mediterranean JFC.

Ltn. Jeff Larkin
Character bio:

TF Bayonet // 3rd General Support Btn (Aviation) / 4th IBCT (Light Infantry) / 7th ID / US Army Europe
Born in 2014 in Seattle, WA; brought up around helicopters in a successful family business. A wealth of first-hand experience with a keen understanding of what it takes to operate and maintain complicated and expensive machines.
Naturally gifted with technical work and flying helicopters, university drop-out, passed through the ROTC pilot courses with ease. Trained to fly the M-900 and CH-49. Drafted to a transport wing and transferred to Europe after failing to qualify for gunship training. Assigned to fly transport copters for the 3rd BCT.

ODEVIL
Character bio:

Intelligence agent, CIA
One of the principal HUMINT sources for operation Magnitude, long-term resident in the Mediterranean. It's assumed the source is genuine, however, its nature is a high-level secret.

Menelaos
Character bio:

Military Commander of the Limnos Resistance
Most probably former officer or NCO of the Hellenic Armed Forces who took part in delaying the Iranian assault on Limnos in 2033.
Reports suggest that this figure, related to the resistance high command, was appointed to be the military leader of the guerrillas on the island by a figure known as "Maroula".


Nikos Panagopoulos
Character bio:
Limnos Resistance Asset in Myrina
Local Greek from Platy, former manager of Kourou Import Export Ltd. Age ~28-32. Runs weapons, bribes Iranian soldiers with synthetic narcotics; involved various questionable businesses to protect his network, supply the resistance, and secure his personal standing. Behaviour, appearance and taste of a petty criminal.
Rumours circulate that he may be closely related to "Maroula", thought to be a significant figure in the resistance.

Athene Kourou ("Maroula")
Character bio:

Former Owner of Kourou Import Export Ltd; identified as "Maroula"

Georgios Akhanteros [Tyrant]
Character bio:

Former Mayor of Limnos
Greek national, age 60-65, marital status and children unknown. Former mayor of Limnos, now collaborating with Iranian occupation. Previously mayor of Myrina for several terms; ran local businesses and owned several hotels and other tourism-oriented companies.
According to the available resources, runs smuggling and confident networks. Tolerated by Iranians; provides information against resistance weapons traffickers.


Col. Vahid Namdar
Character bio:

Military commander of Limnos
Colonel Namdar, a career officer of the Iranian Armed Forces in his forties, is Supreme Military Commander of the Limnos task force. During his youth, he took part in The Lions Movement, joined the army and became an airborne officer; he led one of the Nationalist commandos in the Esfahan Coup d'état in 2024. His military record encompasses the Iranian campaign in Europe. In the First Battle of Brno, his airborne regiment assisted in the breakthrough in the NATO defenses. In 2030, he became a staff officer on an unidentified post in the European Theater Command in Izmir. His transfer to Limnos suggests an ongoing important military operation or facility development. According to several sources, Colonel Namdar lately became a subordinate of General Ostad Javeed Attar, one of the chief officers of the Iranian military research and arms production.
Note: General Ostad (title for academics, adopted by NI) Javeed Attar – research director, P8H8 during opposition, Red Pegasus

Gen. Ostad Javeed Attar
Character bio:

CEO of Red Pegasus Engineering


Harine

#2
 Factions:

BLUFOR:

  • NATO
    Faction info:
    The troops serving under NATO's Mediterranean Joint Force Command are deployed across the North and South Aegean municipal regions of Greece. Bases across the archipelago – a strategic borderline between NATO and Iranian influence – are in a state of alert, following a period of heightened tension since The Jerusalem Peace Accord of 2034.
    The serving contingent is a composition of elements of the reactivated US 7th Infantry Division (7th US Army Europe), primarily tasked with the security and maintenance of Air Station Mike-26 – a critical part of NATO's radar shield – and providing air support in the Aegean Sea region
[LIST=1]
  • OPFOR:
  • Iranian Armed Forces (2)
    Faction info:
    The presence of Iranian Armed Forces in the Aegean is estimated to consist of a battalion-sized combined fighting force with conventional capabilities. This deployment is concentrated around a newly constructed military base, adjacent to a former NATO/Greek air force base (ICAO: LGLM). The majority of this force is designated to base perimeter protection and a counter-insurgency campaign, fending off the threat posed by an active local resistance movement.
    The equipment and order of battle of the Iranian troops is reportedly compliant with the common Resource Zone Protection Force structure, including enhanced defensive, ELINT and SIGINT capabilities. Due to the proximity of the Turkish coast, the force is estimated to be fairly well supplied.


    INDEPENDENT:

    • Greek resitance
      Faction info:
      With rumoured joint CIA and SIS support, an armed local resistance was formed on Limnos in the weeks and months following the Iranian annexation of the island. Composed of former Hellenic Armed Forces and aided by smugglers and weapon merchants, the resistance is an active, hostile, guerrilla faction acting against Iranian forces.
      Little is known about their current strength or capabilities. Presumably, the resistance relies upon only light equipment, augmented by captured or stolen assets of the Iranian army, obtained from hidden military depots or via a black market network. Cooperation with local resistance seems viable, yet a cautious approach is required.
    CIVILIANS:
    Faction info:

    Located at the crossroads of eastern and western socio-political dogma, 2035 Greek society struggles to remain a part of Europe. The financial crisis contributed to the rapid downfall of centralised governance, with smaller regional units and local areas becoming more close-knit; yet, standing apart from each other, economically and militarily weakened.

    Locals now try to avoid foreign influence; they dislike the militant Iranian presence, and blame the rest of the Europe for the crisis that forced Greece to leave the European Union, and exposed them to rampant Iranian strategic expansionism.

    OTHER: fish,dogs,donkeys,sharks,snakes,goats :D


    Vehicles:

        Land:
        Air:
        Sea:

    • RHIB
    • Hovercraft
    • Mk8 Swimmer Delivery Vehicle

    Weapons:

        Handguns:
    N/A

        Submachine guns:
    Assault rifles:
        Snipers rifles:

        Shotguns:

    • M1014
        AA/AT/GL Launchers:
        Machineguns:
        Mounted weapons:
        Special weapons:

    • Bounding mines(jumping)
    • Trip wires
    • Directional claymores

        Tactical gear&Clothes:
        Munitions:

    • DAGR HEDP
    • 6.5x38 mm bullets
    • Laser guided mortar shells
    • Smoke mortar/artilery shells
    • Ilumination(flare) mortar shells
    • Caseless ammunition
    • AIM-132 ASRAAM
    • Multiple types of 45 mm rockets ( in AA,AT,AP)


Harine

Voilà j'ai mis à jour le post, normalement vous avez toutes les informations possible et inimaginable sur ARMA III, j'ai pas la foi de traduire en entier (j'ai commencer) donc si quelqu'un se sent chaud ;)


Cirav



Shooter

Son du Gepard GM6 Lynx d'Arma 3


Harine

Nouvel extrait de la 12:29 à la 18:25 de cette vidéo :

http://www.ceskatelevize.cz/porady/1095870977-game-page/212563242600014/?deid=

Enfin des meufs en maillot de bains !


Iceberg



Harine

Ouai une heure après un mec l'a mise sur YT.


Cirav

#9
Report In: Lighting Interview

http://youtu.be/mIwfS8uJJIk









Cirav

Arma 3 - 'E3 2012 Sneak Preview' Trailer
http://youtu.be/0tOSjYgGvHw


Cirav



Harine

Juste énorme je me suis chier dessus ! D'où sort ce dessins ?