27 Avril 2024 à 21:46:34

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Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours
Discord: https://discord.gg/bWtGS7N


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Messages - Rigel

#16
Slot list

40th Army   Mujahideen
Command Squad
  • Officer -
  • Second in Command -

Squad Anton
  • Squad leader -
  • Team leader -
  • Medic -       
  • Light Machine Gunner -
  • Grenadier -   
  • Rifleman  -   
  • Rifleman -   

Squad Boris
  • Squad leader -         
  • Team leader -           
  • Medic  -               
  • Heavy Machine Gunner  -
  • Light AT Rifleman  -   
  • Rifleman  -             
  • Rifleman  -             

Squad Chariton
  • Squad leader -     
  • Team leader -       
  • Medic -             
  • Marksman -         
  • Heavy AT Rifleman -
  • Rifleman -         
  • Rifleman -         

Squad Dimitri
  • Squad leader -         
  • Team leader -         
  • Medic -               
  • Light Machine Gunner -
  • Grenadier -           
  • Rifleman  -           
  • Rifleman -             

Squad Elena
  • Squad leader -
  • Team leader -
  • Medic -       
  • Light Machine Gunner -
  • Grenadier -   
  • Rifleman  -   
  • Rifleman -   

Squad Fedor (Chkpt 3)
  • Squad leader  -         
  • Team leader  -         
  • Medic -                 
  • Light AT -             
  • Heavy Machine Gunner  -
  • Rifleman -             
  • Rifleman  -             

Squad Grigori (Chkpt 3)
  • Squad leader -
  • Team leader - 
  • Medic -       
  • Marksman -     
  • Heavy AT  -   
  • Rifleman -     
  • Rifleman  -   

+ Reserves

VEHICLES
  • Kamaz Transport (Main Spawn) x 2 - STEALABLE
  • Kamaz Transport (Chkpt 3) x 1 - STEALABLE
  • UAZ DShkm (Chkpt 2) x2 - STEALABLE

Command Unit
  • Mujahideen Side Leader -
  • Mujahideen 2iC -

Amooz
  • Mujahideen Section Leader  -
  • Mujahideen Scholar  -
  • Mujahideen Light Anti-Tank Rifleman  -
  • Mujahideen Medic  -
  • Mujahideen AutoRifleman  -
  • Mujahideen MG Assist  -
  • Mujahideen MG  -

Bahlul
  • Mujahideen Section Leader  -
  • Mujahideen Scholar  -
  • Mujahideen Light Anti-Tank Rifleman  -
  • Mujahideen Medic  -
  • Mujahideen AutoRifleman  -
  • Mujahideen Spotter  -
  • Mujahideen Sniper  -

Chaghama
  • Mujahideen Section Leader  -
  • Mujahideen Scholar  -
  • Mujahideen Light Anti-Tank Rifleman  -
  • Mujahideen Medic  -
  • Mujahideen AutoRifleman  -
  • Mujahideen AT  -
  • Mujahideen Rifleman  -

Dadvar
  • Mujahideen Section Leader  -
  • Mujahideen Scholar  -
  • Mujahideen Light Anti-Tank Rifleman  -
  • Mujahideen Medic  -
  • Mujahideen AutoRifleman  -
  • Mujahideen Spotter  -
  • Mujahideen Sniper  -

Esin
  • Mujahideen Section Leader  -
  • Mujahideen Scholar  -
  • Mujahideen Light Anti-Tank Rifleman  -
  • Mujahideen Medic  -
  • Mujahideen AutoRifleman  -
  • Mujahideen MG Assist  -
  • Mujahideen MG  -

Farahnoush
  • Mujahideen Section Leader  -
  • Mujahideen Scholar  -
  • Mujahideen Light Anti-Tank Rifleman  -
  • Mujahideen Medic  -
  • Mujahideen AutoRifleman  -
  • Mujahideen MG Assist  -
  • Mujahideen MG  -

Gulrang
  • Mujahideen Section Leader  -
  • Mujahideen Scholar  -
  • Mujahideen Light Anti-Tank Rifleman  -
  • Mujahideen Medic  -
  • Mujahideen AutoRifleman  -
  • Mujahideen AT  -
  • Mujahideen Rifleman  -

+ Reserves

VEHICLES
  • Hilux DShkm x 3 - STEALABLE
  • Hilux AGS-30 x 1 - STEALABLE
  • BTR-60 x1 - STEALABLE
  • Hilux Transport x 3 - STEALABLE
  • Datsun Transport x 3 - STEALABLE
  • Praga V3s Truck x 2 - STEALABLE
#17
[Gruppa Krovi Campaign] Operacija Magistral - 09.12.2021 - 2100CET



Red Army vs Mujahideen

Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !


SITAC/Historical Context

Khost, January 1988
French Goes Here


Khost, January 1988
Operacija Magistral was launched to open the road from Gardez to Khost that had been blocked by Mujahideen forces and a local tribe for several months, in order to deliver supplies to the population and the soviet-backed Afghan government troops in the besieged city on the Afghan–Pakistani border. In reality, the operation did not aim to achieve significant strategic outcomes in regards of the siege of khost, but rather aimed in opening up an avenue for the retreat, hoping to mark the end of their widely condemned presence in the country with a victory.

The ground offensive began after weeks of failed negotiations with the Jadran tribe and Mujahideen commander Jalaluddin Haqqani, who had numerous bases in the region and hoped that Khost would eventually fall into their hands which would allow them to proclaim the first territorial stronghold in Afghanistan independent of the pro-Kremlin regime in Kabul.

As it became clear the soviet were evacuating their forces, the mujahideen jumped on the opportunity to secure some important supplies for their upcoming struggle against the soviet backed Democratic Republic of Afghanistan. In the dying stages of the evacuation, Mujahideen forces took on the undersupplied troops holding the key points along the Gardez-Khost road in order to regain control over the strategically important road to Khost and to snatch supply from the last convoys evacuating the town.


Informations générales/General Informations

xx.The "liberation of a checkpoint" is accomplished by interacting with the radio and is PERMANENT. A checkpoint will be liberated ONLY IF there's THREE OR FEWER defenders in the area.
xx.After 1h10m of mission time have elapsed (19:10 in game time), ONLY THE CHECKPOINT WITH THE LOWEST NUMBER STILL AVAILABLE (ie. not already liberated) will still be available for completion. The other(s) (if applicable) will be LOCKED
xx.Example: after 1h10m, only chkpt 1 has already been liberated:  chkpt 3 will be locked and chkpt 2 will still be available.
xx.Example: after 1h10m, only chkpt 3 has already been liberated:  chkpt 2 will be locked and chkpt 1 will still be available.
xx.Example: after 1h10m, chkpt 2 and 3 have already been liberated:  none will be locked and chkpt 1 will still be available.
xx.Example: after 1h10m, none have already been liberated:  chkpt 2 and 3 will be locked and chkpt 1 will still be available.
xx.The trucks can only be "processed" by redfor's side leader and 2ic (rambo rules apply for processing a vehicle for those 2). "Processing" a truck will make it disappear and be permanently completed.
xx.Bluefor are NOT ALLOWED to attempt to damage the trucks, move them, remove their wheels (including spares) or prevent their exit from their parking spots. Any of these actions will lead to the affected truck being considered as "processed" post game.
xx.Objective trucks have the 3 tone camo and are either AMMO, FUEL or REPAIR. Bluefor transport trucks are green and are NOT objective trucks. Only objective trucks are marked on the OA closeup.
xx.For any doubt regarding discrepancies found in the post or the mission don't be afraid to contact me
xx.

Screenshot



Tac Map
OA Closeup
Slots

Checkpoint Radios

Objective Trucks (foreground)



Soviet Objectives
  • Defend Checkpoint 1 - (3 pts)
  • Defend Checkpoint 2 - (2 pts)
  • Defend Checkpoint 3 - (2 pts)
  • No Trucks Lost - (4 pts)
  • 1, 2 or 3 Trucks Lost - (2 pts)
  • 4 or 5 Trucks Lost - (1 pt)
  • Supremacy - less than 5 redfor PAX alive (2 pts)

Mujahideen Objectives
  • Liberate Checkpoint 1 - (2 pts)
  • Liberate Checkpoint 2 - (2 pts)
  • Liberate Checkpoint 3 - (2 pts)
  • 2 or 3 Trucks Stolen - (1 pts)
  • 4 or 5 Trucks Stolen - (3 pts)
  • All Trucks Stolen - (5 pts)
  • Supremacy - less than 5 bluefor PAX alive (2 pts)

Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:


Configuration & technical setup
  • Comment synchroniser vos addons avec Arma3sync
  • How to sync your addons with Arma3sync

Modset: [OFCRA] Gruppa Krovi Campaign
  • 3cb_factions
  • ace
  • ace_compat_rhs
  • cba_a3
  • cup_terrains_core
  • ofcra
  • rhsafrf
  • rhsgref
  • rhsusaf
  • rhssaf
  • jbad
  • Lythium
  • tfar


Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: game.ofcra.org
Port: 2302
Password: ofcra

Teamspeak 3 OFCRA

IP : ts.ofcra.org
Password: mineisbiggerthanyours
#18



German 7th Army(56 slots)

HQ
  • Faction Leader -
  • Second in command -

Anton Squad
  • Squad leader  -
  • Team leader  -
  • Medic  -
  • Pioneer (Explosives)  -
  • Sniper -
  • Rifleman (MP44)  -
  • Rifleman  -
  • Rifleman (PzFaust)  -
  • Radio Operator  -

Bertha Squad
  • Squad leader  -
  • Team leader  -
  • Medic  -
  • Pioneer (Fortifications)  -
  • Rifleman (Grenadier)  -
  • Rifleman (MP44)  -
  • Rifleman  -
  • Rifleman (PzFaust)  -
  • Radio Operator  -

Charlotte Squad
  • Squad leader  -
  • Team leader  -
  • Medic  -
  • Pioneer (Explosives)  -
  • Machine Gunner -
  • Rifleman (MG Asst.)  -
  • Rifleman (MP44)  -
  • Rifleman  -
  • Radio Operator  -

Dora Squad
  • Squad leader  - FJB
  • Team leader  - FJB
  • Medic  - FJB
  • Pioneer (Fortifications)  - FJB
  • Sniper - FJB
  • Rifleman (MP44)  - FJB
  • Rifleman  - FJB
  • Rifleman (PzFaust)  - FJB
  • Radio Operator  - FJB

Emil Squad
  • Squad leader  -
  • Team leader  -
  • Medic  -
  • Pioneer (Explosives)  -
  • Rifleman (Grenadier)  -
  • Rifleman (MP44)  -
  • Rifleman   -
  • Rifleman   -
  • Radio Operator  -

Friedrich Squad
  • Squad leader  -
  • Team leader  -
  • Medic  -
  • Pioneer (Fortifications)  -
  • Machine Gunner -
  • Rifleman (MG Asst.)  -
  • Rifleman (MP44)  -
  • Rifleman   -
  • Radio Operator  -

+ reserves

Vehicles
  • 3x Open Blitz truck
  • 3x Closed Blitz truck
  • 1x Kubelwagen MG42
  • 1x Kubelwagen
  • 1x Sdfkz 251
  • 1x RESERVE Sdfkz 251 (if sides are too unbalanced)
                                                 

British 2nd Army (56 slots)

HQ
  • Faction Leader -
  • 2nd in Command -

Able Section
  • Squad Leader   - WT
  • Team leader    - WT
  • Medic  - WT
  • Pioneer (Explosives)  - WT
  • Rifleman (Sniper)  - WT
  • Bren Gunner  - WT
  • Rifleman (Bren Ammo)  - WT
  • Rifleman (PIAT)  - WT
  • Radio Operator  - WT

Baker Section
  • Squad Leader   -
  • Team leader    -
  • Medic  -
  • Pioneer (Fortifications)  -
  • Rifleman (Grenadier)  -
  • Bren Gunner  -
  • Rifleman (Bren Ammo)  -
  • Rifleman (Bren Ammo)  -
  • Radio Operator  -

Charlie Section
  • Squad Leader   -
  • Team leader    -
  • Medic  -
  • Pioneer (Explosives)  -
  • Rifleman (Vickers Barrel)  -
  • Rifleman (Vickers Tripod)  -
  • Bren Gunner  -
  • Rifleman (Bren Ammo)  -
  • Radio Operator  -

Dog Section
  • Squad Leader   -
  • Team leader    -
  • Medic  -
  • Pioneer (Fortifications)  -
  • Rifleman (Sniper)  -
  • Bren Gunner  -
  • Rifleman (Bren Ammo)  -
  • Rifleman (PIAT)  -
  • Radio Operator  -

Easy Section
  • Squad Leader   -
  • Team leader    -
  • Medic  -
  • Pioneer (Explosives)  -
  • Rifleman (Grenadier)  -
  • Bren Gunner  -
  • Rifleman (Bren Ammo)  -
  • Rifleman (Bren Ammo)  -
  • Radio Operator  -

Fox Section
  • Squad Leader   -
  • Team leader    -
  • Medic  -
  • Pioneer (Fortifications)  -
  • Rifleman (Vickers Barrel)  -
  • Rifleman (Vickers Tripod)  -
  • Bren Gunner  -
  • Rifleman (Bren Ammo)  -
  • Radio Operator  -

+ reserves

Vehicles
  • 3x Open GMC Truck
  • 3x Closed GMC Truck
  • 1x Willys Jeep M1919
  • 1x Willys Jeep
  • 1x Bren Carrier
  • 1x RESERVE Bren Carrier (if sides are too unbalanced)


SLOTS FOR THE SECOND MISSION ARE THE SAME.
THE ATTACKERS WILL GET THE 6 TRUCKS AND THE DEFENDERS A SINGLE TRUCK





Inscriptions
  • OFCRA (Fr/English)
    • Rigel
    • Hauptmann
    • Jonathan
    • Zixme
    • Merdy, probs
    • Phk4900
    • Tackle
    • Fleche, probs
  • 19th, probs - 10-15 Pax
  • WT ~ 9 Pax
  • D506 - 6 Pax
  • FJB - 9 Pax
  • FAWR - 8-9 Pax
  • 6BAP- 4 Pax
  • MISC / Lonewolves
    • You
    • ACR
#19
oops, nasa's absent so 19th will take 2 squads US Army, as needed by side leader.
#20
[Public TvT] Battle of the Falaise Pocket - 2x 1hour games - 2100CEST



Wehrmacht vs British Army

Date & hour - Timezone CEST (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !


SITAC/Historical Context



Somewhere along the western front, the good guys are advancing after a period of stalemate in normandy (i think). The germans find themselves encircled in the falaise pocket so they need to get out of there to go and murder women and children (probably) and other evil deeds.
The first mission will be played out for the control of the southern road to neaville. For the germans, gaining ground (capturing zones) will be a priority (more points) while the allies are looking to wipe out the germans (supremacy and big zone will give more points).
In the second mission, the winner of the first one will have to root out the loser from the town of Neaville (THE SPAWN POINTS WILL BE DETERMINED DEPENDING ON WHO WON THE FIRST GAME).


Informations générales/General Informations

xx.The GREEN zone will lock after 25 minutes from warmup end (at 10:25 in game time)
xx.The RED zone will lock after 30 minutes (10:30 igt) and the BLUEone after 40 minutes (10:40 igt)
xx.A message will tell both sides who controlled the area. Please keep in mind, depending on server load the timing of the zones may be off by seconds or even minutes.
xx.The second mission's artillery has to be disabled via a timed action (scrollwheel) that'll take 20 seconds.
xx.A disabled artillery piece will be facing the ground instead of the sky.
xx.In both missions, a spare APC will be added to the roster if one side has a significant number advantage.
xx.THE WINNER OF THE FIRST GAME WILL BE THE ATTACKER IN THE SECOND GAME.
xx.For any doubt regarding discrepancies found in the post or the mission don't be afraid to contact me
xx.

Screenshot



Tac Map FIRST MISSION
Slots
Tac Map SECOND MISSION

Artillery Action

Artillery destroyed



FIRST MISSION
Common Objectives
  • Purple Capzone (3 points)

German Objectives
  • Green Capzone (3pts)
  • Red Capzone (3pts)
  • Blue Capzone (4pts)
  • Supremacy - less than 5 redfor PAX alive (2pts)

British Objectives
  • Green Capzone (2pts)
  • Red Capzone (2pts)
  • Blue Capzone (5pts)
  • Supremacy - less than 5 bluefor PAX alive (3pts)


                                                 
SECOND MISSION
Common Objectives
  • Purple Capzone (2 points)

Attacker's Objectives
  • Destroy Artillery Pieces (1pt x4 arty pieces)
  • Supremacy - less than 5 redfor PAX alive (2pts)

Defender's Objectives
  • Defend Artillery Pieces (1pt x4 arty pieces)
  • Supremacy - less than 5 bluefor PAX alive (2pts)


Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:


Configuration & technical setup
  • Comment synchroniser vos addons avec Arma3sync
  • How to sync your addons with Arma3sync

Modset: [OFCRA] Battle of Falaise Pocket (hopefully) https://www.ofcrav2.org/fr/participer/repository
  • ace
  • ace_compat_ifa3
  • cba_a3
  • cup_terrains_core
  • fow
  • ifa3_aio_lite
  • ofcra
  • tfar


Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: game.ofcra.org
Port: 2302
Password: ofcra

Teamspeak 3 OFCRA

IP : ts.ofcra.org
Password: mineisbiggerthanyours
#21
bienvenue (but from the english speaking part of ofcra :P)
#22

German Army(45 slots)

Radar Command
  • Faction Leader-
  • Second in command -

Radar Garrison A
  • Squad leader  - FJB49
  • Team leader  - FJB49
  • Medic  - FJB49
  • Pioneer (Fortifications)  - FJB49
  • Rifleman (Greanadier)  - FJB49
  • Machine Gunner  - FJB49
  • Rifleman (MG Asst.)   - FJB49
  • Rifleman (G43)   - FJB49
  • Radio Operator  - FJB49

Radar Garrison B
  • Squad leader - RU Team
  • Team leader - RU Team
  • Medic - RU Team
  • Pioneer (Explosives) - RU Team
  • Sniper - RU Team
  • Rifleman (Panzerfaust) - RU Team
  • Rifleman (G43) - RU Team
  • Rifleman (G43) - RU Team
  • Radio Operator - RU Team

Fancy Uniform Squad A
  • Squad leader - WT
  • Team leader - WT
  • Medic - WT
  • Rifleman (Grenadier) - WT
  • Rifleman (Panzerfaust) - WT
  • Rifleman (G43) - WT
  • Rifleman (G43) - WT
  • Rifleman (MP44) - WT
  • Radio Operator - WT

Fancy Uniform Squad B
  • Squad leader - WT
  • Team leader - WT
  • Medic - WT
  • Sniper- WT
  • Machine Gunner- WT
  • Rifleman (MG Asst.) - WT
  • Rifleman (MP44) - WT
  • Rifleman (G43) - WT
  • Radio Operator - WT

Fancy Uniform Squad C
  • Squad leader - FAWR
  • Team leader - FAWR
  • Medic - FAWR
  • Medic - FAWR
  • Pioneer (Fortifications) - FAWR
  • Rifleman (G43) - FAWR
  • Rifleman (G43) - FAWR
  • Rifleman (G43) - FAWR
  • Radio Operator - FAWR

Fancy Uniform Squad D (NEW)
  • Squad leader -
  • Team leader -
  • Medic -
  • Medic -
  • Pioneer (Fortifications) -
  • Rifleman (G43) -
  • Rifleman (G43) -
  • Rifleman (G43) -
  • Radio Operator -

+ reserves spawning with the Fancy Uniformes Squad

Vehicles
  • 2x Blitz truck (marker "German Trucks")
  • 1x Blitz truck (radar)
  • 2x Kubelwagen (radar)
                                                 
Allied Forces (45 slots)

Commando Command
  • Faction Leader -
  • 2nd in Command -

Commando Squad A
  • Squad Leader   - 19th
  • Team leader    - 19th
  • Medic  - 19th
  • Pioneer (Fortifications)  - 19th
  • Sniper  - 19th
  • Bren Gunner  - 19th
  • Rifleman (Bren Ammo)  - 19th
  • Rifleman (PIAT)  - 19th
  • Radio Operator  - 19th

Commando Squad B
  • Squad Leader   - 19th
  • Team leader  - 19th
  • Medic  - 19th
  • Pioneer (Explosives)  - 19th
  • Rifleman (Grenadier)  - 19th
  • Bren Gunner  - 19th
  • Rifleman (Bren Ammo)  - 19th
  • Radar Demolition Specialist  - 19th
  • Radio Operator  - 19th

American Paras A
  • Squad Leader - OFCRA
  • Team leader - OFCRA
  • Medic - OFCRA
  • Pioneer (Fortifications) - OFCRA
  • Rifleman (Grenadier) - OFCRA
  • Machine Gunner - OFCRA
  • Rifleman (Browning Ammo) - OFCRA
  • Radar Demolition Specialist  - OFCRA
  • Radio Operator - OFCRA

American Paras B
  • Squad Leader  - 3G
  • Team leader  - 3G
  • Medic  - 3G
  • Rifleman (M1A1 Bazooka)  - 3G
  • Flamethrower  -
  • Autorifleman-
  • Radar Demolition Specialist -
  • Rifleman -
  • Radio Operator-

American Paras C
  • Squad Leader  - 6BAP
  • Team leader  - 6BAP
  • Medic   - 6BAP
  • Sniper  - 6BAP
  • Spotter -
  • Autorifleman-
  • Rifleman (BAR Ammo) -
  • Rifleman (M1A1 Bazooka)  -
  • Radio Operator-

Commando Squad C (NEW)
  • Squad Leader   -
  • Team leader    -
  • Medic  -
  • Pioneer (Fortifications)  -
  • Bren Gunner  -
  • Rifleman (Bren Ammo)  -
  • Rifleman (Bren Ammo)  -
  • Rifleman (Bren Ammo)  -
  • Radio Operator  -

+ reserves for both UK and USA

Vehicles
  • 2x Willys Jeep (US Spawn)
  • 2x Civvie Truck (marker "FR Trucks")
  • 1x Civvie Truck (outside VIP house)






Inscriptions
  • OFCRA (Fr/English)
    • Manchot
    • Mrwhite350
    • Tackle
    • Jon Random
    • PHK4900
    • Flèche
    • Risbo
    • Zixme
  • 19th - 10-15 Pax
  • D/2/506 - 4 Pax
  • WT - 12 Pax (2 squads)
  • 6BAP - 4 Pax
  • FJB49 - 8-12 Pax
  • FAWR - 8-10 Pax
  • CZ/SK - 2-4 Pax
  • 3G - 4+ Pax
  • RU Team - ~9 Pax
  • MISC / Lonewolves
    • ENEMY
#23
[Public TvT] Sainfoin- 09/09/2021 - 2100CEST



German Army vs Allies

Date & hour - Timezone CEST (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !


SITAC/Historical Context

Normandie, Juin 1944
En préparation du jour J, un petit groupe d'alliés est parachuté en Normandie, afin d'augmenter les chances de succès de ce qui sera le plus grand assaut amphibie de l'histoire. Leur objectif principal est de neutraliser le faible radar allemand, pour lequel ils ont amené 3 spécialistes radar afin de le détruire complètement. Lors du débarquement, ils apprennent de leur contact dans la résistance française que l'augmentation des échanges radio a alerté les Allemands de la petite présence française dans la ville de Sainfoin. Un raid est prévu et les cibles principales sont le VIP français et la radio volée à l'enemi.


Normandy, June 1944
In preparation for d-day, a small allied group paradrops in Normandy, in order to increase the chances of success of what is going to be the largest amphibious assault in history. Their main objective is to neutralize the weak german radar, for which they brought 3 radar specialists to thoroughly destroy it. Upon landing, they learnt from their contact in the french resistance that the increased radio chatter alerted the germans to the small FR presence in the town of Sainfoin. A raid is expected and the main targets are the FR vip and the stolen radio.


Informations générales/General Informations
  • Le radar a 3 niveaux de dommages : intact, juste désactivé ou complètement détruit.The radar has 3 tiers of damage: intact, just disabled or fully destroyed.
  • Les dommages causés par le radar peuvent être reconnus par les changements décrits dans les photos ci-dessous.The radar damage can be recognized by the changes outlined in the photos below.
  • Seuls les spécialistes de la démolition des radars peuvent détruire complètement le radar. Toutes les autres troupes ne peuvent que le désactiver. Un radar désactivé peut toujours être détruit par un spécialiste en démolition de radar.Only the Radar Demolition Specialists can fully destroy the radar. All other troops can only disable it. A disabled radar can still be destroyed by a radar demo specialist.
  • Les Allemands ne peuvent "interroger" le VIP que dans la salle d'interrogatoire, située dans le bunker de la station radar.The germans can "question" the vip only in the Questioning Room, located in the bunker at the Radar Station
  • Un VIP mort ne peut être interrogé. S'il est interrogé, il meurt.A dead vip cannot be questioned. Upon being questioned, the vip will die.
  • OPFOR n'est pas autorisée à se déplacer ni à tuer intentionnellement le VIP (il n'y a pas de problème si le VIP est tué dans une fusillade), tous les points VIP sont attribués à BLUEFOR.Opfor are NOT allowed to move NOR intentionally kill the vip (its fine if the VIP is killed in a firefight), penalty ALL vip points awarded to bluefor.
  • L'emplacement de la radio sera inconnu, mais limité aux 2 maisons.The radio location will be unknown, but restricted to the 2 houses.
  • La zone d'extraction (capzone) sera connue après une heure de jeu. Elle fonctionne comme une capzone normale sauf qu'elle ne donne que des points à BLUEFOR.The extraction zone (capzone) will be known after 1hour of gametime. It works like a normal capzone except it only gives points to bluefor.
  • Les actions ACE pour les objectifs respectifs se trouvent SUR LES OBJETS MÊMES (radar, vip et radio).The ace actions for the respective objectives are ON THE OBJECTS THEMSELVES (radar, vip and radio).
  • En cas de doute concernant les divergences constatées dans ce message ou la mission, n'hésitez pas à me contacter.For any doubts regarding discrepancies found in the post or the mission don't be afraid to contact me
  • Si vous souhaitez demander une modification de l'équilibre, vous devez vous engager en faveur du côté qui devient plus faible à la suite de cette modification.If you want to request a change in balance, you must commit to the side that gets weaker as a result of such change

Screenshot

Tac Map
Slots
Ace Actions
Radio Houses
Radar Station
Vip + Questioning Room

Radio

Radar (Intact)
Radar (Disabled, missing panel)
Radar (Destroyed, destroyed gen)


German Objectives
  • Destroy FR Radio [ACE action] (1pt)
  • Question the VIP [ACE action - Questioning Room Only] (3pts)
  • Kill the VIP (1pt)
  • Capture the Extraction Zone (1pt)
  • Supremacy - less than 5 redfor PAX alive (2pts)


Allied Objectives
  • Radar Disabled [ACE action] (2pts)
  • Radar Destroyed [ACE action - Specialist Only] (+2pts) (A destroyed radar will net a total of 4 points (disabled+destroyed))
  • Reach the Extraction Zone (2pts)
  • Supremacy - less than 5 bluefor PAX alive (2pts)


Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:


Configuration & technical setup
  • Comment synchroniser vos addons avec Arma3sync
  • How to sync your addons with Arma3sync

Modset: [OFCRA] Sainfoin - Public TvT https://www.ofcrav2.org/fr/participer/repository
  • ace
  • ace_compat_ifa3
  • acex
  • cba_a3
  • cup_terrains_core
  • fow
  • ifa3_aio_lite
  • ofcra
  • tfar


Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: game.ofcra.org
Port: 2302
Password: ofcra

Teamspeak 3 OFCRA

IP : ts.ofcra.org
Password: mineisbiggerthanyours
#24
wilkommen or something
#25
    Slot list

    German Army

    BlueLead (Wolf) - 2PAX
    • German Side leader -
    • German 2iC -

    Leopard Crew - 3PAX
    • German Crewman -
    • German Crewman -
    • German Crewman -

    Alpha Blue + IFV Crew (Marder) - 9PAX
    • German Officer  -
    • German Team leader  -
    • German Rifleman AT  -
    • German Medic  -
    • German MG  -
    • German MG Assist    -
    • German Radioman -
    • German Crewman -
    • German Crewman -

    Bravo blue + APC Crew (Luchs+Wolf) - 9PAX
    • German Officer  -
    • German Team leader  -
    • German Rifleman AT  -
    • German Medic  -
    • German MG  -
    • German MG Assist    -
    • German Radioman -
    • German Crewman -
    • German Crewman -

    Charlie Blue + Wiesel Crew (20mm+Fuchs) - 9PAX
    • German Officer  -
    • German Team leader  -
    • German Rifleman AT  -
    • German Medic  -
    • German MG  -
    • German MG Assist    -
    • German Radioman -
    • German Crewman -
    • German Crewman -

    Delta Blue + Wiesel Crew (TOW+2xWolf) - 9PAX
    • German Officer  -
    • German Team leader  -
    • German Rifleman AT  -
    • German Medic  -
    • German MG  -
    • German MG Assist    -
    • German Radioman -
    • German Crewman -
    • German Crewman -

    Echo Blue (Fuchs) - 7PAX
    • German Officer  -
    • German Team leader  -
    • German Rifleman AT  -
    • German Medic  -
    • German MG  -
    • German MG Assist    -
    • German Radioman -

    Foxtrot Blue (Fuchs) - 7PAX
    • German Officer  -
    • German Team leader  -
    • German Rifleman AT  -
    • German Medic  -
    • German MG  -
    • German MG Assist    -
    • German Radioman -

    Golf Blue (Fuchs) - 7PAX
    • German Officer  -
    • German Team leader  -
    • German Rifleman AT  -
    • German Medic  -
    • German MG  -
    • German MG Assist    -
    • German Radioman -

    Hotel Blue (2xWolf) - 7PAX
    • German Officer  -
    • German Team leader  -
    • German Rifleman AT  -
    • German Medic  -
    • German MG  -
    • German MG Assist    -
    • German Radioman -

    Vehicles
    • Leopard x1 Able to be stolen
    • Marder (Alpha) x1 NOT Able to be stolen
    • Luchs (Bravo) x1 NOT Able to be stolen
    • Wiesel (20mm) (Charlie) x1 NOT Able to be stolen
    • Wiesel (TOW) (Delta) x1 NOT Able to be stolen
    • Fuchs x4 Able to be stolen
    • Wolf x6 Able to be stolen

    VDV

    RedLead - 2PAX
    • VDV Side lead -
    • VDV 2iC -

    T72B3 Crew - 3PAX
    • VDV Crewman -
    • VDV Crewman -
    • VDV Crewman -

    Alpha Red + IFV Crew (BMP3) - 9PAX
    • VDV Officer  -
    • VDV Team leader  -
    • VDV Rifleman AT  -
    • VDV MG -
    • VDV MG Assist(ATGM) -
    • VDV Radioman -
    • VDV Medic  -
    • VDV Crewman -
    • VDV Crewman -

    Bravo Red + APC Crew (BMP80A+UAZ) - 9PAX
    • VDV Officer  -
    • VDV Team leader  -
    • VDV Rifleman AT  -
    • VDV MG -
    • VDV MG Assist(ATGM) -
    • VDV Radioman -
    • VDV Medic  -
    • VDV Crewman -
    • VDV Crewman -

    Charlie Red + APC Crew (BMP80A+UAZ) - 9PAX
    • VDV Officer  -
    • VDV Team leader  -
    • VDV Rifleman AT  -
    • VDV MG -
    • VDV MG Assist(ATGM) -
    • VDV Radioman -
    • VDV Medic  -
    • VDV Crewman -
    • VDV Crewman -

    Delta Red + BRDM Crew (BRDM-2+GAZ) - 9PAX
    • VDV Officer  -
    • VDV Team leader  -
    • VDV Rifleman AT  -
    • VDV MG -
    • VDV MG Assist(ATGM) -
    • VDV Radioman -
    • VDV Medic  -
    • VDV Crewman -
    • VDV Crewman -

    Echo Red (GAZ) - 7PAX
    • VDV Officer  -
    • VDV Team leader  -
    • VDV Rifleman AT  -
    • VDV MG -
    • VDV MG Assist(ATGM) -
    • VDV Radioman -
    • VDV Medic  -

    Foxtrot Red (GAZ) - 7PAX
    • VDV Officer  -
    • VDV Team leader  -
    • VDV Rifleman AT  -
    • VDV MG -
    • VDV MG Assist(ATGM) -
    • VDV Radioman -
    • VDV Medic  -

    Golf Red (GAZ) - 7PAX
    • VDV Officer  -
    • VDV Team leader  -
    • VDV Rifleman AT  -
    • VDV MG -
    • VDV MG Assist(ATGM) -
    • VDV Radioman -
    • VDV Medic  -

    Hotel Red (2xUAZ) - 7PAX
    • VDV Officer  -
    • VDV Team leader  -
    • VDV Rifleman AT  -
    • VDV MG -
    • VDV MG Assist(ATGM) -
    • VDV Radioman -
    • VDV Medic  -

    Vehicles
    • T72B3 x1 Able to be stolen
    • BMP3 x1 NOT Able to be stolen
    • BTR80a x2 NOT Able to be stolen
    • BRDM-2 (TOW) x1 NOT Able to be stolen
    • Armed GAZ x4 Able to be stolen
    • Unarmed GAZ x1 Able to be stolen
    • UAZ x3 Able to be stolen


    En cas de fort intérêt, il est possible que des slots soient ajoutés
    In case of big interest, slots may be added
    [/list][/list][/list]
    #26
      [Totalt Försvar]Panseret Krigsforels- 13.05.2021 - 2100CEST


      German armed Forces vs Russian VDV



      Date & hour - Timezone CEST (Euro)

      21h00 -> Meet on our Teamspeak & start slotting
      21h15 -> Briefing on map or ingame
      21h30 -> Mission start !



      SITAC/Backstory

      Hon.

      THIS POST IS SORT OF FINAL



      Informations générales/General informations

      • Hon. For disabling the bomb (bluefor objective), you'll have to "cut a wire" out of 5 different options. Correct one will be revealed by the documents in the infiltrator cabin. (circled in red below)
      • Hon. The documents in the infiltrator cabin will add a briefing entry that will display the color of the wire to cut. Please make sure to test it in advance.
      • Hon. The wire colour that will defuse the bomb will obviously be randomised for the main mission.
      • Hon. For balancing reasons redfor cannot cut a random cable and blow the bomb up. In case it happens, points will be awarded to bluefor as if they completed it.
      • Hon. The northern truck will "lock" after 1h10 from warmup end (If the explosives are enabled, it will blow up, otherwise it will be permanently disabled).
      • Hon. The southern truck will be fought for until the end, and if the explosives are enabled, it will blow up after mission end.
      • Hon. The visual clue for the explosives being enabled are the white batteries circled in red in the photo below. Batteries present = Explosives enabled and viceversa.
      • Hon. The T-72B3 will be made stealable as an exception to allow bluefor to move the tank if the situation allows it. And it would be a considerable lack of judgement from redfor for it to get stolen.



      Screenshot

      Tacmap
      Infiltrator Cabin (Bomb Defusal Info)
      Bomb Defusal
      Logi Depot (Bomb)

      German Army
      Russian GRU
      Russian T-72B3
      Truck Bombs (with the battery)



      Objectifs/Objectives

      Common Objectives
      • Oetzen northern truck exploded (1pts Red) | not exploded (1 pts Blue)
      • Oetzen southern truck exploded (1pts Red) | not exploded (1 pts Blue)

      BLUEFOR Objectives
      • Logi Storage Bomb successfully defused (2pts)
      • Supremacy - less than 5 redfor PAX alive (2pts)


      REDFOR Objectives
      • T-72B3 tank inside Oetzen (orange zone) at the end of the game (2pts)
      • Supremacy - less than 5 bluefor PAX alive (2pts)



      Règles/ Rules

      Règles générales de l'OFCRA / OFCRA generic rules:




      Configuration & technical setup

      • Comment synchroniser vos addons avec Arma3sync
      • How to sync your addons with Arma3sync

      Modset: [OFCRA] Totalt Försvar Campaign - https://www.ofcrav2.org/fr/participer/repository
      • 3cb_factions
      • ace
      • ace_compat_rhs
      • ace_compat_bwmod
      • acex
      • bwmod
      • cba_a3
      • cup_terrains_core
      • ofcra
      • redd_tank_vehicles
      • ruha
      • esseker
      • Napf
      • rosche
      • swedish_forces_pack
      • rhsafrf
      • rhsgref
      • rhsusaf
      • rhssaf
      • tfar

      Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
      Server public: game.ofcra.org
      Port: 2302
      Password: ofcra

      Teamspeak 3 OFCRA
      IP : ts.ofcra.org
      Password: mineisbiggerthanyours[/list]
      #27
        Slot list

        Swedish Army + Swedish Police

        BlueLead (Luzern) - 2PAX
        • Swedish Side leader -
        • Swedish 2iC -

        Alpha blue (Luzern) - 8PAX
        • Swedish Officer  -
        • Swedish Team leader  -
        • Swedish Rifleman AT   -
        • Swedish Medic   -
        • Swedish MG   -
        • Swedish MG Assist    -
        • Swedish Radioman -
        • Swedish Grenadier-

        Bravo blue (Luzern) - 8PAX
        • Swedish Officer  -
        • Swedish Team leader  -
        • Swedish Rifleman AT   -
        • Swedish Medic   -
        • Swedish MG   -
        • Swedish MG Assist    -
        • Swedish Radioman -
        • Swedish Grenadier-

        Charlie blue (Emmen) - 8PAX
        • Swedish Police Officer  -
        • Swedish Police Team leader  -
        • Swedish Medic  -
        • Swedish Police Breacher  -
        • Swedish Police Sniper  -
        • Swedish Police Spotter (Marksman DLC)-
        • Swedish Police Heavy Responder -
        • Swedish Police Heavy Responder -

        Delta blue (Emmen) - 8PAX
        • Swedish Police Officer  -
        • Swedish Police Team leader  -
        • Swedish Medic  -
        • Swedish Police Breacher  -
        • Swedish Police Sniper  -
        • Swedish Police Spotter (Marksman DLC)-
        • Swedish Police Heavy Responder -
        • Swedish Police Heavy Responder -

        Echo blue (Bunig) - 8PAX
        • Swedish Police Officer  -
        • Swedish Police Team leader  -
        • Swedish Medic  -
        • Swedish Police Breacher  -
        • Swedish Police Sniper  -
        • Swedish Police Spotter (Marksman DLC)-
        • Swedish Police Heavy Responder -
        • Swedish Police Heavy Responder -

        Foxtrot blue (Bunig) - 8PAX
        • Swedish Police Officer  -
        • Swedish Police Team leader  -
        • Swedish Medic  -
        • Swedish Police Breacher  -
        • Swedish Police Sniper  -
        • Swedish Police Spotter (Marksman DLC)-
        • Swedish Police Heavy Responder -
        • Swedish Police Heavy Responder -

        Golf blue (Luzern) - 8PAX
        • Swedish Police Officer  -
        • Swedish Police Team leader  -
        • Swedish Medic  -
        • Swedish Police Breacher  -
        • Swedish Police Sniper  -
        • Swedish Police Spotter (Marksman DLC)-
        • Swedish Police Heavy Responder -
        • Swedish Police Heavy Responder -

        Vehicles
        • Skoda x1
        GRU

        RedLead - 2PAX
        • GRU Side lead -
        • GRU 2iC -

        Alpha Red (North) - 8PAX
        • GRU Officer  -
        • GRU Team leader  -
        • GRU Rifleman AT  -
        • GRU Demmo -
        • GRU MG -
        • GRU Radioman -
        • GRU MG Assist(ATGM) -
        • GRU Medic  -

        Bravo Red (North) - 8PAX
        • GRU Officer  -
        • GRU Team leader  -
        • GRU Rifleman AT  -
        • GRU Demmo -
        • GRU MG -
        • GRU Radioman -
        • GRU MG Assist(ATGM) -
        • GRU Medic  -

        Charlie Red (North) - 8PAX
        • GRU Officer  -
        • GRU Team leader  -
        • GRU Rifleman AT  -
        • GRU Demmo -
        • GRU MG -
        • GRU Radioman -
        • GRU MG Assist(ATGM) -
        • GRU Medic  -

        Delta Red (North) - 8PAX
        • GRU Officer  -
        • GRU Team leader  -
        • GRU Rifleman AT  -
        • GRU Demmo -
        • GRU MG -
        • GRU Radioman -
        • GRU MG Assist(ATGM) -
        • GRU Medic  -

        Echo Red (South) - 8PAX
        • GRU Officer  -
        • GRU Team leader  -
        • GRU Rifleman AT  -
        • GRU Demmo -
        • GRU MG -
        • GRU Radioman -
        • GRU MG Assist(ATGM) -
        • GRU Medic  -

        Foxtrot Red (South) - 8PAX
        • GRU Officer  -
        • GRU Team leader  -
        • GRU Rifleman AT  -
        • GRU Demmo -
        • GRU MG -
        • GRU Radioman -
        • GRU MG Assist(ATGM) -
        • GRU Medic  -

        Golf Red (South) - 8PAX
        • GRU Officer  -
        • GRU Team leader  -
        • GRU Rifleman AT  -
        • GRU Demmo -
        • GRU MG -
        • GRU Radioman -
        • GRU MG Assist(ATGM) -
        • GRU Medic  -

        Vehicles
        • Unarmed GAZ (x4 North | x3 South) Able to be stolen
        • Armed BRDM-2UM (x1 North | x1 South) Able to be stolen
        • Jammer Truck (x1 North) NOT able to be stolen
        • Command Roofed UAZ (x1 North) Able to be stolen
        • Reserve UAZ (x2 North | x2 South) Able to be stolen



        Inscriptions




        En cas de fort intérêt, il est possible que des slots soient ajoutés
        In case of large interest, slots may be added
        [/list][/list]
        [/quote]
        #28
        [Totalt Försvar]Vargens Lya - 29.04.2021 - 2100CEST


        Swedish Armed Forces and NATO vs Russian VDV



        Date & hour - Timezone CEST (Euro)

        21h00 -> Meet on our Teamspeak & start slotting
        21h15 -> Briefing on map or ingame
        21h30 -> Mission start !



        SITAC/Backstory

        Hon.

        The war is going as well as to be expected given the failure of our intelligence agencies to stop the intervention of NATO, Poland is currently being assaulted and I await to see when suwalki falls. With that in mind the GRU forces in Sweden have performed to their own high standards but there is more work to be done. on the island of Gotland there is a BAE system submarine pen which is currently housing the nearly completed Blekinge-Class submarines. While our surface domination of the Baltic is already assured for as long as kaliningrad holds these submarines pose a threat we cannot ignore. Luckily for you the garrison on Gotland is very small and reportedly not expecting an attack, certainly not a full scale invasion. The GRU will precede before the main attack,stop their communications and pave the way for an uncontested Russian Baltic. I know you wont let Russia down



        Informations générales/General informations

        • Hon. The 3 mainframes will start under swedish control.
        • Hon. To take control of a mainframe, the russians have to have the Jammer Truck within 50 meters (purple area) of the laptop.
        • Hon. The swedes can take control of a mainframe without anything in particular, as long as they can reach it physically.
        • Hon. The "Jammer Truck" is indestructible, and otherwise has no other effects (It doesn't jam radios or anything else).
        • Hon. The "Jammer Truck" CANNOT be stolen to avoid cheese strategies.
        • Hon. The status of a mainframe will be shown by the colour of the marker, to facilitate gameplay.
        • Hon. The two minor mainframes (Emmen and Bunig) will be locked after 1 hour has elapsed from mission start, to encourage a fight at the final mainframe.
        • Hon. The Swedish side has no vehicles other than the mayor's Skoda.
        • Hon. The Jammer truck and the red sidelead spawn at the northern spawn.
        • Hon. Reserves will be available for every spawn position.



        Screenshot

        Tacmap
        Mainframe Laptop
        Mainframe outside

        Swedish Army & Police

        Russian GRU

        Jammer Truck




        Objectifs/Objectives

        Common Objectives
        • Mainframe #1 (Luzerne) under control (2 points)
        • Mainframe #2 (Emmen) under control (1 points)
        • Mainframe #3 (Bunig) under control (1 points)

        BLUEFOR Objectives
        • Supremacy - less than 5 redfor PAX alive (2pts)


        REDFOR Objectives
        • Supremacy - less than 5 bluefor PAX alive (2pts)



        Règles/ Rules

        Règles générales de l'OFCRA / OFCRA generic rules:




        Configuration & technical setup

        • Comment synchroniser vos addons avec Arma3sync
        • How to sync your addons with Arma3sync

        Modset: [OFCRA] Totalt Försvar Campaign - https://www.ofcrav2.org/fr/participer/repository
        • 3cb_factions
        • ace
        • ace_compat_rhs
        • ace_compat_bwmod
        • acex
        • bwmod
        • cba_a3
        • cup_terrains_core
        • ofcra
        • redd_tank_vehicles
        • ruha
        • esseker
        • Napf
        • rosche
        • swedish_forces_pack
        • rhsafrf
        • rhsgref
        • rhsusaf
        • rhssaf
        • tfar

        Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
        Server public: game.ofcra.org
        Port: 2302
        Password: ofcra

        Teamspeak 3 OFCRA
        IP : ts.ofcra.org
        Password: mineisbiggerthanyours
        #29
        The mission is now running on the public server!
        #30

        Divisione Tridentina

        Comando Compagnia
        • Tenente (Beretta 38) -  - Flip4Flap
        • Asst Tenente (G41) -

        Squadra D'assalto "Almenno"
        • 1. Sergente (Beretta 38) - OFCRA
        • 2. Caporal Maggiore Capo (G41) - OFCRA
        • 3. Fuciliere (Medico - Carcano 91/38) - OFCRA
        • 4. Fuciliere (Specialista Esplosivi - Carcano 91/38) - OFCRA
        • 5. Fuciliere (Pioniere - Carcano 91/38) - OFCRA
        • 6. Fuciliere (Medico - Carcano 91/38) - OFCRA
        • 7. Fuciliere (Carcano 91/38) - OFCRA
        • 8. Fuciliere (Carcano 91/38) - OFCRA


        Squadra D'assalto "Brembate"
        • 1. Sergente (Beretta 38) -
        • 2. Caporal Maggiore Capo (G41) -
        • 3. Fuciliere (Medico - Carcano 91/38) -
        • 4. Fuciliere (Specialista Esplosivi - Carcano 91/38) -
        • 5. Fuciliere (Pioniere - Carcano 91/38) -
        • 6. Fuciliere (Medico - Carcano 91/38)  -
        • 7. Fuciliere (Carcano 91/38) -
        • 8. Fuciliere (Carcano 91/38)  -

        Squadra Supporto "Curno"
        • 1. Sergente (Beretta 38) - 3G
        • 2. Caporal Maggiore Capo (G41) - 3G
        • 3. Fuciliere (Medico - Carcano 91/38) - 3G
        • 4. Mitragliere (Breda 30) - 3G
        • 5. Fuciliere (Asst Munizioni - Carcano 91/38) - 3G
        • 6. Mitragliere (Breda 30) - 3G
        • 7. Fuciliere (Asst Munizioni - Carcano 91/38) - 3G
        • 8. Fuciliere (Carcano 91/38)  - 3G
        • 9. Fuciliere (Carcano 91/38)  - 3G


        Squadra Supporto "Dalmine"
        • 1. Sergente (Beretta 38) - Comando Épsilon
        • 2. Caporal Maggiore Capo (G41) - Comando Épsilon
        • 3. Fuciliere (Medico - Carcano 91/38) - Comando Épsilon
        • 4. Mitragliere (Breda 30) - Comando Épsilon
        • 5. Fuciliere (Asst Munizioni - Carcano 91/38) - Comando Épsilon
        • 6. Mitragliere (Breda 30) - Comando Épsilon
        • 7. Fuciliere (Asst Munizioni - Carcano 91/38) - Comando Épsilon
        • 8. Fuciliere (Carcano 91/38)  - Comando Épsilon
        • 9. Fuciliere (Carcano 91/38)  - Comando Épsilon

        Squadra Riserva "Endine"
        • 1. Sergente (Beretta 38) -
        • 2. Caporal Maggiore Capo (G41) -
        • 3. Fuciliere (Medico - Carcano 91/38) -
        • 4. Fuciliere (Carcano 91/38) -
        • 5. Fuciliere (Carcano 91/38)  -
        • 6. Fuciliere (Carcano 91/38) -
        • 7. Fuciliere (Carcano 91/38)  -

        Mitragliatrice Pesante (HMG) - Must be incorporated in another squad
        • 1. Mitragliere (Breda 37) - 3G
        • 2. Fuciliere (Breda 37) - 3G

        Panzer Besatzung
        • 1. Kommandant (MP40) -
        • 2. Besaztungmitglied (MP40) -
        • 3. Besaztungmitglied (MP40) -

        Vehicles
        • PanzerIV H (Not Stealable)
        • Stolen Truck (Stealable)
                                                           
        6th Army

        Company HQ
        • 1. Kapitan - Phk4900
        • 2. Commisar -

        Mekhanizirovannyye Voyska "Moscow"
        • 1. Squad Leader - 19th
        • 2. Deputy Squad Leader  - 19th
        • 3. Machine Gunner - 19th
        • 4. Rifleman (MG Asst.) - 19th
        • 5. Combat Medic - 19th
        • 6: Rifleman (Bazooka) - 19th
        • 7. Rifleman  - 19th
        • 8. Rifleman -
        • 9. Rifleman -

        Mekhanizirovannyye Voyska "Stalingrad"
        • 1. Squad Leader - FJB49
        • 2. Deputy Squad Leader - FJB49
        • 3. Machine Gunner  - FJB49
        • 4. Rifleman (MG Asst.) - FJB49
        • 5. Combat Medic  - FJB49
        • 6: Rifleman (Pioneer)  - FJB49
        • 7. Rifleman -
        • 8. Rifleman -
        • 9. Rifleman -

        Mekhanizirovannyye Voyska "Leningrad"
        • 1. Squad Leader - 19th
        • 2. Deputy Squad Leader - 19th
        • 3. Machine Gunner - 19th
        • 4. Rifleman (MG Asst.) - 19th
        • 5. Combat Medic - 19th
        • 6: Rifleman (Bazooka) - 19th
        • 7. Rifleman  - 19th
        • 8. Rifleman -
        • 9. Rifleman -

        Mekhanizirovannyye Voyska "Kiev"
        • 1. Squad Leader -
        • 2. Deputy Squad Leader -
        • 3. Combat Medic -
        • 4: Rifleman (Pioneer) -
        • 5: Rifleman (Bazooka) -
        • 6. Rifleman -
        • 7. Rifleman -
        • 8. Rifleman -
        • 9. Rifleman -

        Reservistka Squadka "Kharkov"
        • 1. Squad Leader -
        • 2. Deputy Squad Leader -
        • 3. Combat Medic -
        • 4. Rifleman -
        • 5. Rifleman -
        • 6. Rifleman -
        • 7. Rifleman -

        Vehicles
        • Captured German Halftrack (Stealable)
        • Lend Leased M3 Scout Car (Stealable)







        Inscriptions - XX-XX PAX

         - Added reserve squads and tech slots
         - More "Reserve" squads will be added if needed

        • OFCRA (Fr/English)
          • Rigel
          • Flip4Flap
          • Manchot (probable)
          • Phk4900
          • Mrwhite350
          • Fleche
          • John Rambo (probable)
          • Tackle
        • Comando Épsilon (9 - 12 pax)
        • D/2/506 (4 pax)
        • 3G (14 pax)
        • FJB49 (8 pax)
        • 19th (10/15 pax)
        • 6BAP (4+ pax)
        • CZ/SK (2/3 pax)
        • MISC / Lonewolves
          • Rick Hunter 2