04 Décembre 2024 à 23:25:10

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Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours
Discord: https://discord.gg/bWtGS7N


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Sujets - 19th Nasa

#1
Parties publiques / [Public TvT] Patriot for a price
10 Novembre 2024 à 18:17:31
[Public TvT] Patriot for a price - 05.12.2024 - 2100CET

14th Mech + Western Contractors vs Chechen Forces + PMCs



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Eastern Europe, 2024
The outcome of the American election is clear and its consequences are seen as dire by those who want to continue supporting their allies fighting in the east. With a clear countdown now in motion, politicians attempt grander shows of support to demonstrate the merits of their cause and prevent America walking away. But, such acts are desperate and made out of fear. In such a move an American diplomat strayed too close to the frontlines and now finds both himself and his bodyguards either dead or captured in an elaborate scheme by Chechen and ChVK Tchaikovsky forces. However, Allied forces in the form of the now veteran 14th Mech are near by and have offered assistance. SACEUR has released "Contractors" to join the 14th Mech in a rescue mission before the VIPs can be brought back behind the Russian border. Act fast, A high price was extracted for a basketball player, greedy eyes can only imagine what they could get for this...


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / The mission starts in the dark but the sun quickly rises
  • Hon. / There are drones present. Most die to bullets but CUAS slots are available on blue
  • Hon. / Both sides have suppressor equipped forces and everyone has access to night vision
  • Hon. / Both sides have two spawns which are marked on the map
  • Hon. / The VIPs are players who have been instructed to role play accordingly
  • Hon. / The Ground Branch Extraction is always available if blue can regain the VIPs
  • Hon. / The Chechen Extraction is only available to red after the South Pishchane objective has fired
  • Hon. / There is a marker on the VIPs for both sides but it disappears inside the Yellow Zones
  • Hon. / The VIPs are damage immune but if they interact with an extraction then they become a playable gamer from that side that can die




Screenshots






Overview map
Spoiler: montrer
Western Contractors + 14th Mech
Spoiler: montrer
Chechen Forces + PMCs
Spoiler: montrer
VIPs
Spoiler: montrer
Ground Branch Extraction
Spoiler: montrer
Chechen Extraction
Spoiler: montrer
CapZone
Spoiler: montrer



Objectifs/ Objectives

Common Objectives
  • Capture CapZone at the end of game - Purple Capzone (9 pts)

Bluefor Objectives
  • Have VIPs outside Yellow zone in North Pishchane at 35mins (3 pts each VIP - max 3)
  • Have VIPs outside Yellow zone in South Pishchane at 55mins (3 pts each VIP - max 3)
  • Have VIPs interact at Ground Branch Extraction (1 pts each VIP - max 3)
  • Side Lead alive at 70mins (6 pts)

Redfor Objectives
  • Have VIPs inside Yellow zone in Karpovka at 15mins (1 pts each VIP - max 3)
  • Have VIPs inside Green zone in Karpovka at 15mins (1 pts each VIP - max 3)
  • Have VIPs inside Yellow zone in North Pishchane at 35mins (1 pts each VIP - max 3)
  • Have VIPs inside Green zone in North Pishchane at 35mins (1 pts each VIP - max 3)
  • Have VIPs inside Yellow zone in South Pishchane at 55mins (1 pts each VIP - max 3)
  • Have VIPs inside Green zone in South Pishchane at 55mins (1 pts each VIP - max 3)
  • Have VIPs interact at Chechen Extraction (1 pts each VIP - max 3)
  • Side Lead alive at 70mins (6 pts)



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / Assigned vics can be taken by anyone in the same Platoon when leaving spawn
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Patriot for a price - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#2
[Official TvT campaign] Frozen Front M04 Icy Iskander - 14.11.2024 - 2100CET

NATO vs Russia



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Occupied Finland, 195Km to St Petersburg, 2025
While conflict wages across Poland and the Baltics the situation gets worse and worse for NATO forces. As news of Russian airborne troops expanding the Biskupiec pocket behind the larger battle for the Suwalki gap, it has been deemed NATO and the citizens of the western hemisphere need to see a win.

Intelligence reports that the limited gains that Russia made in the northern attack into Finland are now garrisoned by reserve Rosgvardia, PMC forces and only limited amounts of Russian regulars. These troops should be of limited ability against the NATO forces of the elite German Fallschirmjäger, The French Chasseurs Alpins winter specialist and a reserve unit of Swedish home guard awaiting mechanisation.

What intelligence has not said is that while the FDF has been prioritised with closing the Baltic and keeping Estonia alive, the Russians have been digging in. Across the front, large forts stand against this fresh NATO attack. However, unlike the fighting in eastern Europe, the reliance on drones has proved ineffective in polar sub zero temperatures.

The next few weeks will see the side who best utilises their infantry abilities master the field, secure eastern Finland and maybe change the war at large?


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / Camos can be confusing but remember, Russians = Black helmet and darker uniform. NATO = White helmet and lighter uniform
  • Hon. / These fortifications are object heavy, be mindful and remember you can set your view distance on the escape screen
  • Hon. / I have given everyone the same vanilla scope for the most part due to loosing the reticule in the light snow. However, if games feel strongly about using a 1x scope, I have given a selection of them in the Ammo box at spawn
  • Hon. / The codes appear in a tab in on the map, once a Russian player interacts with the snowman next to each flag
  • Hon. / Russian forces need to input nine digits to win but are free to try guess from the near 400 million possibilities
  • Hon. / The Russian Razvedka units from Artyom platoon spawn at the NATO Input Station while the rest of the Russian forces spawn much further away
  • Hon. / There is an underground tunnel made in deformer which connects all three NATO forts
  • Hon. / A NATO platoon spawns at each of their three forts
  • Hon. / If you have any issues with the mission let me know before




Screenshots






Overview map
Spoiler: montrer
NATO Forces
Spoiler: montrer
Russian Forces
Spoiler: montrer
Fort Fraternité
Spoiler: montrer
Fort Czigodny
Spoiler: montrer
Fort Standhaftigkeit
Spoiler: montrer
NATO Input Station
Spoiler: montrer



Objectifs/ Objectives

Common Objectives
  • Secure Fort Fraternité at the end of the game - Red CapZone (5 pts)

Redfor Objectives
  • Retrieve the three digits from Fort Fraternité before 55 minutes (2pts)
  • Retrieve the three digits from Fort Czigodny before 55 minutes (2pts)
  • Retrieve the three digits from Fort Standhaftigkeit before 55 minutes (2pts)
  • Enter in the correct digits at the NATO Input Station before 55 minutes (5pts)

Bluefor Objectives
  • Prevent Russian forces from retrieving digits at Fort Fraternité before 55 minutes (2pts)
  • Prevent Russian forces from retrieving digits at Fort Czigodny before 55 minutes (2pts)
  • Prevent Russian forces from retrieving digits at Fort Standhaftigkeit before 55 minutes (2pts)
  • Prevent any digits from being retrieved by Russian forces before 55 minutes (5pts)



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / Assigned assets can be taken by anyone in the same Platoon when leaving spawn
  • Hon / Transport truck drivers are not breaking rambo rules if they drive alone
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Frozen Front - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#3
[Official TvT campaign] Frozen Front M03 Rout Road - 31.10.2024 - 2100CET

NATO vs Russia



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Occupied Finland, 195Km to St Petersburg, 2025
While conflict wages across Poland and the Baltics the situation gets worse and worse for NATO forces. As news of Russian airborne troops expanding the Biskupiec pocket behind the larger battle for the Suwalki gap, it has been deemed NATO and the citizens of the western hemisphere need to see a win.

Intelligence reports that the limited gains that Russia made in the northern attack into Finland are now garrisoned by reserve Rosgvardia, PMC forces and only limited amounts of Russian regulars. These troops should be of limited ability against the NATO forces of the elite German Fallschirmjäger, The French Chasseurs Alpins winter specialist and a reserve unit of Swedish home guard awaiting mechanisation.

What intelligence has not said is that while the FDF has been prioritised with closing the Baltic and keeping Estonia alive, the Russians have been digging in. Across the front, large forts stand against this fresh NATO attack. However, unlike the fighting in eastern Europe, the reliance on drones has proved ineffective in polar sub zero temperatures.

The next few weeks will see the side who best utilises their infantry abilities master the field, secure eastern Finland and maybe change the war at large?


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / Camos can be confusing but remember, Russians = Black helmet and darker uniform. NATO = White helmet and lighter uniform
  • Hon. / These fortifications are object heavy, be mindful and remember you can set your view distance on the escape screen
  • Hon. / I have given everyone the same vanilla scope for the most part due to loosing the reticule in the light snow. However, if games feel strongly about using a 1x scope, I have given a selection of them in the Ammo box at spawn
  • Hon. / The D-30s can only be moved with the displayed transport trucks
  • Hon. / Blue can destroy the D-30 with interacts and the transport trucks by traditional means
  • Hon. / The D-30s will become immune to damage if they are brought back to the Russian citadel
  • Hon. / The transport trucks can be placed in the purple zone where they become damage immune but can be stolen and driven out
  • Hon. / The Russian Artyom platoon alongside Side lead spawn at the citadel, Meanwhile Boyar spawn at Artillery Pos One
  • Hon. / Deformer has been used heavily to make the road more interesting than it otherwise looks
  • Hon. / If you have any issues with the mission let me know before




Screenshots






Overview map
Spoiler: montrer
NATO Forces
Spoiler: montrer
Russian Forces
Spoiler: montrer
Transport trucks
Spoiler: montrer
Artillery Pos One
Spoiler: montrer
Artillery Pos Two
Spoiler: montrer
Artillery Pos Three
Spoiler: montrer
Russian citadel
Spoiler: montrer



Objectifs/ Objectives

Common Objectives
  • Secure the Russian citadel at the end of the game - Red CapZone (4 pts)

Redfor Objectives
  • Move the D-30 from Artillery Pos One to Artillery Pos Two (1pts)
  • Move the D-30 from Artillery Pos Two to Artillery Pos Three (1pts)
  • Move the D-30 from Artillery Pos Two to Artillery Pos Three (1pts)
  • Move the D-30 from Artillery Pos Three to Russian citadel (1pts)
  • Move the D-30 from Artillery Pos Three to Russian citadel (1pts)
  • Move the D-30 from Artillery Pos Three to Russian citadel (1pts)

Bluefor Objectives
  • Destroy the D-30 which starts at Artillery Pos One (1pts)
  • Destroy the D-30 which starts at Artillery Pos Two (1pts)
  • Destroy the D-30 which starts at Artillery Pos Three (1pts)
  • Destroy the Russian Transport trucks (1pts Each, 3 Max)



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / Assigned assets can be taken by anyone in the same Platoon when leaving spawn
  • Hon / Transport truck drivers are not breaking rambo rules if they drive alone
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Frozen Front - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#4
[Official TvT campaign] Frozen Front M02 Thin Ice - 17.10.2024 - 2100CET

NATO vs Russia



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Occupied Finland, 195Km to St Petersburg, 2025
While conflict wages across Poland and the Baltics the situation gets worse and worse for NATO forces. As news of Russian airborne troops expanding the Biskupiec pocket behind the larger battle for the Suwalki gap, it has been deemed NATO and the citizens of the western hemisphere need to see a win.

Intelligence reports that the limited gains that Russia made in the northern attack into Finland are now garrisoned by reserve Rosgvardia, PMC forces and only limited amounts of Russian regulars. These troops should be of limited ability against the NATO forces of the elite German Fallschirmjäger, The French Chasseurs Alpins winter specialist and a reserve unit of Swedish home guard awaiting mechanisation.

What intelligence has not said is that while the FDF has been prioritised with closing the Baltic and keeping Estonia alive, the Russians have been digging in. Across the front, large forts stand against this fresh NATO attack. However, unlike the fighting in eastern Europe, the reliance on drones has proved ineffective in polar sub zero temperatures.

The next few weeks will see the side who best utilises their infantry abilities master the field, secure eastern Finland and maybe change the war at large?


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / Camos can be confusing but remember, Russians = Black helmet and darker uniform. NATO = White helmet and lighter uniform
  • Hon. / These fortifications are object heavy, be mindful and remember you can set your view distance on the escape screen
  • Hon. / I have given everyone the same vanilla scope for the most part due to loosing the reticule in the light snow. However, if games feel strongly about using a 1x scope, I have given a selection of them in the Ammo box at spawn
  • Hon. / The Ammo Depots can be destroyed even by just shooting them, However they are located in deep underground storage areas on islands located on the frozen lake
  • Hon. / The Bomb is destroyed by an interact, However their location can be in any of the underground storage areas, Bluefor will have the choice before the mission
  • Hon. / Deformer has been used heavily to make the airport more defensible than it otherwise looks
  • Hon. / If you have any issues with the mission let me know before




Screenshots






Overview map
Spoiler: montrer
NATO Forces
Spoiler: montrer
Russian Forces
Spoiler: montrer
NATO Ammo Depot
Spoiler: montrer
Bomb
Spoiler: montrer
Airport
Spoiler: montrer



Objectifs/ Objectives

Common Objectives
  • Secure the Airport at the end of the game - Red CapZone (3 pts)

Bluefor Objectives
  • Protect NATO Ammo Depot One by 55mins (1pts)
  • Protect NATO Ammo Depot Two by 55mins (1pts)
  • Protect NATO Ammo Depot Three by 55mins (1pts)
  • Protect NATO Ammo Depot Four by 55mins (1pts)
  • Protect NATO Ammo Depot Five by 55mins (1pts)
  • Protect NATO Bomb by 55mins (2pts)

Redfor Objectives
  • Destroy NATO Ammo Depot One by 55mins (1pts)
  • Destroy NATO Ammo Depot Two by 55mins (1pts)
  • Destroy NATO Ammo Depot Three by 55mins (1pts)
  • Destroy NATO Ammo Depot Four by 55mins (1pts)
  • Destroy NATO Ammo Depot Five by 55mins (1pts)
  • Destroy NATO Bomb by 55mins (2pts)



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / Assigned assets can be taken by anyone in the same Platoon when leaving spawn
  • Hon / No cringe blocking of tunnels (judge for yourself what is cringe but consequences is getting zapped)
  • Hon / No moving the objectives
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Frozen Front - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#5
[Official TvT campaign] Frozen Front M01 BreachMaker - 03.10.2024 - 2100CET

NATO vs Russia



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Occupied Finland, 195Km to St Petersburg, 2025
While conflict wages across Poland and the Baltics the situation gets worse and worse for NATO forces. As news of Russian airborne troops expanding the Biskupiec pocket behind the larger battle for the Suwalki gap, it has been deemed NATO and the citizens of the western hemisphere need to see a win.

Intelligence reports that the limited gains that Russia made in the northern attack into Finland are now garrisoned by reserve Rosgvardia, PMC forces and only limited amounts of Russian regulars. These troops should be of limited ability against the NATO forces of the elite German Fallschirmjäger, The French Chasseurs Alpins winter specialist and a reserve unit of Swedish home guard awaiting mechanisation.

What intelligence has not said is that while the FDF has been prioritised with closing the Baltic and keeping Estonia alive, the Russians have been digging in. Across the front, large forts stand against this fresh NATO attack. However, unlike the fighting in eastern Europe, the reliance on drones has proved ineffective in polar sub zero temperatures.

The next few weeks will see the side who best utilises their infantry abilities master the field, secure eastern Finland and maybe change the war at large?


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / Camos can be confusing but remember, Russians = Black helmet and darker uniform. NATO = White helmet and lighter uniform
  • Hon. / These fortifications are object heavy, be mindful and remember you can set your view distance on the escape screen
  • Hon. / I have given everyone the same vanilla scope for the most part due to loosing the reticle in the light snow. However, if games feel strongly about using a 1x scope, I have given a selection of them in the Ammo box at spawn
  • Hon. / The end game CapZone for this mission is one of the three forts. Which one it is can be decided by interacting with the laptops at the Forward Command Station before 50 minutes
  • Hon. / To raise the NATO flag simply approach the Russian flag and hold the interact, this is not reversible
  • Hon. / At the Forward Command Station, there is access to cameras which are indestructible and located at the four outposts
  • Hon. / There is minefields located on the map, these contain both AP and AT mines but can be cleared by Russian and French Sapper classes
  • Hon. / If you have any issues with the mission let me know before




Screenshots






Overview map
Spoiler: montrer
NATO Forces
Spoiler: montrer
Russian Forces
Spoiler: montrer
Russian Flag
Spoiler: montrer
Fortress Volgograd
Spoiler: montrer
Fortress Brest
Spoiler: montrer
Fortress Petrograd
Spoiler: montrer



Objectifs/ Objectives

Common Objectives
  • Secure the targeted Fortress at the end of the game - Red CapZone (4 pts)

Bluefor Objectives
  • Raise NATO flag at Fortress Volgograd by 50mins (2pts)
  • Raise NATO flag at Fortress Brest by 50mins (2pts)
  • Raise NATO flag at Fortress Petrograd by 50mins (2pts)

Redfor Objectives
  • Protect Russian flag at Fortress Volgograd by 50mins (2pts)
  • Protect Russian flag at Fortress Brest by 50mins (2pts)
  • Protect Russian flag at Fortress Petrograd by 50mins (2pts)



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / Assigned assets can be taken by anyone in the same Platoon when leaving spawn
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Frozen Front - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#6
Parties publiques / [Public TvT] Goose Green
23 Août 2024 à 17:48:33
[Public TvT] Goose Green - 29.08.2024 - 2100CET

British Army vs Argentine Army



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
East Falklands, 1982
The Battle of Goose Green was fought from 28 to 29 May 1982 by British and Argentine forces during the Falklands War. Located on East Falkland's central isthmus, the settlement of Goose Green was the site of a tactically vital airfield. Argentine forces were located in a well-defended position within striking distance of San Carlos Water, where the British task force had positioned themselves after their amphibious landing. A loss here and the entire British recapture operation is doomed, Good Luck.


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / The mission starts in the dark but the sun quickly rises
  • Hon. / There are mines present. These can be defused by bluefor
  • Hon. / The Argentine plane at the airfield has no fuel but a fuel truck spawns with the rest of redfor
  • Hon. / The Argentinian Army spawns together at the foot of the Darwin Hills
  • Hon. / Both sides have extremely limited mobility, get walking
  • Hon. / The olive camo Argentinian army is fighting against the woodland clad British forces
  • Hon. / Both ZU23 are usable but have been made to shoot AP only
  • Hon. / The Argentine forces have defences built for them at all the capture zones




Screenshots






Overview map
Spoiler: montrer
British Forces
Spoiler: montrer
Argentine Forces
Spoiler: montrer
East Darwin Hill
Spoiler: montrer
West Darwin Hill
Spoiler: montrer
ZU23
Spoiler: montrer
35mm AA
Spoiler: montrer



Objectifs/ Objectives

Common Objectives
  • Capture Goose Green Airfield at the end of game - Red Capzone (5 pts)
  • Capture East Darwin Hill at 65mins - Purple Capzone (3 pts)
  • Capture West Darwin Hill at 65mins - Purple Capzone (3 pts)

Bluefor Objectives
  • Destroy both ZU23 and 35mm AA (1 pts each - max 3)
  • Side Lead alive at 75mins (2 pts)

Redfor Objectives
  • Keep both ZU23 and 35mm alive (1 pts each - max 3)
  • Side Lead alive at 75mins (2 pts)



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / Assigned vics can be taken by anyone in the same Platoon when leaving spawn
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Goose Green - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#7
Parties publiques / [Public TvT] Wraith of NORDBAT
22 Juillet 2024 à 07:38:05
[Public TvT] Wraith of NORDBAT - 01.08.2024 - 2100CET

United Nations vs Jugoslovenska Narodna Armija



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Bosnia, 1995
Trigger-Happy, Autonomous, and Disobedient. NORDBAT was the United Nations force comprising of Danes, Swedes and Norwegians. They gained a reputation for responding to acts of aggression with untampered violence, annoying both their own governments and the United Nations. So when the JNA came for captured Bosnians that the United Nations arrested for breaking the peace, the only response was firepower. 


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / Both teams have splintered spawns. for the United Nations the Swedish response spawn in the south and the Norwegians are alone holding the UN safe zone
  • Hon. / At the UN safe zone the CV90 has no fuel but is otherwise fully operational
  • Hon. / The Swedes in the south have a fuel truck which can refuel the CV90
  • Hon. / The Radios are limited but provided to all Squad, Group and Team leaders
  • Hon. / For camos, they are similar BUT the United Nations have blue helmets WHICH THEY CANNOT REMOVE
  • Hon. / The Bosnians are damage immune but at the Sawmill, they can be shot
  • Hon. / The UN cannot move the Bosnians out of the UN Safezone until the JNA do, at which they can move them back




Screenshots






Overview map
Spoiler: montrer
UN NORDBAT Forces
Spoiler: montrer
JNA
Spoiler: montrer
UN Safezone
Spoiler: montrer
Sawmill
Spoiler: montrer
Bosnian prisoners
Spoiler: montrer
Norwegian CV90
Spoiler: montrer



Objectifs/ Objectives

Common Objectives
  • Capture UN Safezone - Red Capzone (6 pts)

Bluefor Objectives
  • Keep Norwegian CV90 alive by 35mins (4 pts)
  • Side Lead inside Sawmill at 65mins (3 pts)
  • Bosnians inside the UN Safezone at 60mins (1 pts each(8 max)

Redfor Objectives
  • Destroy Norwegian CV90 by 35mins (4 pts)
  • Side Lead inside Sawmill at 65mins (3 pts)
  • Bosnians shot at the Sawmill by 60mins (1 pts each(8 max)



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / Assigned vics can be taken by anyone in the same Platoon when leaving spawn
  • Hon / THE UN CAN NOT REMOVE THEIR HELMETS ITS A WARCRIME
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Wraith of NORDBAT - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#8
Parties publiques / [Public TvT] Generation Kill
09 Juin 2024 à 05:15:52
[Public TvT] Generation Kill - 04.07.2024 - 2100CET

1st Recon Battalion vs Fedayeen Saddam



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Iraq, 2003
Time to free-ball all the way to Bagdad while you make Saddam regret his infrastructure policy.     


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / W Fedayeen denotes west Sa'hatra, E Fedayeen denotes east Sa'hatra.
  • Hon. / A minefield placed by the retreating Republican Guard make a direct route to the airfield risky.
  • Hon. / Fair Warning, Only Squad leaders and Team leaders(for teams larger than 5) get SR. Like Vietnam events.
  • Hon. / The Martyrs stand out from their brothers in arms due to the all white uniform and pickup
  • Hon. / Leaving the map is against the rules. Duh.
  • Hon. / Medics have less medical equipment than Doctors




Screenshots






Overview map
Spoiler: montrer
1st Recon Battalion
Spoiler: montrer
Fedayeen Saddam
Spoiler: montrer
Freeway 41
Spoiler: montrer
Saddam Square
Spoiler: montrer
Qalat Sikar Air Base
Spoiler: montrer



Objectifs/ Objectives

  • Hold Qalat Sikar Air Base at the end of the game [4 points]
  • Hold Saddam Square at 65 minutes [2 points]
  • Hold Freeway 41 at 45 minutes [2 points]



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Generation Kill - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#9
[Public TvT] Carrier Strike 3 - 19.09.2024 - 2100CET

NATO vs PLAN



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Qimei, 117Km off mainland Taiwan, 2025
The war goes well for us. Our Marines have secured bridgeheads on mainland Taiwan. While we would have hoped the resistance would have been supressed by now, it is of no concern. As a man falls in Taipei, two more board a transport off the coast of Quanzhou. The Fujian Carrier Group has been as heavily involved in this conflict as any of the vessels in the Peoples Liberation Army Navy.

At the start of the conflict it inflicted a strike so brutal in nature that the oversized Japanese fleet could do nothing for the foreseeable future in this war other than lick it own wounds.

After it sailed to Okinawa to prevent the once coward and now traitor Jin Jie from selling himself and the motherland to the Americans. Here the carrier air group performed a feat never achieved before in this war as they secured air superiority over American territory.

However, these feats of the Carrier Group were not enough. Reports have reached PLA Command of some Anglo plot to strike at our steady supply's to the frontlines in Taiwan. As we speak two carriers, HMS Queen Elizabeth II and USS Nimitz steam towards Qimei. We abandoned this island due to the sheer amount of Taiwanese automated defence turrets placed alongside the EW which threatened to infect any of our systems which came close to networking with the island. We understand the Anglo intention is to secure the island and mount anti ship missiles. Fujian will be joined once again by Shandong and will make haste to engage and eliminate this new threat, secure the island and then report back here to take up CAS duties over Taiwan. See it is done, out.   


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / There are LOTS of air assets, to stop people dying at spawn Jets have a 4 minute post warmup lock. Be Quick
  • Hon. / Both sides will need to lit many vehicles to the shore, use Advanced Sling Loading not vanilla loading and test before hand
  • Hon. / Both sides have MANPADS but they also have one Heavy AA asset in the form of the Avenger or the HQ-6
  • Hon. / The Taiwanese defences were seto to auto mode at the start of the war, if you want to swap them to your side you need to interact with the Drone Terminal
  • Hon. / After secure airfield objective has been completed it will unlock a Jet which can be used by any PILOT class still alive in the mission
  • Hon. / If you protect at least one AA launcher on the airfield closet your spawn, the opposite airfield will be struck by two missiles fried by friendly destroyers
  • Hon. / The Vipers have had their cannon ammo removed as to make it on par with the PLA equivalent. Also because armed turret gameplay on helicopters is undesirable for infantry
  • Hon. / If you have any issues with the mission lmk before




Screenshots






Overview map
Spoiler: montrer
NATO Forces
Spoiler: montrer
PLAN
Spoiler: montrer
Isla Pera Airport
Spoiler: montrer
Tagua Air Base
Spoiler: montrer
Taiwanese Trojan upload point
Spoiler: montrer
Bocachico
Spoiler: montrer



Objectifs/ Objectives

Common Objectives
  • Capture Bocachico at 70mins - Purple Capzone (4 pts)
  • Capture Tagua Air Base at 50mins - red Capzone (3 pts)
  • Capture Isla Pera Airport at 50mins - Red Capzone (3 pts)

Bluefor Objectives
  • Destroy the AA Launchers at Tagua Air Base by 50mins (1 pts each - max 3)
  • Upload Taiwanese Trojan at end of the game (3 pts)
  • Side Lead alive at 75mins (1 pts)

Redfor Objectives
  • Destroy the AA Launchers at Isla Pera Airport by 50mins (1 pts each - max 3)
  • Prevent Taiwanese Trojan upload at end of the game (3 pts)
  • Side Lead alive at 75mins (1 pts)



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / Assigned vics can be taken by anyone in the same Platoon when leaving spawn
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Goose Green - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#10
[Public TvT] Operation Yulakia - 09.05.2024 - 2100CET

Yulakia Army vs Soviet Army and Airborne



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Yulakia Island, 1985
Yulakia is a old republic located in Eastern Europe. What makes Yulakia unique is its quest for its own sovereign nuclear power supply, independent of the Soviet Union. This alone may of not triggered such a response but trying to do such a thing while also perusing a relaxed grip on the freedom of the press. All these activities are contradictory to the international socialist revolution. So just as those of Budapest, Prague and Poland discovered, those to oppose the true Soviet vision would be forced to learn the hard way.     


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / The Russian Chekhov Platoon spawns in the north while the rest spawn further south. Meanwhile all Yulakia Platoons spawns by themselves by each location the digits can be located
  • Hon. / For those who played it, the objective is very similar to Carrier Strike 1
  • Hon. / It is not necessary to gain all the codes if you can guess the right number
  • Hon. / The Mi24 has had its camera fucked with so it has very limited optics on its Yak-B cannon
  • Hon. / For camos, the Russians are very tan while the Yulakia forces are dark green
  • Hon. / Once the correct six digit code has been inputted at the Reactor Core Controls, the reactor will overload




Screenshots






Overview map
Spoiler: montrer
Yulakia Army
Spoiler: montrer
Soviet Army and Airborne
Spoiler: montrer
Reactor Core Controls
Spoiler: montrer
Chief Engineer Residence
Spoiler: montrer
Yulakia Office for Nuclear Power
Spoiler: montrer
KGB Undercover Agent
Spoiler: montrer



Objectifs/ Objectives

Redfor Objectives:
  • Gain codes from Chief Engineer Residence[2 points]
  • Gain codes from Yulakia Office for Nuclear Power[2 points]
  • Gain codes from KGB Undercover Agent[2 points]
  • Overload NPP Kastrulya at the Reactor Core Controls[6 points]

Bluefor Objectives:
  • Protect codes at Chief Engineer Residence[2 points]
  • Protect codes at Yulakia Office for Nuclear Power[2 points]
  • Protect codes at KGB Undercover Agent[2 points]
  • Prevent overload NPP Kastrulya from the Reactor Core Controls[6 points]



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / Assigned vics can be taken by anyone in the same Platoon when leaving spawn
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Operation Yulakia - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#11
[Official TvT campaign] Flashpoint : Poland M04 Kontratak - 30.05.2024 - 2100CET

NATO vs Russian Armed Forces



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Suwalki gap, 2025
Many who predicted that inaction would cause this day were right. At 2AM the Russian Msta-S systems stationed in Kaliningrad opened fire on pre scouted routes into the baltic nations from Poland. While this was happening, SRBM's from ground based Iskander's launched at any airbase able to field military aircraft across eastern Europe. While the fires still burned the sound of Russian armour crossing the borders of Europe could be heard by many bystanders. With Gdańsk to the west and Warsaw to the south, the Enhanced Forward Presence Battlegroup based in Poland has chosen the town of Biskupiec to make its stand. This force is comprised of soldiers from Poland, Germany and the United Kingdom who have all had time to dig in. What rolls towards them is a heavily armed and armoured Russian force and a platoon of the elite VDV. However, with both sides made aware of how bloody modern war is, the victory will be whomever can adapt fastest.     


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / This campaign is aiming to have many of the realities of modern war as we have seen in recent years. You have been given the tools. Adapt or die
  • Hon. / A trench systems have been assembled to defend against the NATO counter attack
  • Hon. / Each side has drones and a placeable EW box which has the ability to fry drones (friend or foe) in a 600m around it when turned on. FAIR WARNING, it can be turned off and on as well as being destroyed, use wisely
  • Hon. / For camos, the Russians are very green while the NATO forces are either dark green/brown
  • Hon. / The trenches of the Kadyrov Line are marked in Green while the trenches of the Katyn Line are marked in purple
  • Hon. / After intense fighting the artillery systems on both sides are down to 50% starting shells




Screenshots






Overview map
Spoiler: montrer
NATO
Spoiler: montrer
Russian Armed Forces
Spoiler: montrer
Kadyrov Line
Spoiler: montrer
Katyn Line
Spoiler: montrer
Russian FOB
Spoiler: montrer



Objectifs/ Objectives

Common Objectives:
  • Capture Russian FOB [8 points]

Redfor Objectives:
  • Kadyrov Line Secured by 65mins [1 point each marker (3 points max)]
  • Katyn Line Secured by 65mins [1 point each marker (3 points max)]
  • Keep your Company Commander alive by 1 hour [2 points]

Bluefor Objectives:
  • Kadyrov Line Secured by 65mins [1 point each marker (3 points max)]
  • Katyn Line Secured by 65mins [1 point each marker (3 points max)]
  • Keep your Company Commander alive by 1 hour [2 points]



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / These missions will be using a map border, leaving that border on foot or in a vehicle will result in something bad happening to you and the team you represent
  • Hon / Assigned vics can be taken by anyone in the same Platoon when leaving spawn
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Flashpoint Poland - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#12
   
[Official TvT campaign] Flashpoint : Poland M03 Miracle from the Vistula - 16.05.2024 - 2100CET

NATO vs Russian Armed Forces



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Suwalki gap, 2025
Many who predicted that inaction would cause this day were right. At 2AM the Russian Msta-S systems stationed in Kaliningrad opened fire on pre scouted routes into the baltic nations from Poland. While this was happening, SRBM's from ground based Iskander's launched at any airbase able to field military aircraft across eastern Europe. While the fires still burned the sound of Russian armour crossing the borders of Europe could be heard by many bystanders. With Gdańsk to the west and Warsaw to the south, the Enhanced Forward Presence Battlegroup based in Poland has chosen the town of Biskupiec to make its stand. This force is comprised of soldiers from Poland, Germany and the United Kingdom who have all had time to dig in. What rolls towards them is a heavily armed and armoured Russian force and a platoon of the elite VDV. However, with both sides made aware of how bloody modern war is, the victory will be whomever can adapt fastest.     


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / This campaign is aiming to have many of the realities of modern war as we have seen in recent years. You have been given the tools. Adapt or die
  • Hon. / A trench systems have been assembled to defend against the Russian attack
  • Hon. / Each side has drones and a placeable EW box which has the ability to fry drones (friend or foe) in a 600m around it when turned on. FAIR WARNING, it can be turned off and on as well as being destroyed, use wisely
  • Hon. / For camos, the Russians are very green while the NATO forces are either dark green/brown
  • Hon. / Unlike the previous NATO defenders, the Russian Army has not had time to prepare defences since they took the city
  • Hon. / The Russian GPS Jammer Truck is only allowed to remain inside the Biskupiec-Kolonia Trzecia zone
  • Hon. / WARNING. The Russian GPS Jammer Truck is currently preventing accurate Storm Shadow Strikes on both towns, if they are destroyed then the RAF will launch the attack immediately




Screenshots






Overview map
Spoiler: montrer
NATO
Spoiler: montrer
Russian Armed Forces
Spoiler: montrer
Biskupiec
Spoiler: montrer
Biskupiec-Kolonia Trzecia Zone
Spoiler: montrer
Russian GPS Jammer Truck
Spoiler: montrer



Objectifs/ Objectives

Common Objectives:
  • Capture Biskupiec [6 points]

Redfor Objectives:
  • Keep the GPS Jammer Truck alive [2 points]
  • Keep your Company Commander alive by 1 hour [2 points]

Bluefor Objectives:
  • Destroy the GPS Jammer Truck [2 points]
  • Keep your Company Commander alive by 1 hour [2 points]



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / These missions will be using a map border, leaving that border on foot or in a vehicle will result in something bad happening to you and the team you represent
  • Hon / Assigned vics can be taken by anyone in the same Platoon when leaving spawn
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Flashpoint Poland - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#13
[Official TvT campaign] Flashpoint : Poland M02 Last Knights of Biskupiec - 02.05.2024 - 2100CET

NATO vs Russian Armed Forces



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Suwalki gap, 2025
Many who predicted that inaction would cause this day were right. At 2AM the Russian Msta-S systems stationed in Kaliningrad opened fire on pre scouted routes into the baltic nations from Poland. While this was happening, SRBM's from ground based Iskander's launched at any airbase able to field military aircraft across eastern Europe. While the fires still burned the sound of Russian armour crossing the borders of Europe could be heard by many bystanders. With Gdańsk to the west and Warsaw to the south, the Enhanced Forward Presence Battlegroup based in Poland has chosen the town of Biskupiec to make its stand. This force is comprised of soldiers from Poland, Germany and the United Kingdom who have all had time to dig in. What rolls towards them is a heavily armed and armoured Russian force and a platoon of the elite VDV. However, with both sides made aware of how bloody modern war is, the victory will be whomever can adapt fastest.     


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / This campaign is aiming to have many of the realities of mordern war as we have seen in recent years. You have been given the tools. Adapt or die
  • Hon. / A trench systems have been assembled to defend against the Russian attack
  • Hon. / Each side has drones and a placeable EW box which has the ability to fry drones (friend or foe) in a 600m around it when turned on. FAIR WARNING, it can be turned off and on as well as being destroyed, use wisely
  • Hon. / For camos, the Russians are very green while the NATO forces are either dark green/brown




Screenshots






Overview map
Spoiler: montrer
NATO
Spoiler: montrer
Russian Armed Forces
Spoiler: montrer
Biskupiec
Spoiler: montrer
City centres
Spoiler: montrer



Objectifs/ Objectives

Common Objectives:
  • Capture Biskupiec [4 points]
  • Capture city centres [2 points each (Two in game)]

Redfor Objectives:
  • Keep your Company Commander alive by 1 hour [2 points]

Bluefor Objectives:
  • Keep your Company Commander alive by 1 hour [2 points]



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / These missions will be using a map border, leaving that border on foot or in a vehicle will result in something bad happening to you and the team you represent
  • Hon / Assigned vics can be taken by anyone in the same Platoon when leaving spawn
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Flashpoint Poland - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#14
[Official TvT campaign] Flashpoint : Poland M01 Andrzejczak's Nightmare - 18.04.2024 - 2100CET

NATO vs Russian Armed Forces



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Suwalki gap, 2025
Many who predicted that inaction would cause this day were right. At 2AM the Russian Msta-S systems stationed in Kaliningrad opened fire on pre scouted routes into the baltic nations from Poland. While this was happening, SRBM's from ground based Iskander's launched at any airbase able to field military aircraft across eastern Europe. While the fires still burned the sound of Russian armour crossing the borders of Europe could be heard by many bystanders. With Gdańsk to the west and Warsaw to the south, the Enhanced Forward Presence Battlegroup based in Poland has chosen the town of Biskupiec to make its stand. This force is comprised of soldiers from Poland, Germany and the United Kingdom who have all had time to dig in. What rolls towards them is a heavily armed and armoured Russian force and a platoon of the elite VDV. However, with both sides made aware of how bloody modern war is, the victory will be whomever can adapt fastest.     


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / This campaign is aiming to have many of the realities of mordern war as we have seen in recent years. You have been given the tools. Adapt or die
  • Hon. / Huge trench systems and occasional minefields have been assembled to defend against the Russian attack
  • Hon. / Each side has drones and a placeable EW box which has the ability to fry drones (friend or foe) in a 400m around it when turned on. FAIR WARNING, it can be turned off and on as well as being destroyed, use wisely
  • Hon. / The Brits are late to the party and so spawn in the south away from the Germans and Polish who spawn next to the objective. The Russians all spawn together
  • Hon. / For camos, the Russians are very green while the NATO forces are either dark green/brown
  • Hon. / Minefields are present but the Russians have the engineers to clear a way, if protected




Screenshots






Overview map
Spoiler: montrer
NATO
Spoiler: montrer
Russian Armed Forces
Spoiler: montrer
Chervone
Spoiler: montrer
NATO FOB
Spoiler: montrer



Objectifs/ Objectives

Common Objectives:
  • Capture Chervone [4 points]
  • Capture NATO FOB [4 points]

Redfor Objectives:
  • Keep your Company Commander alive by 1 hour [2 points]

Bluefor Objectives:
  • Keep your Company Commander alive by 1 hour [2 points]



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / These missions will be using a map border, leaving that border on foot or in a vehicle will result in something bad happening to you and the team you represent
  • Hon / Assigned vics can be taken by anyone in the same Platoon when leaving spawn
  • Hon / Don't mortar spawns on punishment of death
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Flashpoint Poland - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#15
[Public TvT] Guerra do Ultramar 2 - 25.04.2024 - 2100CET





Portuguese Armed Forces vs MPLA



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Angola, 1971
France, Great Britain, The Netherlands, Denmark and Italy may have handed over their colonial subjects but Portugal stands alone. With Savimbi bought only one group stands against Estado Novo's victory. Death to the MPLA! 

HON
HON.


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / Portugal has light ground assets but support from its elite Commandos as well as the air force
  • Hon. / The MPLA have limited mobility but very good soviet small arms and working T-34s which they are using as fixed defences
  • Hon. / This mission is a hardcore Cold War mission with no SR and no body armour. PLAY SAFE
  • Hon. / The T-28 has had its co-pilot and camera disabled to keep with the historical theme




Screenshots






Overview map
Spoiler: montrer
Portuguese Armed Forces
Spoiler: montrer
MPLA
Spoiler: montrer
Mandalari
Spoiler: montrer
t-34 Pillboxs
Spoiler: montrer



Objectifs/ Objectives

Common Objectives:
  • Capture Mandalari [4 points]

Bluefor Objectives:
  • Destroy the North T-34 Pillbox before 50mins [1 points]
  • Destroy the South T-34 Pillbox before 50mins [1 points]
  • Destroy BOTH t-34 Pillboxs at the end of the game [3 points]

Redfor Objectives:
  • Protect the North T-34 Pillbox by 50mins [1 points]
  • Protect the South T-34 Pillbox by 50mins [1 points]
  • Protect BOTH t-34 Pillboxs at the end of the game [3 points]



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Guerra do Ultramar - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#16
[Public TvT] Guerra do Ultramar - 04.04.2024 - 2100CET



Portuguese Armed Forces vs MPLA



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Angola, 1971
France, Great Britain, The Netherlands, Denmark and Italy may have handed over their colonial subjects but Portugal stands alone. With Savimbi bought only one group stands against Estado Novo's victory. Death to the MPLA! 

HON
HON.


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / Portugal has light ground assets but support from its elite Commandos as well as the air force
  • Hon. / The MPLA have limited mobility but very good soviet small arms and a working T-34
  • Hon. / This mission is a hardcore Cold War mission with no SR and no body armour. PLAY SAFE
  • Hon. / The T-28 has had its co-pilot and camera disabled to keep with the historical theme
  • Hon. / This is a test of slots for a larger BiA mission, please give feedback is something is not working




Screenshots






Overview map
Spoiler: montrer
Portuguese Armed Forces
Spoiler: montrer
MPLA
Spoiler: montrer
Geydam
Spoiler: montrer
Ammo trucks
Spoiler: montrer



Objectifs/ Objectives

Common Objectives:
  • Capture Geydam [4 points]

Bluefor Objectives:
  • Destroy the ammo truck by 50mins [1 points]
  • Destroy the ammo truck by 50mins [1 points]
  • Destroy BOTH ammo trucks at the end of the game [3 points]

Redfor Objectives:
  • Protect the ammo truck by 50mins [1 points]
  • Protect the ammo truck by 50mins [1 points]
  • Protect BOTH ammo trucks at the end of the game [3 points]



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / The ammo trucks cant leave the red zone
  • Hon / Don't mortar spawns on punishment of death
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Guerra do Ultramar - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#17
Parties publiques / [Public TvT] Civil War
25 Février 2024 à 05:41:56
[Public TvT] Civil War - 07.03.2024 - 2100CET


US Army vs Minnesota Militia + National Guard



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Minnesota, 2016
As the president's third term breaks the US into a state of Civil War. The forces loyal to the White house have recalled foreign deployed troops in the hopes the veteran forces can retake the rebel northern provinces while other forces delay the march of the new republics on the capital. What kind of American are you?

HON
HON.


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / The US Army is wearing multicam and backed up with heavy MRAP and IFV support
  • Hon. / The forces of the Minnesota Militia and National Guard are wearing civilian clothing or UCP and have limited mobility
  • Hon. / To clear a minefield you must destroy ALL the 50 mines located on the road in each zone
  • Hon. / The Minnesota National Guard spawn in the far south while the Minnesota Militia spawn outside the Resistance Base
  • Hon. / The US Army engineers are core to them scoring points




Screenshots






Overview map
Spoiler: montrer
Uniforms
Spoiler: montrer
Resistance Base
Spoiler: montrer
Mines on road
Spoiler: montrer



Objectifs/ Objectives

Common Objectives:
  • Capture Resistance Base [4 points]

Bluefor Objectives:
  • Minefield One Cleared [4 points]
  • Minefield Two Cleared [4 points]
  • Minefield Three Cleared [4 points]

Redfor Objectives:
  • Minefield One remains untouched [4 points]
  • Minefield Two remains untouched  [4 points]
  • Minefield Three remains untouched  [4 points]



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / Don't mortar spawns on punishment of death
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Civil War - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#18
[BiA Gaming] New Years In Velikiye Luki - 14.03.2024 - 2100CET


Germany vs Soviet Union



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Western Russia, 1943
The Battle of Velikiye Luki has been indecisive. While the German forces still hold on to the main town, their company FOB was over run by Soviet forces. With both sides exhausting their reinforcements in attempts to take or defend the area only leading to stalemate, both sides have been granted more forces from high command. With survivors from Christmas spending the festive period awaiting reinforcements to secure the critical area, the following battle will see who will control the Stalingrad of the north once and for all.

HON
HON.


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / Loadouts are largely historical, If issues are found construct time machine and inform Stavka or the Wehrmacht
  • Hon. / This is WW2, you are going to be confused and die fast. Coordinate and be careful
  • Hon. / Both zones with flip from red to blue on map depending on which sides currently controls the Company FOB or Velikiye Luki
  • Hon. / Most infantry have access to AT grenades with the exception of the Christmas Veterans who already threw all theirs
  • Hon. / Both sides have forces left from the Christmas offensive left alive in the general area, they have set up fixed anti aircraft batteries over the festive period




Screenshots






Overview map
Spoiler: montrer
Uniforms
Spoiler: montrer
Velikiye Luki
Spoiler: montrer
Company FOB
Spoiler: montrer



Objectifs/ Objectives

Common Objectives:
  • Capture Velikiye Luki [4 points]
  • Capture Company FOB [4 points]

Bluefor Objectives:
  • Velikiye Luki still under German control at 30mins [4 points]
  • Redfor 5 people or less at the end of the game [4 points]

Redfor Objectives:
  • Company FOB still under Soviet control at 30mins [4 points]
  • Bluefor 5 people or less at the end of the game [4 points]



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / Don't mortar spawns on punishment of death
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: New Years In Velikiye Luki - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#19
[Public TvT] Christmas In Velikiye Luki - 15.02.2024 - 2100CET


Germany vs Soviet Union



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Western Russia, 1942
The Battle of Velikiye Luki, also named Velikiye Luki offensive operation, started with the attack by the forces of the Red Army's Kalinin Front against the Wehrmacht's 3rd Panzer Army during the Winter Campaign of 1942–1943 with the objective of liberating the Russian city of Velikiye Luki. Sometimes known as "The Little Stalingrad of the North", we will now see if the German defenders can hold against the Soviet attack!

HON
HON.


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / Loadouts are largely historical, If issues are found construct time machine and inform Stavka or the Wehrmacht
  • Hon. / This is WW2, you are going to be confused and die fast. Coordinate and be careful
  • Hon. / Its dark but it had a full moon so make use of the squad leader flares




Screenshots






Overview map
Spoiler: montrer
Uniforms
Spoiler: montrer
Velikiye Luki
Spoiler: montrer
Company FOB Radio Truck
Spoiler: montrer



Objectifs/ Objectives

Common Objectives:
  • Capture Velikiye Luki [4 points]

Bluefor Objectives:
  • Defend the Company FOB Radio Truck [3 points]
  • Attacking force damaged to 15 people or less by 60mins [3 points]
  • Redfor 5 people or less at the end of the game [3 points]

Redfor Objectives:
  • Destroy the Company FOB Radio Truck [3 points]
  • Defending force damaged to 15 people or less by 60mins [3 points]
  • Bluefor 5 people or less at the end of the game [3 points]



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Hon / Don't mortar spawns on punishment of death
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Christmas In Velikiye Luki - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#20
[Contract Conflict 2] M04 - Frame Death - 01.02.2024 - 2100CET

Bluefor PMC vs Redfor PMC vs BEAR PMC



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Czech Republic, 2024
After the collapse of the Czech government and the start of the Czech Civil war, conflict rages across the small nation. Many external powers pump guns, men and mercenaries to fuel the fighting for their own ends. 

A previously unknown group of mercenaries has been paid a significant sum to take leaders from the two main groups hostage and also declare the largest city in the conflict a "Free City". As the conflict draws to a close, it is imperative to make sure the lines drawn at the ceasefire are to our benefactors likening. Take back the hostages and burn the city down in our name. Good Luck.

HON
HON.


Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / BEAR PMC are armed to the teeth, but their orders are to defend the hostages and the city.
  • Hon. / It is the end of the campaign so people are going to have some wild assets
  • Hon. / Hostages cannot be moved outside their buildings




Screenshots






Overview map
Spoiler: montrer
Tac map
Spoiler: montrer
Uniforms
Spoiler: montrer
Opfor hostage buildings
Spoiler: montrer
Bluefor hostage buildings
Spoiler: montrer
BEAR PMC
Spoiler: montrer



Objectifs/ Objectives

Common Objectives:
  • Capture Susice Square [4 points]

Bluefor Objectives:
  • Defend Bluefor hostages by 70 min [2 points each]
  • Kill Opfor hostages by 70 min [2 points each]

Redfor Objectives:
  • Defend Opfor  hostages by 70 min [2 points each]
  • Kill Bluefor hostages by 70 min [2 points each]



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:

Règles spécifiques à la mission / Specific mission rules:
  • Merci de prendre les véhicules qui sont assignés pour chaque escouade. / Please take the vehicles that are assigned to each squad, Duh that's how the whole point of the campaign
  • Aucune IA ne sera tolérée dans les véhicules / No AI in vehicule at all



Configuration & technical setup

Modset: Contract Conflict 2 - https://www.ofcrav2.org/fr/participer/repository
 

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: brokengrenade.cz
Port: 3302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours