[Public TvT] Police Service : Shout And Scout - 09.11.2023

Démarré par wombat, 24 Octobre 2023 à 18:17:02

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wombat

[Public TvT] Police Service : Shout And Scout Date 09.11.2023 - 2100CEST
Short 2nd mission to  follow the main mission



Police Department vs Ion Services

Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h20 -> Briefing on map or ingame
21h30 -> Mission start !


SITAC/Historical Context

Altis
The once-stable nation has been thrown into chaos as ION Services, a powerful and influential faction, recently launched a brazen attempt to overthrow the government. What began as a political power struggle quickly escalated into a full-scale war, with the streets of the capital city and surrounding regions now echoing with the sounds of conflict.

In the early stages of this violent upheaval, ION Services faced staunch opposition, pushing them back from key strategic locations and forcing them to adapt to a defensive stance. Meanwhile, an unexpected turn of events placed a formidable asset into the hands of the Local Police Department—a 2S1 self-propelled howitzer artillery piece. This capture has significantly shifted the dynamics of the ongoing conflict.

At present, ION Services finds themselves on the back foot, focusing their efforts on the defense of crucial logistical positions. Their primary objectives include safeguarding supply depots, communication centers, and ammunition stockpiles. However, they are in a state of uncertainty. The question looms over whether they should hunker down in a defensive posture to endure the threat from the captured 2S1 artillery or attempt a daring mission to locate and neutralize the artillery.

Simultaneously, within the ranks of the Local Police Department, preparations are underway to harness the destructive potential of the captured 2S1 artillery piece. Their strategy is two-fold. Firstly, they aim to target ION Services' logistical infrastructure, focusing on disrupting supply routes and destroying key supply trucks. This calculated assault is intended to weaken ION's ability to coordinate their forces and sustain the conflict over the long term. Secondly, the Local Police Department is diligently working on securing the artillery piece, establishing a tight defensive perimeter around it to prevent its recapture by ION Services. Additionally, fire discipline is being enforced to avoid prematurely revealing the 2S1's position.


Informations générales/General Informations
  • The target trucks will have random locations in each of cities on final version of the mission released on the night.
  • Two of the three target trucks will be covered by a camo nets
  • Each town has 3 camo nets. So there are nets with no targets under them. These will also be randomly placed.
  • One truck has H barriers shielding it. The other trucks have destructible trenches near them.
  • All trucks can be destroyed by well placed artillery shells.
  • All vehicles are stealable, Except for the artillery which must only be used by it's crew.
  • Artillery has logistics scripts to force slower reloading. #1 unload box of shells. #2 load shells from box into artillery.
  • Artillery HE shells have new damage values. It should be lethal in if accurately fired at exposed positions but relatively safe if you are lying down or in cover. It will also cause light wounds over a large area. (again greatly reduced if in cover)
  • Artillery is not allowed to fire until 5 min after mission start to prevent spawn attacks.
  • There is passive artillery radar showing the approximate location of the last 10 shells fired to a few km.

Screenshots
Tacmap
Police Uniforms
Ion Uniforms
Target Truck
Covered Target Truck
Objective Map

Common Objectives:
  • Hold Anthrakia[5 points]

Bluefor Objectives:
  • Destroy target supply trucks *3 before 1 hour  [2 points Each]
  • Kill the enemy side leader  before 1 hour[1 point]

Redfor Objectives:
  • Defend target supply trucks *3  until 1 hour [2 points Each]
  • Kill the enemy side leader before 1 hour [1 point]




Règles/ Rules
Règles générales de l'OFCRA / OFCRA generic rules:

Short 2nd mission to  follow the main mission




Configuration & technical setup
  • Comment synchroniser vos addons avec Arma3sync
  • How to sync your addons with Arma3sync


Server : bg.ofcra.org
Port:3302
Password: ofcra
Teamspeak 3 OFCRA
IP:ts.ofcra.org
Password: mineisbiggerthanyours


wombat

#1
There are No reserves at the airfield spawns

Command
 - Commander [OFCRA Emil]
 - 2iC [OFCRA]

Alpha : Machine Gun Agios
 - Squad Leader [OFCRA]
 - Team Leader [OFCRA]
 - Medic [OFCRA]
 - PKP [OFCRA]
 - PKP [OFCRA]
 - MG Assistant [OFCRA]
 - MG Assistant [OFCRA]
 - Spotter [OFCRA]
 - EOD [OFCRA]

Bravo : Engineer Agios
 - Squad Leader [716ID]
 - Team Leader [716ID]
 - Medic [716ID]
 - Satchel Charges [716ID]
 - Satchel Charges [716ID]
 - LAT [716ID]
 - LAT [716ID]
 - EOD [716ID]
 - Rifleman [716ID]

Charlie : AT Agios
 - Squad Leader
 - Team Leader
 - Medic
 - AT
 - AT
 - EOD
 - Rifleman
 - Rifleman
 - Rifleman

Delta : Marksman North
 - Squad Leader [GH]
 - Team Leader [GH]
 - Medic [GH]
 - Marksman [GH]
 - Marksman [GH]
 - Spotter [GH]
 - Spotter [GH]
 - Rifleman [GH]
 - EOD [GH]

Echo : Mechanized 1 North
 - Squad Leader [FJB49]
 - Team Leader [FJB49]
 - Medic [FJB49]
 - Grenadier [FJB49]
 - Grenadier [FJB49]
 - Rifleman (RPK) [FJB49]
 - Rifleman (RPK) [FJB49]
 - EOD [FJB49]
 - Rifleman (9bang) [FJB49]

Foxtrot : Mechanized 2 North
 - Squad Leader
 - Team Leader
 - Medic
 - Grenadier
 - Grenadier
 - Rifleman (RPK)
 - Rifleman (RPK)
 - Rifleman (9bang)
 - EOD

Sierra : Assault Airbase
 - Squad Leader [19th]
 - Team Leader [19th]
 - Medic [19th]
 - Grenadier [19th]
 - Grenadier [19th]
 - Rifleman (RPK) [19th]
 - Rifleman (RPK) [19th]
 - EOD [19th]
 - Rifleman (9bang) [19th]

Tango : Special Forces Airbase
 - Squad Leader [WT]
 - Medic [WT]
 - Satchel + AP Mines [WT]
 - EOD [WT]
 - Rifleman [WT]
 - Rifleman [WT]
 - Rifleman [WT]

Yankee : UH-1H
 - Pilot [WT]
 - Co-Pilot [WT]

Xray : An2
 - Pilot [EDEN]
 - Pilot [EDEN]

Zulu : Fire Support Agios
 - Squad Leader [CSF]
 - Medic [CSF]
 - Crew [CSF]
 - Crew
 - Crew


Reserve North
 - Rifleman
 - Rifleman
 - Rifleman
 - Rifleman
 - Rifleman
 - Rifleman
 - Rifleman
 - Rifleman

Rifleman Reserve Agios
 - Rifleman Reserve Agios
 - Rifleman Reserve Agios
 - Rifleman Reserve Agios
 - Rifleman Reserve Agios
 - Rifleman Reserve Agios
 - Rifleman Reserve Agios
 - Rifleman Reserve Agios
 - Rifleman Reserve Agios
Command
 - Commander [PPC Setler]
 - 2iC [PPC]

Alpha : Marksman Rodopoli
 - Squad Leader [PLH]
 - Team Leader [PLH]
 - Medic [PLH]
 - Spotter [PLH]
 - Spotter [PLH]
 - Rifleman (M4A1) [PLH]
 - Rifleman (M4A1) [PLH]
 - Marksman [PLH]
 - Marksman [PLH]

Bravo : Engineer Rodopoli
 - Squad Leader
 - Team Leader
 - Medic
 - Satchel Charge
 - AP Mines
 - Rifleman (Light AT)
 - Rifleman (Light AT)
 - Rifleman (M4A1)
 - Rifleman (M4A1)

Charlie : Machine Gun Rodopoli
 - Squad Leader
 - Team Leader
 - Medic
 - Spotter (M4A1)
 - Spotter (M4A1)
 - Machine Gun (MG3)
 - Machine Gun (MG3)
 - MG  Assistant
 - MG  Assistant

Delta : AT Telos
 - Squad Leader [PPC]
 - Team Leader [PPC]
 - Medic [PPC]
 - Rifleman (M4A1) [PPC]
 - Spotter [PPC]
 - Rifleman (M4A1) [PPC]
 - Spotter [PPC]
 - MAAWS [PPC]
 - MAAWS [PPC]

Echo : Engineer Telos
 - Squad Leader [PLH]
 - Team Leader [PLH]
 - Medic [PLH]
 - Satchel Charge [PLH]
 - AP Mines [PLH]
 - Rifleman (Light AT) [PLH]
 - Rifleman (Light AT) [PLH]
 - Rifleman (M4A1) [PLH]
 - Rifleman (M4A1) [PLH]

Foxtrot : Rifle Charkia
 - Squad Leader [PLH]
 - Team Leader [PLH]
 - Medic [PLH]
 - Rifleman (M4A1 - 100round) [PLH]
 - Rifleman (M4A1 - 100round) [PLH]
 - Grenadier [PLH]
 - Grenadier [PLH]
 - Rifleman (9bang) [PLH]
 - Rifleman (9bang) [PLH]

Golf : Engineer Charkia
 - Squad Leader [PLH]
 - Team Leader [PLH]
 - Medic [PLH]
 - Satchel Charge [PLH]
 - AP Mines [PLH]
 - Rifleman (Light AT) [PLH]
 - Rifleman (Light AT) [PLH]
 - Rifleman (M4A1) [PLH]
 - Rifleman (M4A1) [PLH]

Sierra : Assault Airfield
 - Squad Leader
 - Team Leader
 - Medic
 - Rifleman (M4A1 - 100round)
 - Rifleman (M4A1 - 100round)
 - Grenadier
 - Grenadier
 - Rifleman (9bang)
 - Rifleman (9bang)

Tango : Special Forces Airfield
 - Squad Leader [TAASB]
 - Medic [TAASB]
 - Explosive Specialist [TAASB]
 - Rifleman (M4A1) [TAASB]
 - Rifleman (M4A1) [TAASB]
 - Rifleman (M4A1) [TAASB]
 - Rifleman (M4A1) [TAASB]

Yankee : UH-1H
 - Pilot
 - Co-pilot

Xray : AN-2
 - Pilot
 - Co-pilot

Reserve Rodopoli
 - Rifleman (M4A1)
 - Rifleman (M4A1)
 - Rifleman (M4A1)
 - Rifleman (M4A1)
 - Rifleman (M4A1)
 - Rifleman (M4A1)
 - Rifleman (M4A1)
 - Rifleman (M4A1)

Rifleman:Reserve : Charkia
 - Rifleman:Reserve : Charkia
 - Rifleman:Reserve : Charkia
 - Rifleman:Reserve : Charkia
 - Rifleman:Reserve : Charkia

Reserve : Telos
 - Rifleman:Reserve : Telos
 - Rifleman:Reserve : Telos
 - Rifleman:Reserve : Telos
 - Rifleman:Reserve : Telos