20 Avril 2024 à 08:04:59

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Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours
Discord: https://discord.gg/bWtGS7N


/!\ L'OFCRA RECRUTE /!\


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Messages - Always

#18

Added in the first topic the mission template.

:D
#19
Vehicle Lists updated.

1. Heavy Attack Helicopter
    Passengers:2
    Availability: no vehicles available at the moment;
2. Light Attack Helicopter Availability:
    Passengers:2
    Availability:2x

Availability and slots required to deploy an helicopter reduced, so that t'would be easier to deploy one ground vehicle more.
Heavy and Light Attack Helicopter may increase in availability depending on the Secondary Objective achievement of missions MN02 thought MN06.
#20




Lingor Island
Lingor (in Persian: ابوموسی) is an island of about 100 km², located in the Persian Gulf. It is the larest island of a five-island archipelago, located at the Strait of Hormuz entrance. It was part of Iranian territory, from antiquity to the early fourteenth century, when it was conquered by the Spanish Empire. As almost the unique stopover between Europe and the East Spanish Indies, the island has been strenuously defended until 1872.
In the early twentieth century, the United Kingdom has taken control and began to administer it along with other islands in the Persian Gulf.
At the end of 1960, their control was transferred to the emirate of Sharjah, one of the states that make up the UAE. In 1968 when the British government declared to abandon the Persian Gulf, Iran has decided to annex the island. In November 1971, the governments of the UAE and the Empire of Iran have agreed to recognize the sovereignty of the island emirate of Sharjah, but also established that the Iranian army would be allowed to be stationed on the island.

March 2007
Dr. Schulz, a renowned Austrian geologist head of his own research unit, located a massive uranium mine on Lingor, an island in the Persian Gulf off the Iranian coast. Iran and the UAE have been fighting for control of this island during the last century.
First estimates show the amount of uranium that could be extracted from the mine to be up to 15% the total world production. If those estimates are correct, Iran would become one of the three major uranium-producing countries of the world.

June 2008
The Iranian government stepped up its efforts in maintaining control of the island and is proceeding to deport foreign citizens that were working on the construction of a school, a hospital and a power plant financed by the UAE.

August 2008
The Iranian government approves and finances a project to enhance the existing infrastructure which will serve the future uranium mine, including two ports serving the island. The UAE government filed a formal written protest accusing Teheran to allegedly unlawfully taking control of the island.

December 2008
Interviewed by the British press, Iran's Prime Minister announced that the uranium mine will be completed by the end of 2010. Few days later, talks are held in Moscow between an Iranian delegation and high-ranked Russian officials to discuss the terms of a trade agreement regarding the exportation of uranium from Iran to Russia.

November 2009
The UAE officially requested the intervention of the United States and Saudi Arabia, stating that the Iranian policy on uranium exports posed a grave danger to the stability in the Middle East and could have determined turmoil in the oil price.

December 2009
The Middle East crisis is the main point discussed during a UN General Assembly special session, in which the committee voted almost unanimously in favour of economic and financial sanctions on Iran.

February 2009
Russian Prime Minister holds a press conference pushing for the sanctions against Iran to be lifted and pledging Russian support to Iran.
Few weeks later Russian armed forces move to secure the island.

September 2009
USS Enterprise moves to the Persian Gulf, overlooking the island.
Few days later, a UAE Air Force fighter accidentally crosses the border with Iran, entering Iranian airspace. The F-16E unarmed and during a training, is intercepted by four MiG-29 and taken down. Iran hostile actions are condemned worldwide.

December 2009
A UN resolution urges Iran and Russia to move their armed troops out of Lingor within a month.

January 2010
The ultimatum ends on 2010/01/07 at 00:00. Iran and Russia fail to comply, forcing the United States Central Command to authorize "Operation Green Unity" effective immediately. Mission objective is to occupy and secure the island.










CAMPAIGN RULES

GENERAL RULES

•   The Campaign is designed to promote the infantry firefight with the support of vehicles, in a simulative and immersive story. Therefore vehicles availability (in time and amount) is set accordingly to a general balance attempt;
•   The Campaign objective is the achievement of 30 points.
The first side which earns enough points, is awarded with the victory. In case both sides reach 30+ points at the end of the same mission, the campaign ends in a draw;
•   A maximum of 10 points might be earned during each mission, awarded as follow:
       1. Primary Objective: 5 points;
       2. Secondary Objective: 3 points;
       3. Hostile Combat Effectiveness equal or below to 5 units: 2 points;
•   All missions last 2.15h, comprehensive of 15 minutes of Warm-Up time;
•   Each side may deploy a maximum player number of 25;
•   OFCRA choses which side to play, prior the announcement of the first mission;
•   The missions will be played every second Thursday after the first one.

VEHICLES RULES

•   Each side may choose an adequate number of available vehicles to transport maximum 25 players;
•   Once used in a mission, a vehicle is considered lost for the purpose of the total availability;
•   No rearming is available for any vehicles. For the sake of a simulative gameplay, a safe and procedural rearming may take hours for each vehicle;
•   In case players may end without any transport, some civilian transport vehicles are distributed over the whole island;
•   Higher class vehicles availability will be increased depending on the achievement of secondary objectives during the missions after MN02.

GAMEPLAY

•   The missions will be played in a highly simulative environment; therefore, the following settings will be enabled:
        -   Elite mode;
        -   No Respawn;
        -   Permanent death;
        -   Spectator Script after death limited to the respective side;

•   The following Mods are required to participate at the missions:
        -   CBA_3
        -   ACE_3
        -   CUP_Terrain
        -   TFR
        -   Lingor Map
        -   RHSAFRF
        -   RHSUSAF
        -   RHSGREF
        -   2RGT_OFCRA

All mods are available on 2RGT ArmaSyc Repository at the following address: ftp://195.154.251.175/.a3s/autoconfig




VEHICLES AVAILABLE





UNIT ROSTER


Beside the standard platoon organisation (Platoon Leader + 3 Squads), a Task Force team is available. Two different team types can be selected:
       A. A 5-man Special Force squad, equipped with silencers, advanced optics and DAGR;
       B. A recon team (Sniper + Spotter) equipped with long-range rifle and Range Finder.





Missions Calendar


  • MN01 - 23.03
  • MN02 - 06.04
  • MN03 - 20.04
  • MN04 - 04.05
  • MN05 - 18.05
  • MN06 - 01.06

In case any of the proposed days is not suitable for OFCRA, the event will be rescheduled.




Mission Template
Green Unity MN01 - Briefing
Green Unity MN02 - Briefing
Green Unity MN03 - Briefing
Green Unity MN04 - Briefing
Green Unity MN05 - Briefing
Green Unity MN06 - Briefing


#21
Archives / Re : [MANGUSTA] Intermède
26 Janvier 2017 à 16:12:28
Désolé pour le soucis  :(

Peu d'effectif, pas des CdG et  équipes des véhicules (au travaille, voyage de travaille ou en revision). Oui, un vrai désastre  :o
Seulement parce que il sera un interlude avant la mission finale (peut être, en fait), on va à ouvrir la partie aussi aux nouveaux joueurs (qui sont pas mal mais pas encore totalement autosuffisants).
Peut être on va arriver à la 20ine.  :-\

Dans tout cas, c'est (heureusement) la premiere fois que ça passe et la dernière que on va a décaler un mission.  ::)
#22
Archives / Re : Re : [MANGUSTA] Mission 05
16 Janvier 2017 à 15:50:40
Citation de: Emil le 13 Janvier 2017 à 16:16:01
J'étais en vue FPS sur Always a la fin.
Trop excellent.

Il lance sa grenade qui passe par la fenêtre,
Foutu pour foutu il sort de sa pièce et tente de vider son chargeur, dans le même temps, les 4 russes se sont tournés face a lui et vide leurs chargeurs sur lui - on voit le flammes sortir de tous les canons et Always est neutralisé.

Excellent - rien que pour ca, ça valait le coup d'y rester

:sad2:

Je pouvais lancer ma grande dans la couloir. Peut être j'aurai eu meilleur chance... :D
#23
Bravo a vous! Vraiment un bon jeu!

L'escouade Red a Bonanza (ma escouade) à essayer de vous anticiper sur l'objectif. Nous étions a côté du contact mais on préfère de reculer et avoir un vision de la situation meilleur.
Malheureusement, le votre Humvee est entré dans Bonanza et c'était l'enfer.  :D

Nous avons bien apprécie l'utilise du L_suppression. C'est vraiment cool et le suppression deviens efficace!
En fait, on a bien amusée la mission et le jeu, bataillè jus'a la fin.  :redfor:

Nous ne sommes pas habitué a les réglage de ACE que vous utilisé (toutefois on s'adapt :P) mais beaucoup de nous était touche (bras ou jambe) et mort tout de suite. Dans autre cas, touche plusieurs des fois, coma et survécu pour 10 minutes.   ???
C'est aussi possible (un hypothèse) que il est un problème connecté au ACE...

Donc, est que ce possible prolonger un petit peu le temps de coma?
Je peut comprendre un coup en tete mais c'est veritable que quand on est touche, il y a 5-6 minutes de coma, avant la mort.  ;D