27 Avril 2024 à 14:54:04

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Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours
Discord: https://discord.gg/bWtGS7N


/!\ L'OFCRA RECRUTE /!\


Task Force Radio

Démarré par Papanowel, 24 Novembre 2013 à 21:38:12

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0 Membres et 2 Invités sur ce sujet

Daedalus

Le profil de jeu dans lequel tu as configuré tes touches ne doit pas être sélectionné tout simplement. Ça m'arrive tout le temps :D


Chivas



Daedalus

Fait pas trop confiance au switch de profil automatique de Logitech. Sélectionne ton profil dans Logitech Gaming Software avant de lancer ArmA 3.


Chivas

Merci je viens de gratter en fait le profil par défaut était passé en permanent. Je pouvais donc sélectionner Arma3 autant de fois que je le voulais.  :chapeau2:


Baphomet

Nouvelle version de TS : 3.0.14
Apparemment en l'état Task Force Radio n'est pas compatible avec cette version mais vu que nos amis russes bossent vite et bien, le nouveau plugin compatible avec cette version est disponible ici : https://github.com/michail-nikolaev/task-force-arma-3-radio/raw/master/releases/0.8.3.zip dans le dossier TS/plugins. Il y a les 2 versions : celle du TS 3.0.13 et celle pour la nouvelle version de TS. Je laisse les responsables de l'Ofcra prendre la décision de passer le pas pour TS ;)
En attendant je reste sur la 3.0.13.

Source : http://forums.bistudio.com/showthread.php?169029-Task-Force-Arrowhead-Radio&p=2643631&viewfull=1#post2643631

Daedalus

Bien joué, on mettra à jour demain ;)


Ruskoff

J'ai fait la manip. mais pour les autres, ils peuvent ne pas mettre à jour leur ts pour éviter le souci?


Daedalus



Niko

Doit on mettre à jour pour ce soir le TS en .14 et le TFR ou reste t-on sur la version précédente?


Prax

Comme vous voulez.
Si vous avez fait la maj de ts vous devez mettre à jour le task force radio.
Si pas de maj ts alors pas de maj du task force.


Niko

ok et il n'y aura pas de conflits entre ceux qui sont à jour et ceux qui ne le sont pas?

Menfin



Cirav

TFR version 0.9.0 : http://www.armaholic.com/page.php?id=23615

Changelog:
v0.9.0
New:
- Terrain interference of radio
- New type of radio - rifleman radio (by default given to everyone except teamleaders)
- AN/PRC-154 rifleman radio (2km) (classname: tf_anprc154, default for independent side)
- RF-7800S-TR rifleman radio (2km) (classname: tf_rf7800str, default for west side)
- PNR-1000A rifleman radio (2km) (classname: tf_rf7800str, default for opfor side)
- New type of radio - airborne radio (40km): 1, 2, 3
- Backpack model
- Multiband support (receive/send on 2 channels per radio)
- Inventory access animation when adjust radio dialog
- No longer uses hint but a custom HUD (tfar_fnc_showHint)
- Key to fast switch radios (default: Ctrl + [/] cycle SW, Ctrl + Alt+ [/] cycle LR)
- Key to fast switch stereo mode (default: ctrl + up/left/right for SW, alt + up/left/right for LR)
- Capacity of backpack radios increased
- Items from original backpack are moved to new radio backpack if they can fit (on respawn)
- Personal radios have a range of 5km (AN/PRC 152, Fadak, AN/PRC 148 Jem)
- LR radios distance is 20km
- Vehicle bound LR radios distance is 30km
- Airborne bound LR radios distance is 40km
- Menu to copy settings to another radio
- Module to enforce TFAR usage, give teamleader's LR radios, give rifleman radios to team members, terrain interception coefficient, channel name (serious mode), channel password (serious mode), same SW frequencies for side, same LR frequencies for side
- Module to set settings for sync'ed units' side; encryption Code, LR radio type (classname), SW radio type (classname), rifleman radio type (classname), SW Frequency (SQF array of strings), LR Frequency (SQF array of strings)
- Module to set settings for sync'ed units; SW frequencies (SQF array of strings), LR frequencies (SQF array of strings)
- All radios now have classes
- Added default support for the following mods (HAFM ArmA 2 HMMWVs Import, HAFM ArmA 2 US Helicopter Import, HAFM ArmA 2 UK Wheeled, HAFM UAZ Cars, C-130J Port Release)
- New font for radios
- Interference affects updated

Misc:
- Near players are muted in TS too
- Changed plugin commands to use \t (tab) instead of @, allowing @ to be used in nicknames with no issues
- Prefixed all functions with TFAR_
- Prefixed all variables with TF_
- No longer uses CBA's extended handlers for init, CBA is still required for key handling and some other stuff
- Added new keys to in game briefing
- Using BIS_fnc_areFriendly for encryption code checks
- Support for version 20 of TS API
- Increased player position update frequency
- Voice volume is transferred to plugin as a number instead of string
- Group settings are only used if radio is default side/faction radio
- Send radio settings to plugin more frequently

API:
- Ability to create new radio types via 3dparty addons (documentation in progress)
- Support for setting of default radio per faction in CfgFactionClasses
- Ability to specify type of radio in vehicle's config
- Ability to set isolatedAmount (and other LR settings) moved to config entries instead of in script
- Function header for most functions (for use in function viewer, should help mission makers/mod developers)
- Ability to set global hearing volume (player setVariable ["tf_globalVolume", 0.4]) (already supported by XMedSys)
- Ability to set voice volume of player (player setVariable ["tf_voiceVolume", 0.6]) (already supported by XMedSys)
- Ability to set radio usage of player (player setVariable ["tf_unable_to_use_radio", true]) (already supported by XMedSys)
- Manual spectator mode (TFAR_fnc_forceSpectator)
- Transmitting distance multiplier (player setVariable ["tf_sendingDistanceMultiplicator", 1.0]) (to simulate additional interference )
- Receiving distance multiplier (player setVariable ["tf_receivingDistanceMultiplicator",1.0]) (to simulate additional interference )
- API to copy radio settings to another radio (TFAR_fnc_copySettings)
- Moved server loop to separate function (TFAR_fnc_processGroupFrequencySettings) to allow call from user mode (to force frequency set)
- Way to specify radio per side: tf_defaultSIDEPersonalRadio,tf_defaultSIDEBackpack,tf_defaultSIDERiflemanRadio (where side is = west,east,guer)
- Ability to specify subtype for radios: is used plugin side to allow varying effects (digital, digital_lr, airborne)
- Ability to set custom formatting for Channel Edit control (TFAR_fnc_updateSWDialogToChannel)
- API to set/get specific frequency on a channel for a radio (TFAR_fnc_setChannelFrequency/TFAR_fnc_getChannelFrequency)
- Per radio encryption code (allows setting of encryption code on each instance of a radio, only available via API)
- Other API + fixes

Fixed:
- Check for inheritence of V_RebreatherIA (to support diver device in other rebreathers)
- Big HUD size support
- Removed overriding of default dot marker
- Size of anprc148jem's image adjusted down to same as other radio interfaces
- Plugin no longer moves you back in cases of changing channel in TS (lightweight mode)
- Clipping on mixing
- TS plugin no longer overrides CLIENT_META_DATA, which causes issues with other plugins
- Various optimisations of the mod, improving performance where possible
- Volume in TS is 20% lower (I hope)
- Updated links in English version of help


Zombi

Putain, c'est pas une mise à jour de tapette ça O_O.

Prax

On maj pour demain ou bieng ?