28 Mars 2024 à 14:57:01

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Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours
Discord: https://discord.gg/bWtGS7N


/!\ L'OFCRA RECRUTE /!\


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Sujets - Phk4900

#1
The cost of war - Episode 2 - (90 minutes)
+ 1x Small Mission (30 minutes)


 National Armed Forces of Chernarus vs ION Security Services



Date : TBD

Open to anyone ! Ouvert à tous le monde !


[Date & hour - Timezone CET]
21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map
21h30 -> Mission start !




Context

March 2016 - Chernarus
After the start of the conflict in october 2014, the National Armed Forces of Chernarus (NAFC) have been at war with a regional government trying to break free from the state. Over the years, the conflict stalled and both sides have taken massive casualties in terms of manpower but also material. Today, both sides are looking for alternatives to get the upper hand. Recently, the regional government forces have been replaced in some places by the ION Security Services, a western Private Military Company that has been involved in various conflict over the world in the past decades. They are renowned for their efficiency and professionnalism, but some sources have linked to attrocities commited in areas they were fighting. The management, however, has always denied any implication in breaches to the the international humanitarian laws. The NAFC, recently, have been provided with more equipment from neighbouring eastern European powers. It involves weapons of all calibers, vehicles and ammunition. This equipment has already dispatched to frontline units.
Both sides hope that with those recent changes, they will manage to overpower the enemy. International observers are not as optimistic, since they hoped that with the casulaties and the slow progress of the war, a peacefull arrangement would be found. Unfortunately for them, it appears that neither side is ready to lay down the arms.


Tac Map
Spoiler: montrer
Cap zone
Spoiler: montrer
ION loadouts
Spoiler: montrer
NAFC loadouts
Spoiler: montrer
NAFC outpost
Spoiler: montrer
ION Artillery position
Spoiler: montrer


Important notes

  • Objectives which are not the capture zone have limited time of completion. Check the objectives bellow to know more.
  • For the outpost, you must interact with the radio in order to complete the objective (only bluefor)
  • YOU ARE NOT ALLOWED TO STEAL AI EQUIPMENT. DOING SO WILL RESULT IN INSTANT KICK FROM THE SERVER WITH NO POSSIBILITY TO COME BACK.
  • There are reserve slots for all spawns.
  • If you think there is an issue with the mission, please bring it up at least 48h before the actual date of the game. Otherwise, I cannot guarantee I will have the time to check it.
  • There is no HE in the BTRs

Bluefor and Redfor objectives

Bluefor : The trucks are still active [2 points per artillery truck / 4 points max]
Redfor: The trucks have been destroyed [2 points per artillery truck / 4 points max]
Description: ION Services recently brought brand new equipment to the frontline and the NAFC was made aware of it through a drone reconnaissance. The NAFC wants to destroy these artillery equipments ASAP in order to secure its ground assets.
Time limit: The objective will be completed and locked after 70 mins.

Bluefor : The radio truck has been destroyed and the radio net infos have been collected [2 points for the truck - 2 points for interacting with the radio / max 4 pts]
Redfor: The radio truck is still active and the radio net informations have not been collected by ION  [2 point for the truck - 2 points for preventing ION to interact with the radio / max 4 pts]
Description: The NAFC recently remanned an abandonned radio station. While most of it is still impossible to use, it is perfectly located for a small team of spotters who can overlook most of the valley. ION is aware of that advantage and will therefore do everything it can to take that advantage away from the NAFC.
Time limit: The objective will be completed and locked after 70 mins. Specificity : For the interact to be complete, you need to hold the button shown on screen for the entire duration of the interact. If not, it will be reset.

Bluefor :  The old school has been captured [2 points]
Redfor: The old school has been captured [2 points]
Description: Both factions have been fighting over the small town of Novaya Petrovka for multiples weeks now. It doesn't really bring any tactical advantage but the recent media coverage of this area of the conflict has transformed the town in a tier 1 propaganda asset. The school has been turned into a fortress, and no one can claim control over Novaya Petrovka without having the school itself.
Time limit: The objective will be completed at the end of the game.

Bluefor :  The side leader survived [2 points]
Redfor: The side leader survived [2 points]
Description: Both side leader must survive for their side to remain effective on the field.
Time limit: The objective will be completed at the end of the game.


Configuration & technical setup
➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration) [/b]

Armasync URL autoconfig
http://repo.ofcra.org/.a3s/autoconfig
 
@3cb_factions   http://steamcommunity.com/sharedfiles/filedetails/?id=1673456286
@ace   http://steamcommunity.com/sharedfiles/filedetails/?id=463939057
@ace_compat_rhs_afrf   http://steamcommunity.com/sharedfiles/filedetails/?id=773131200
@ace_compat_rhs_gref   http://steamcommunity.com/sharedfiles/filedetails/?id=884966711
@ace_compat_rhs_saf   http://steamcommunity.com/sharedfiles/filedetails/?id=2174495332
@ace_compat_rhs_usaf   http://steamcommunity.com/sharedfiles/filedetails/?id=773125288
@ace_extension_placeables   http://steamcommunity.com/sharedfiles/filedetails/?id=866772689
@advanced_rappelling   http://steamcommunity.com/sharedfiles/filedetails/?id=713709341
@advanced_sling_loading   http://steamcommunity.com/sharedfiles/filedetails/?id=615007497
@advanced_towing   http://steamcommunity.com/sharedfiles/filedetails/?id=639837898
@advanced_urban_rappelling   http://steamcommunity.com/sharedfiles/filedetails/?id=730310357
@backpack_on_chest   http://steamcommunity.com/sharedfiles/filedetails/?id=820924072
@breaching_charge   http://steamcommunity.com/sharedfiles/filedetails/?id=1314910827
@brush_clearing   http://steamcommunity.com/sharedfiles/filedetails/?id=1889104923
@cba_a3   http://steamcommunity.com/sharedfiles/filedetails/?id=450814997
@cup_terrains_core   http://steamcommunity.com/sharedfiles/filedetails/?id=583496184
@cup_terrains_maps_2   http://steamcommunity.com/sharedfiles/filedetails/?id=1981964169
@des_elevator   http://steamcommunity.com/sharedfiles/filedetails/?id=708665067
@enhanced_movement   http://steamcommunity.com/sharedfiles/filedetails/?id=333310405
@enhanced_soundscape   http://steamcommunity.com/sharedfiles/filedetails/?id=825179978
@grad_trenches   http://steamcommunity.com/sharedfiles/filedetails/?id=1224892496
@knock_on_vehicles   http://steamcommunity.com/sharedfiles/filedetails/?id=906748433
@niarms_ak   http://steamcommunity.com/sharedfiles/filedetails/?id=667352839
@niarms_compat_rhs   http://steamcommunity.com/sharedfiles/filedetails/?id=1541041923
@niarms_core   http://steamcommunity.com/sharedfiles/filedetails/?id=667454606
@ofcra_essentials   http://steamcommunity.com/sharedfiles/filedetails/?id=2688071833
@rhsafrf   http://steamcommunity.com/sharedfiles/filedetails/?id=843425103
@rhsgref   http://steamcommunity.com/sharedfiles/filedetails/?id=843593391
@rhssaf   http://steamcommunity.com/sharedfiles/filedetails/?id=843632231
@rhsusaf   http://steamcommunity.com/sharedfiles/filedetails/?id=843577117
@splendid_smoke   http://steamcommunity.com/sharedfiles/filedetails/?id=770418577
@sweet_marker_system   http://steamcommunity.com/sharedfiles/filedetails/?id=324952672
@tfar   http://steamcommunity.com/sharedfiles/filedetails/?id=894678801
@tfar_animations   http://steamcommunity.com/sharedfiles/filedetails/?id=2141020863
@vet_unflipping   http://steamcommunity.com/sharedfiles/filedetails/?id=1703187116

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours

Règles / Rules

  • Vol de radio interdit // Stealing radios is prohibited
  • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
  • Utiliser les explosifs pour les placer sur les véhicules et s'en servir comme véhicules bélier/suicides est strictement interdit // Using the explosives to trap the vehicles and use them as suicide bombers is strictly forbidden
  • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
  • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
  • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
  • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
  • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
  • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
  • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
  • Marqueurs sur carte autorisés // Markers on map are authorized
  • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
  • Lonewolf strictement interdit // No lonewolf

Apprenez-en plus a propos des règles ici // Learn more about the rule here: https://www.ofcrav2.org/fr/participer/regles
#2
The Liberation of Diyala Province (90 minutes)
+ 1x Small Mission (30 minutes)


 Iraqi Security Forces & Pershmergas vs Bad guys from the Middle-East



Date : TBD

Open to anyone ! Ouvert à tous le monde !


[Date & hour - Timezone CET]
21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map
21h30 -> Mission start !




Context

October 2014 - Province of Diyala, Iraq
The region has recently been through hell due to heavy fighting between a terrorist entity and the Iraqi Security Forces. After the recent fall of Mosul, Sinjar and Fallujah, the Iraqi state is looking for a solution to interrupt the expansion of the extremists. In a similar way, the Peshmergas have now started engaging the extremist group in combat. The main goal of the Peshmergas is to prevent the terrorists to enter the Kurdish terroritory which is currently unscathed. They also need to repare the damage done their reputation and image after they shamefuly retreated from Sinjar and other areas in the Ninewa province, allowing the extremists to gain more territory with almost no resistance. The consequences on the population were immediate, and the scars will not heal easily.
Both the Iraqi Security Forces and the Peshmerga High Command have agreed to put aside their previous misunderstandings and disagreements in order to fight the so far undefeated extremist group. One of the first offensives has to take place in the Diyala province, located north of Bagdad and bordering the Kurdistan Region of Iraq. It will allow the governements of both Kurdistan and Iraq to send a strong message to the terrorists and the international scene, and will also give the opportunity to free an area located not far from Bagdad and Kirkouk, which are both important cities of Iraq.


Tac Map
Spoiler: montrer
Cap zone
Spoiler: montrer
Iraqi loadouts
Spoiler: montrer
Kurdish loadouts
Spoiler: montrer
Extremist's loadouts
Spoiler: montrer
Ammo crates (construction site)
Spoiler: montrer
Ammo truck
Spoiler: montrer
Transmission tower
Spoiler: montrer
Laptop
Spoiler: montrer
Disfigured mosque
Spoiler: montrer


Important notes

  • Objectives which are not the capture zone have limited time of completion. Check the objectives bellow to know more.
  • Redfor is allowed to use their explosives as they wish. However, they do not dispose of dead man switches.
  • In order to compensate for Redfor's lack of head protection, they have been given weapons with a higher caliber / rate of fire.
  • YOU ARE NOT ALLOWED TO STEAL AI EQUIPMENT. DOING SO WILL RESULT IN INSTANT KICK FROM THE SERVER WITH NO POSSIBILITY TO COME BACK.

Bluefor and Redfor objectives

Bluefor : Take down the flags on the mosque [1p point per flag / 3 points max]
Redfor: Make sure that the flags on the mosque remain [1 point per flag/ 3 points max]
Description: The extremist group has disfigured a local mosque by raising up a bunch of flags. Taking them down would send a strong message to the local populace as well as to the press. Same goes for the extremists if they can keep them up. 
Time limit: The objective will be completed and locked after 70 mins.

Bluefor : Destroy the ammo depot and the truck [2 point for the ammo cache - 1 point for the truck / max 3 pts]
Redfor: Preserve the ammo depot and the truck  [2 point for the ammo cache - 1 point for the truck / max 3 pts]
Description: The extremists have stashed a lot of explosives and ammunition in a local construction site. Most of the supplies are still in the truck. The coalition needs to destroy both the truck and the cache, which contain very precious assets the terrorist group's actions in the area. The truck cannot be moved or towed.
Time limit: The objective will be completed and locked after 70 mins.

Bluefor :  Take down the broadcast tower and network [1 point to destroy the tower - 2 points to interact with the laptop / max 3 points]
Redfor: Preserve the broadcast tower and network [1 point if the tower is still up - 2 points to prevent bluefor from interacting with the laptop / max 3 points]
Description: The extremists have set up a broadcast net just west of the airport. It allows them to share their deeds across the internet, advertise their actions and recruit new members. The Iraqi state and the Kurdish authorities simply cannot allow that to happen. Destroying the antenna would be a first step towards victory, but copying all the data from the computer could prove most useful in the coming months.
Time limit: The objective will be completed and locked after 70 mins.

Bluefor :  Capture the airbase [3 points]
Redfor: Capture the airbase [3 points]
Description: The Iraqi Security Forces and the Kurdish Forces could benefit from recovering this base. As it stands, the extremists cannot really use it as they lack any type of air assets. However, they know that holding it prevents their enemies from further bombing their supply lines.
Time limit: The objective will be completed and locked at the very end of the game (90 mins).


Configuration & technical setup
➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration) [/b]


Armasync URL autoconfig
http://repo.ofcra.org/.a3s/autoconfig


-> MODSET: Vous ne pouvez pas voir les fichiers joints de cette section. 
                                     

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours

Règles / Rules

  • Vol de radio interdit // Stealing radios is prohibited
  • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
  • Utiliser les explosifs pour les placer sur les véhicules et s'en servir comme véhicules bélier/suicides est strictement interdit // Using the explosives to trap the vehicles and use them as suicide bombers is strictly forbidden
  • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
  • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
  • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
  • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
  • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
  • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
  • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
  • Marqueurs sur carte autorisés // Markers on map are authorized
  • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
  • Lonewolf strictement interdit // No lonewolf

Apprenez-en plus a propos des règles ici // Learn more about the rule here: https://www.ofcrav2.org/fr/participer/regles
#3
Campagnes officielles / [Contract Conflict] M02
20 Septembre 2022 à 21:23:12
Contract Conflict M02 (90 minutes)

 Government's PMCs vs Rebels' PMCs

Date : 29/09/2022




[Date & hour - Timezone CET]

21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map
21h30 -> Mission start !







Contexte / Backstory

The government's PMC are trying to establish a stronger foothold in the area. To do so, they need to ship more supplies, recover datasets from a recently beached government ship and take over a vital abandonned base. The rebels are very much aware of their intention and are ready to do everything they can to interfere in those plans.

                           
   
Tac Map
Spoiler: montrer
Closer view of the objective
Spoiler: montrer
Ammo trucks
Spoiler: montrer
Beached ship
Spoiler: montrer
Abandonned base (Cap Zone)
Spoiler: montrer


Important notes

  • BOTH sides can decide where their squads will spawn (their assets will automatically move with them). The final dispatch has to be given to the mission maker 36h before the actual event.
  • The intel objective can be completed by both teams, even if one team has already done it. It means that rushing the boat is not necessarily the best idea. The objective is represented by a laptop somewhere in the ship.
  • Objectives which are not the cap zone have to be completed withing 70 minutes.
  • If the trucks are destroyed in the delivery zone, both teams will get the points.
  • The cap zone was created from scratch. If you find a glitch / a flaw in the design that could be gamebreaking, please report it to the mission maker. He'll be very thankful.
  • The capture zone requires at least 3 people to be counted as captured. It means that 2 players are not enough to do it. If players of both teams are in the zone, the side that has 3 mores players than the other will get the cap.
  • YOU ARE NOT ALLOWED TO STEAL AI EQUIPMENT. DOING SO WILL RESULT IN INSTANT KICK FROM THE SERVER WITH NO POSSIBILITY TO COME BACK.

Bluefor and Redfor objectives

Bluefor : Capture the abandonned base[3 pts]
Redfor: Capture the abandonned base[3pts]
Description: This base has been abandonned since the 1960s, because the state didn't deem necessary to keep funding it. Since then, it has seen some combat and a lot of pillaging. Despite being quite decrepit, it still has a crucial value to ensure supremacy over the valley and the coast.
Time for completion before locking:  90 mins after the end of warmup

Bluefor : The trucks have been delivered[1pt/truck max 2 pts]
Redfor: The trucks have been destroyed [1pt/truck max 2 pts]
Description: In order to fight the rebels, the governement paid contractors need to bring more of their supplies to the north. The rebels are very much aware that these trucks could put their position in danger, and they are ready to destroy them even if the supplies could be useful to them.
Time for completion before locking:  70 mins after the end of warmup

Bluefor :  The datasets have been recovered [2 pts]
Redfor: The datasets have been recovered [2 pts]
Description: A governement ship was sailing past the area last night, and it got pushed towards the coast by very strong winds and waves. As a result, it got beached. Most of the crew survived and fled during the night, fearing that a party to the conflict would show up and harm them. The ship had been conducting underground researches for precious materials and abandonned wrecks. These datasets could be extremely useful to any side, and even to people which are not part to the conflict. Don't forget, PMCs are in it for the money first.
Time for completion before locking:  70 mins after the end of warmup

Bluefor: Supremacy bonus [1 pts]
Redfor: Supremacy bonus [1 pts]
Condition for obtaining points: Enemy has less than five remaining

Règles spécifiques à la mission / Specific mission rules:
  • All reserve slots have to ace join a team[/color]
  • You are only allowed to pre coordinate the exchange long range radios, all other specialist equipment is forbidden from being transferred between teams other than in the scenario that they are dead[/color]


Configuration & technical setup
➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration) [/b]

                                   
The mission will be uploaded on the test servers by friday the 23rd at night

Server public: game.ofcra.org
port: 2302
password: ofcra
Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours

Apprenez-en plus a propos des règles ici // Learn more about the rule here : https://www.ofcrav2.org/fr/participer/regles
#4
Battle for Kinduf Airport (90 minutes)
+ 1x Small Mission (30 minutes)


 British Armed Forces vs The National Takistani Armed Forces



Date : 28/04/2022

Open to anyone ! Ouvert à tous le monde !



[Date & hour - Timezone CET]

21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map
21h30 -> Mission start !







Contexte / Backstory

Mai 2015 - Province de Kiduf, Takistan
Les Forces britanniques sont maintenant présentes dans le sud du Takistan depuis plusieurs mois. La progression s'est ralentie et les forces takistanaises ont commencé à reprendre des positions fortifiées que les britanniques n'arrivent pas à déborder. Récemment, un détachement de l'armée de sa majestée est parvenue à retrouver et capturer un ancien commandant takistanais, que le pays soupçonne de connaître beaucoup d'informations sensibles. Au même moment, le quartier général du Takistan s'apprête à lancer une offensive d'envergure contre un aéroport récemment capturé par les britanniques.
Les prochaines heures seront critiques dans ce conflit, dans la mesure où le pouvoir politique takistanais ne peut se permettre une nouvelle défaite. Du côté occidental, l'armée du Royaume-Uni ne peut tout simplement pas se permettre de subir une défaite face à une armée moins bien équipée et moins entraînée.

May 2015 - Province of Kiduf, Takistan
The British Forces have now been operating in southern Takistan for several months. The advance has slowed down and the Takistan forces began to take back fortified positions that the British could not overcome. Recently, a detachment of the army of her majesty managed to find and capture a former Takistani commander, whom the HQ suspects to know a lot of sensitive information. At the same time, the Takistani headquarters is preparing to launch a major offensive against an airport recently captured by the British.
The next few hours will be critical in this conflict, as Takistan's political power cannot afford another defeat. On the western side, the United Kingdom's army simply cannot afford to be defeated by a less equipped and less trained army.


                           
   
Tac Map
Spoiler: montrer
Closer view of the airport
Spoiler: montrer
VIP
Spoiler: montrer
Trucks
Spoiler: montrer
Flag building
Spoiler: montrer
Camouflage comparison
Spoiler: montrer


Important notes

  • HE have been removed from all vehicles. Only penetrating ammo is left is decent quantity
  • Objectives which are not the flag objective have limited time of completion. See the in game map to know the timer for each objective
  • Ammo for your pistols are available in the crates at spawn. Same goes for various usefull tools and equipment
  • There are no slots with explosives as they are not required. All AT guns in the slots are enough to destroy the truck in the explosives depot. The tanks can also do the job
  • The trucks will be in a different place than in the test mission. There is no way for both teams to know where the trucks are before the start of the actual game
  • The VIP has to stay 15 minutes in the interrogation building for the objective to be complete. If the objective locks itself before the end of the 15 minutes, then BLUEFOR will not get the points
  • If the VIP dies in the interrogation building, both sides will get points. The idea is that the British got what they wanted partially and so did the Takistanis
  • Every squad leader can update the position of the VIP with an ACE interaction
  • Squads Echo and Foxtrot are in a very difficult situation. BE AWARE THAT TAKING THOSE SQUADS MIGHT RESULT IN A BRUTAL DEATH EARLY IN THE MISSION.
  • YOU ARE NOT ALLOWED TO STEAL AI EQUIPMENT. DOING SO WILL RESULT IN INSTANT KICK FROM THE SERVER WITH NO POSSIBILITY TO COME BACK.

Bluefor and Redfor objectives

Bluefor : Switch the flag to the British one[4 pts]
Redfor: Switch the flag to the Takistani one[4 pts]
Description: The British flag is currently floating on of the tallest building in the small city of Kiduf. The side that will manage to get his flag to float by the end of the mission will gain a huge moral boost for the next coming days.

Bluefor : The trucks have been preserved [1pt/truck max 3 pts]
Redfor: The trucks have been destroyed [1pt/truck max 3 pts]
Description: The British know that a huge offensive is coming their way and they don't believe they can hold this time. They've packed their equipment in truck and most of them are already gone, except for three. They'll be leaving soon, but the Takistani still have the opportunity to inflict damage to the British logistic.

Bluefor :  The VIP has been interrogated [2 pts]
Redfor: The VIP is dead [2 pts]
Description: The VIP holds precious information and the British high command really wants to know everything about it. He won't resist for long, but we need specially trained officers to take care of him for it to be short. He got critically injured while getting captured. He doesn't have much time left.

Bluefor: Supremacy bonus [2 pts]
Redfor: Supremacy bonus [2 pts]
Condition for obtaining points: Enemy has less than five remaining


Configuration & technical setup
➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration) [/b]


Armasync URL autoconfig
http://repo.ofcra.org/.a3s/autoconfig


-> MODSET: Vous ne pouvez pas voir les fichiers joints de cette section. 
                                     
@3cb_baf_equipmenthttp://steamcommunity.com/sharedfiles/filedetails/?id=893328083
@3cb_baf_unitshttp://steamcommunity.com/sharedfiles/filedetails/?id=893346105
@3cb_baf_units_ace_compathttp://steamcommunity.com/sharedfiles/filedetails/?id=1135539579
@3cb_baf_units_rhs_compathttp://steamcommunity.com/sharedfiles/filedetails/?id=1135541175
@3cb_baf_vehicleshttp://steamcommunity.com/sharedfiles/filedetails/?id=893349825
@3cb_baf_vehicles_rhs_reskinhttp://steamcommunity.com/sharedfiles/filedetails/?id=1515851169
@3cb_baf_vehicles_servicing_extensionhttp://steamcommunity.com/sharedfiles/filedetails/?id=1135543967
@3cb_baf_weaponshttp://steamcommunity.com/sharedfiles/filedetails/?id=893339590
@3cb_baf_weapons_rhs_compathttp://steamcommunity.com/sharedfiles/filedetails/?id=1515845502
@3cb_factionshttp://steamcommunity.com/sharedfiles/filedetails/?id=1673456286
@acehttp://steamcommunity.com/sharedfiles/filedetails/?id=463939057
@ace_compat_rhs_afrfhttp://steamcommunity.com/sharedfiles/filedetails/?id=773131200
@ace_compat_rhs_grefhttp://steamcommunity.com/sharedfiles/filedetails/?id=884966711
@ace_compat_rhs_safhttp://steamcommunity.com/sharedfiles/filedetails/?id=2174495332
@ace_compat_rhs_usafhttp://steamcommunity.com/sharedfiles/filedetails/?id=773125288
@ace_extension_placeableshttp://steamcommunity.com/sharedfiles/filedetails/?id=866772689
@advanced_rappellinghttp://steamcommunity.com/sharedfiles/filedetails/?id=713709341
@advanced_sling_loadinghttp://steamcommunity.com/sharedfiles/filedetails/?id=615007497
@advanced_towinghttp://steamcommunity.com/sharedfiles/filedetails/?id=639837898
@advanced_urban_rappellinghttp://steamcommunity.com/sharedfiles/filedetails/?id=730310357
@backpack_on_chesthttp://steamcommunity.com/sharedfiles/filedetails/?id=820924072
@breaching_chargehttp://steamcommunity.com/sharedfiles/filedetails/?id=1314910827
@brush_clearinghttp://steamcommunity.com/sharedfiles/filedetails/?id=1889104923
@cba_a3http://steamcommunity.com/sharedfiles/filedetails/?id=450814997
@cup_terrains_corehttp://steamcommunity.com/sharedfiles/filedetails/?id=583496184
@des_elevatorhttp://steamcommunity.com/sharedfiles/filedetails/?id=708665067
@enhanced_movementhttp://steamcommunity.com/sharedfiles/filedetails/?id=333310405
@enhanced_soundscapehttp://steamcommunity.com/sharedfiles/filedetails/?id=825179978
@grad_trencheshttp://steamcommunity.com/sharedfiles/filedetails/?id=1224892496
@jbadhttp://steamcommunity.com/sharedfiles/filedetails/?id=520618345
@knock_on_vehicleshttp://steamcommunity.com/sharedfiles/filedetails/?id=906748433
@lythiumhttp://steamcommunity.com/sharedfiles/filedetails/?id=909547724
@niarms_akhttp://steamcommunity.com/sharedfiles/filedetails/?id=667352839
@niarms_compat_rhshttp://steamcommunity.com/sharedfiles/filedetails/?id=1541041923
@niarms_corehttp://steamcommunity.com/sharedfiles/filedetails/?id=667454606
@ofcra_essentialshttp://steamcommunity.com/sharedfiles/filedetails/?id=2688071833
@rhsafrfhttp://steamcommunity.com/sharedfiles/filedetails/?id=843425103
@rhsgrefhttp://steamcommunity.com/sharedfiles/filedetails/?id=843593391
@rhssafhttp://steamcommunity.com/sharedfiles/filedetails/?id=843632231
@rhsusafhttp://steamcommunity.com/sharedfiles/filedetails/?id=843577117
@rksl_attachmentshttp://steamcommunity.com/sharedfiles/filedetails/?id=1661066023
@splendid_smokehttp://steamcommunity.com/sharedfiles/filedetails/?id=770418577
@sweet_marker_systemhttp://steamcommunity.com/sharedfiles/filedetails/?id=324952672
@tfarhttp://steamcommunity.com/sharedfiles/filedetails/?id=894678801
@tfar_animationshttp://steamcommunity.com/sharedfiles/filedetails/?id=2141020863
   

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons

Server public: game.ofcra.org
port: 2302
password: ofcra
Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours

Règles / Rules

  • Vol de radio interdit // Stealing radios is prohibited
  • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
  • Utiliser les explosifs pour les placer sur les véhicules et s'en servir comme véhicules bélier/suicides est strictement interdit // Using the explosives to trap the vehicles and use them as suicide bombers is strictly forbidden
  • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
  • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
  • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
  • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
  • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
  • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
  • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
  • Marqueurs sur carte autorisés // Markers on map are authorized
  • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
  • Lonewolf strictement interdit // No lonewolf

Apprenez-en plus a propos des règles ici // Learn more about the rule here : https://www.ofcrav2.org/fr/participer/regles
#5
The cost of war (90 minutes)
+ 1x Small Mission (30 minutes)


 The National Armed Forces of Chernarus vs The Independant Republic of Lusianka



Date : 31/03/2022

Open to anyone ! Ouvert à tous le monde !



[Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map
21h30 -> Mission start !







Contexte / Backstory

Avril 2013 - République de Chernarus, région de Lusianka, Novodmitrovsk.
Au début de l'année 2011, la petite région de Lusianka s'est rebellée contre le pouvoir central de Chernarus. Depuis, un conflit sanglant fait rage entre deux entités : les forces nationales supportées par plusieurs pays occidentaux et les forces indépendantistes, supportées elle-même par plusieurs anciennes républiques socialistes soviétiques. Le conflit n'a connu presque aucun répit depuis février 2011, et les victimes civiles sont hautes. La presse internationale et plusieurs ONG font état de 25 000 morts, et plus du triple ont décidé de quitter la région, voir le pays. Les deux camps se rejettent mutellement la faute, et il est difficile de désigner un seul coupable.
Récemment, les forces nationales sont parvenues à repousser les forces rebelles dans leur dernier bastion : la ville de Novodmitrovsk. Le moral reste haut dans les deux camps, les uns comme les autres refusent de céder la victoire. Les événements de cette nouvelle journée de combat vont changer le cours de cette guerre, et bientôt il sera temps de faire le bilan des pertes. Une question est déjà entrain de se répandre parmi les protagonistes : est-ce que le coût en valait vraiment la peine ?

April 2013 - Republic of Chernarus, region of Lusianka, Novodmitrovsk
In early 2011, the small region of Lusianka rebelled against the central power of Chernarus. Since then, a bloody conflict has raged between two entities: the national forces supported by several Western countries and the separatist forces, supported themselves by several former Soviet socialist republics. The conflict has had almost no respite since February 2011, and civilian casualties are high. The international press and several NGOs have reported 25,000 deaths, and more than triple that number have decided to leave the region, or even the country. Both sides are accusing each other for the crimes, and it is difficult to single out a one culprit.
Recently, the national forces managed to push the rebel forces into their last stronghold: the city of Novodmitrovsk. Morale remains high on both sides, both are refusing to yield victory. The events of this new day of combat will change the course of this war, and soon it will be time to do a summary of the losses. A question already spreading in the protagnists' minds: was the cost really worth it?


                           
   
Tac Map
Spoiler: montrer
Kindergarten
Spoiler: montrer
Explosives depot
Spoiler: montrer
Data access terminal
Spoiler: montrer
Camouflage comparison
Spoiler: montrer


Important notes

  • HE have been removed from all vehicles. Only penetrating ammo is left is decent quantity
  • Objectives which are not the capture zone have limited time of completion, which is 70 minutes. After that, only the capture zone is available.
  • Both sides are using AKs and russian made equipment. Do not rely on sound to identify your targets.
  • There are no slots with explosives as they not required. All AT guns in the slots are enough to destroy the truck in the explosives depot.
  • All squad have been equiped with a specific purpose in mind. You can take advantage of it to maximise your chances of winning.
  • The capture zone is not limited to the entire compound, but the building itself and only a little bit of the outside. If you want to make sure you're in the cap zone, be inside the building or on the roof.
  • YOU ARE NOT ALLOWED TO STEAL AI EQUIPMENT. DOING SO WILL RESULT IN INSTANT KICK FROM THE SERVER WITH NO POSSIBILITY TO COME BACK.

Bluefor and Redfor objectives

Bluefor : Capture and Hold the kindergarten [4 pts]
Redfor: Capture and Hold the kindergarten [4 pts]
Description: The kindergarten is of high importance to control the city. It has been turned into a fortress by the rebels. Also it is one of the newest building, its construction ended only a few weeks before the start of the conflict. Your maps might not be up to date.

Bluefor : The ammo depot has been destroyed (the truck is enough) [3 pts]
Redfor: The ammo depot is intact (the truck is still ok) [3 pts]
Description: The rebels have threatened the central government to blow up the industry and infrastructure of the city if the national forces pushed any further. Fortunately (or not), they haven't been able to deploy their explosives. The national army has to take out the depot now before it is used.

Bluefor :  The data of the hard drive was copied [2 pts]
Redfor: The computer locked itself before the national army could steal data [2 pts]
Description:The National Army is desperate to find hard proofs of the involvement of multiple neighbouring countries in the conflict. The government is convinced that they are doing more than just providing weapons, and they might be trying to weaken the National Army for a future invasion. Recent reports of recon units indicate that what they are looking for might be on the hill behind the city, in a small building someone had transformed into a bitcoin farm before the war. The rebels have converted the place to a small data storage with maps, photos, files, drone controls, and maybe more.

Bluefor: Supremacy bonus [2 pts]
Redfor: Supremacy bonus [2 pts]
Condition for obtaining points: Enemy has less than five remaining



Configuration & technical setup
➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration) [/b]


Armasync URL autoconfig
http://repo.ofcra.org/.a3s/autoconfig


-> MODSET "Vous ne pouvez pas voir les fichiers joints de cette section."
                               
@acehttp://steamcommunity.com/sharedfiles/filedetails/?id=463939057
@ace_compat_rhs_afrfhttp://steamcommunity.com/sharedfiles/filedetails/?id=773131200
@ace_compat_rhs_grefhttp://steamcommunity.com/sharedfiles/filedetails/?id=884966711
@ace_compat_rhs_safhttp://steamcommunity.com/sharedfiles/filedetails/?id=2174495332
@ace_compat_rhs_usafhttp://steamcommunity.com/sharedfiles/filedetails/?id=773125288
@ace_extension_placeableshttp://steamcommunity.com/sharedfiles/filedetails/?id=866772689
@advanced_rappellinghttp://steamcommunity.com/sharedfiles/filedetails/?id=713709341
@advanced_sling_loadinghttp://steamcommunity.com/sharedfiles/filedetails/?id=615007497
@advanced_towinghttp://steamcommunity.com/sharedfiles/filedetails/?id=639837898
@advanced_urban_rappellinghttp://steamcommunity.com/sharedfiles/filedetails/?id=730310357
@backpack_on_chesthttp://steamcommunity.com/sharedfiles/filedetails/?id=820924072
@breaching_chargehttp://steamcommunity.com/sharedfiles/filedetails/?id=1314910827
@brush_clearinghttp://steamcommunity.com/sharedfiles/filedetails/?id=1889104923
@cba_a3http://steamcommunity.com/sharedfiles/filedetails/?id=450814997
@cup_terrains_corehttp://steamcommunity.com/sharedfiles/filedetails/?id=583496184
@cup_terrains_maps_2http://steamcommunity.com/sharedfiles/filedetails/?id=1981964169
@des_elevatorhttp://steamcommunity.com/sharedfiles/filedetails/?id=708665067
@enhanced_movementhttp://steamcommunity.com/sharedfiles/filedetails/?id=333310405
@enhanced_soundscapehttp://steamcommunity.com/sharedfiles/filedetails/?id=825179978
@grad_trencheshttp://steamcommunity.com/sharedfiles/filedetails/?id=1224892496
@knock_on_vehicleshttp://steamcommunity.com/sharedfiles/filedetails/?id=906748433
@niarms_akhttp://steamcommunity.com/sharedfiles/filedetails/?id=667352839
@niarms_compat_rhshttp://steamcommunity.com/sharedfiles/filedetails/?id=1541041923
@niarms_corehttp://steamcommunity.com/sharedfiles/filedetails/?id=667454606
@ofcra_essentialshttp://steamcommunity.com/sharedfiles/filedetails/?id=2688071833
@rhsafrfhttp://steamcommunity.com/sharedfiles/filedetails/?id=843425103
@rhsgrefhttp://steamcommunity.com/sharedfiles/filedetails/?id=843593391
@rhssafhttp://steamcommunity.com/sharedfiles/filedetails/?id=843632231
@rhsterracorehttp://steamcommunity.com/sharedfiles/filedetails/?id=2288691268
@rhsusafhttp://steamcommunity.com/sharedfiles/filedetails/?id=843577117
@splendid_smokehttp://steamcommunity.com/sharedfiles/filedetails/?id=770418577
@sweet_marker_systemhttp://steamcommunity.com/sharedfiles/filedetails/?id=324952672
@tfarhttp://steamcommunity.com/sharedfiles/filedetails/?id=894678801
@tfar_animationshttp://steamcommunity.com/sharedfiles/filedetails/?id=2141020863
@vet_unflippinghttp://steamcommunity.com/sharedfiles/filedetails/?id=1703187116

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons

Server public: game.ofcra.org
port: 2302
password: ofcra
Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours

Règles / Rules

  • Vol de radio interdit // Stealing radios is prohibited
  • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
  • Utiliser les explosifs pour les placer sur les véhicules et s'en servir comme véhicules bélier/suicides est strictement interdit // Using the explosives to trap the vehicles and use them as suicide bombers is strictly forbidden
  • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
  • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
  • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
  • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
  • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
  • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
  • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
  • Marqueurs sur carte autorisés // Markers on map are authorized
  • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
  • Lonewolf strictement interdit // No lonewolf

Apprenez-en plus a propos des règles ici // Learn more about the rule here : https://www.ofcrav2.org/fr/participer/reglesID de fichier joint non valide.ID de fichier joint non valide.
#6
Panjshir 1 (90 minutes) + 1x Small Mission (30 minutes)

The Red Army vs The Mujahideen



Date : 04/11/2021




[Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map
21h30 -> Mission start !







Contexte / Backstory

April 1980 - La vallée du Panchir, à quelques kilomètres au nord de Kaboul
Après une invasion partiellement chaotique, les forces soviétiques ont mis la main sur la capitale afghane ainsi que certains grand axes routiers. Face à cette ingérence, un mouvement populaire se met en place. Les moudjahidines du peuple se forment autour d'un leader décidé à combattre l'intrusion soviétique et à rendre la vie des envahisseurs un enfer. Dans le but d'assurer leur contrôle sur la zone au nord de la capitale, les russes lancent l'opération Panjshir I. L'objectif secondaire est d'également porter atteinte à la solidarité du peuple afghan et de couper les ravitaillement des moudjahidines.

April 1980 - Panjshir Valley, a few kilometers north of Kabul
After a partially chaotic invasion, the Soviet forces took control of the Afghan capital and some major roads. Due to this invasion, a popular movement is setting up. The mujahedeens are forming around a leader determined to fight the Soviet intrusion and make the life of the invaders a living hell. In order to ensure their control over the area north of the capital, the Russians launched Operation Panjshir I. The secondary objective is also to undermine the solidarity of the Afghan people and to cut off supplies to the mujahideen.


                           
   
Tac Map
Spoiler: montrer
FOB
Spoiler: montrer
Ammo trucks
Spoiler: montrer
Stranded Pilot
Spoiler: montrer
Bluefor Safe Zone (For VIP)
Spoiler: montrer
Bluefor Uniforms
Spoiler: montrer
Redfor Safe Zone (For VIP)
Spoiler: montrer
Redfor Uniforms
Spoiler: montrer


Important notes

  • THE IMAGES ABOVE ARE NOT CONTRACTUAL AND WHAT YOU SEE ON THEM IS PRONE TO CHANGES, UP TO 48 HOURS BEFORE THE GAME. I WILL NOTIFY THE CHANGES ON THIS POST. SAME GOES FOR THE OBJECTIVES AND THE POINTS ATTACHED TO THEM.
  • The VIP is invincible.
  • There is a script that allows every squad leader and side leader to update the position of the VIP on the map. This has been done to improve the game's dynamics and prevent out of AO camping. IT WILL NOT BE CHANGED
  • The mission is made to be an attack(bluefor)/defense(redfor) but both sides are free to adopt the attitude they wish in order to win the game.
  • The initial position of the pilot WILL change in the definitive version of the game. This has been done to challenge the side leader's capacity to improvise.
  • You need at least three players to capture the FOB. If enemies are inside the area, you need three more players than them to gain the objective. If you don't, nobody will get the points.

Bluefor and Redfor objectives

Bluefor : Capture and hold the FOB [3 pts]
Redfor: Capture and hold the FOB [3 pts]
In order to insure total supremacy on the valley, the soviets need the small city of Arobster. Their target is a former afghan base that's been abandoned after the invasion. The Mudjahideens will do everything they can to prevent such a thing.

Bluefor : The ammo trucks have been destroyed [2 pts/truck (max4)]
Redfor: The ammo are trucks are still active [2 pts/truck (max4)]
The Afghan National Army left a lot of supplies behind and the Mudjahideens have heard about two military trucks in a small FOB outside the city. They do not have the time nor the space to store what's inside them, but they definitely want to prevent their destruction from the Russians.

Bluefor : The VIP is under soviet control[4 pts]
Redfor: The VIP is under Mujahideen control [4 pts]
Only a few days after the start of Operation Panjshir 1, a Hind crashed not far from the main soviet base. The gunner was killed but the pilot survived. Both sides are aware of this and are trying to get a hold of the man. The soviets want to avoid any security breaches and maintain their image of full supremacy, whereas the Mujahideens are trying to show that even the strong red army has a weekness.

Bluefor: Supremacy bonus [1 pts]
Redfor: Supremacy bonus [1 pts]
Condition for obtaining points: Enemy has less than five remaining



Configuration & technical setup
➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration) [/b]


Armasync URL autoconfig
http://repo.ofcra.org/.a3s/autoconfig


Mission Modset: [OFCRA] Gruppa Krovi Campaign
  • 3cb_factions
  • ace
  • ace_compat_rhs
  • cba_a3
  • cup_terrains_core
  • ofcra
  • rhsafrf
  • rhsgref
  • rhsusaf
  • rhssaf
  • jbad
  • Lythium
  • tfar

Private Server & test mission, will be up on the 1st of November

Server public: game.ofcra.org
port: 2302
password: ofcra
Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours

Règles / Rules

  • Vol de radio interdit // Stealing radios is prohibited
  • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
  • Utiliser les explosifs pour les placer sur les véhicules et s'en servir comme véhicules bélier/suicides est strictement interdit // Using the explosives to trap the vehicles and use them as suicide bombers is strictly forbidden
  • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
  • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
  • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
  • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
  • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
  • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
  • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
  • Marqueurs sur carte autorisés // Markers on map are authorized
  • Lonewolf strictement interdit // No lonewolf

Apprenez-en plus a propos des règles ici // Learn more about the rule here : https://www.ofcrav2.org/fr/participer/regles
#7
Tempo di vendetta (90 minutes)
+ 1x Small Mission (30 minutes)


 Italian Armed Forces vs Russian Federation Armed Forces



Date : 02/09/2021

Open to anyone ! Ouvert à tous le monde !



[Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map
21h30 -> Mission start !







Contexte / Backstory

Mars 2025 - Mer Noire, à quelques kilomètres de la côte roumaine
Après avoir frappé les italiens et les allemands dans le nord de l'Italie, les russes se sont repliés en Roumanie pour éviter le bombardement constant des forces de l'OTAN. Quelques semaines plus tard, les italiens ont retrouvé leurs esprits et veulent se venger. Leur contre-attaque porte principalement sur la Hongrie et la Roumanie, actuellement occupées. Après avoir effectué un débarquement naval réussi, les italiens tentent d'acquérir une base radar récemment réhabilitée. Ce faisant, cela aiderait grandement la suprématie aérienne des forces de l'OTAN. Malheureusement pour eux, leur élément de reconnaissance a été pris en embuscade par des partisans et le convoi partiellement détruit. L'officier de reconnaissance est blessé mais peut encore être utile pour le reste des forces. Les deux factions tentent également d'acquérir le port principal. Celui-ci sera d'une grande utilité pour réapprovisionner la force de combat.

March 2025 - Black sea, a few kilometers away from the Romanian coast
After slapping the Italians and the Germans in Northern Italy, the Russians fell back into Romania to avoid the constant bombing of NATO forces. A few weeks later, the Italians have recovered their spirits and want revenge. Their counterattack mainly focuses on Hungary and Romania, which are currently occupied. Having performed a successful naval landing, the Italians are trying to acquire a recently rehabilitated radar base. In doing so, this would greatly help the air supremacy of NATO forces. Unfortunately for them, their recon element was ambushed by partisans and the convoy partially destroyed. The recon officer is hurt but can still be of use for the rest of the forces. Both factions are also trying to acquire the main harbour. This will be of great use to resupply the fighting force.


                           
   
Tac Map
Spoiler: montrer
Radar Base
Spoiler: montrer
Hospital
Spoiler: montrer
Harbour (cap zone)
Spoiler: montrer
Camouflage comparison
Spoiler: montrer
Italian recon officer
Spoiler: montrer
Russian drone operator
Spoiler: montrer


Important notes

  • Red and blue areas have anti-air missiles. Try to take advantage of it!
  • The VIPs (Drone operator and Recon officer) are not allowed to get out of their area. The blue area is the limit for the Italian player, the red one is the limit for the Russian player.
  • This is a NIGHT TIME MISSION

Bluefor and Redfor objectives

Bluefor : Capture and Hold the harbour [2 pts]
Redfor: Capture and Hold harbour [2 pts]

Bluefor : The recon officer is still alive [3 pts]
Redfor: The recon officer is dead [3 pts]

Bluefor :  The drone operator is dead [3 pts]
Redfor: The drone operator is still alive [3 pts]

Bluefor: Supremacy bonus [1 pts]
Redfor: Supremacy bonus [1 pts]
Condition for obtaining points: Enemy has less than five remaining



Configuration & technical setup
➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration) [/b]


Armasync URL autoconfig
http://repo.ofcra.org/.a3s/autoconfig


-> MODSET "Tempo di vendetta"
  • @ace
  • @ace_compat_rhs
  • @acex
  • @cba_a3
  • @cup_terrains_core
  • @cup_terrains_maps
  • @itarmy_lite_mas
  • @ofcra
  • @rhsafrf
  • @rhsgref
  • @rhssaf
  • @rhsusaf
  • @tfar
Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons

Server public: game.ofcra.org
port: 2302
password: ofcra
Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours

Règles / Rules

  • Vol de radio interdit // Stealing radios is prohibited
  • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
  • Utiliser les explosifs pour les placer sur les véhicules et s'en servir comme véhicules bélier/suicides est strictement interdit // Using the explosives to trap the vehicles and use them as suicide bombers is strictly forbidden
  • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
  • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
  • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
  • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
  • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
  • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
  • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
  • Marqueurs sur carte autorisés // Markers on map are authorized
  • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
  • Lonewolf strictement interdit // No lonewolf

Apprenez-en plus a propos des règles ici // Learn more about the rule here : https://www.ofcrav2.org/fr/participer/regles
#8
The liberation of Orglandes (90 minutes)
+ 1x Small Mission (30 minutes)


 German Mechanized Battalion vs British Mobile Infantry



Date : 18/02/2021

Open to anyone ! Ouvert à tous le monde !



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map or ingame
21h30 -> Mission start !







Contexte / Backstory

Juin 1944 - Front de l'ouest, France
Après plusieurs années d'occupation, la France peut enfin apercevoir une lueur d'espoir. Il y a quelques semaines, les premières troupes alliées ont pris d'assaut les plages de Normandie et on infligé de lourdes défaites pour les forces allemandes jusqu'ici invaincues. Non loin des côtes se trouve le petit village d'Orglandes. Ce petit hameau a hier fait l'objet d'une attaque anglo-américaine, qui s'est soldée par des pertes lourdes pour les deux camps, sans vraiment désigner de vainqueur. Aujourd'hui, les forces britanniques repartent à l'assaut et tentent vaillamment de détruire des canons d'artillerie rendant la situation des unités alliées proches difficilement soutenable. En face d'eux se trouvent une fraction de l'armée allemande, prête à en découdre avec les forces ennemies pour tenir Orglandes, quoi qu'il arrive.

Juin 1944 - Western front, France
After several years of occupation, France can finally see a glimmer of hope. A few weeks ago, the first Allied troops stormed the beaches of Normandy and inflicted heavy defeats on the hitherto undefeated German forces. Not far from the coast is the small village of Orglandes. This small hamlet was yesterday the object of an Anglo-American attack, which resulted in heavy losses for both sides, without really designating a winner. Today, the British forces are returning to the attack and are valiantly trying to destroy artillery guns, which are making the situation of the nearby allied units difficult to sustain. Opposite them is a fraction of the German army, ready to fight with the enemy forces to hold Orglandes, whatever happens.


                           
   
Tac Map
Spoiler: montrer
Artillery
Spoiler: montrer
Firely
Spoiler: montrer
Crossroads
Spoiler: montrer


Notes importantes // Important notes

  • Les combats ont fait se replier les deux parties au conflit. Le village est inoccupé mais les alentours sont extrêmement dangereux. Des renforts doivent rejoindre le front rapidement pour prêter main forte aux troupes déjà engagées.// Fighting has caused both sides to withdraw from the conflict. The village is unoccupied, but the surroundings are extremely dangerous. Reinforcements must reach the front quickly to assist the troops already engaged.
  • La zone de combat est particulièrement chargée en verdure. Tâchez d'en tirer avantage !// The combat zone is particularly green. Try to take advantage of it!

Objectif Bluefor et Redfor // Bluefor and Redfor objectives

Bluefor : Capturez et tenez le carrefour d'Orglandes [3 pts]  // Capture and Hold the crossroads of Orglandes [3 pts]
Redfor : Capturez et tenez le carrefour d'Orglandes [3 pts] //Capture and Hold the crossroads of Orglandes [3 pts]

Bluefor : Conservez les canons d'artillerie [1 pts/canon] // Keep the canons active [1 pts/canon]
Redfor : Détruisez les canons d'artillerie [1 pts/canon] //Destroy the canons [1 pts/canon]

Bluefor :  Détruisez le Sherman Firefly [3 pts] // Destroy the Sherman Firefly  [3 pts]
Redfor : Conservez le Sherman Firefly [3 pts] // Keep the Sherman Firefly active [3 pts]

Bluefor : Bonus de suprématie [1 pts]// Supremacy bonus [1 pts]
Redfor : Bonus de suprématie [1 pts]// Supremacy bonus [1 pts]
Condition for obtaining points: Enemy has less than five remaining



Configuration & technical setup
➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration) [/b]


Armasync URL autoconfig
http://repo.ofcra.org/.a3s/autoconfig)


-> MODSET "Liberation of Orglandes"
  • @ace
  • @acex
  • @cba_a3
  • @ace_compat_ifa3
  • @fow
  • @ofcra
  • @Orglandes, France 1944
  • @cup_terrains_core;
  • @ifa3_aio_lite;
  • @ifa3_lite_additional_bagpipes_tracks
  • @tfar

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: game.ofcra.org
port: 2302
password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours





Règles / Rules
  • Vol de radio interdit // Stealing radios is prohibited
  • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
  • Utiliser les explosifs pour les placer sur les véhicules et s'en servir comme véhicules bélier/suicides est strictement interdit // Using the explosives to trap the vehicles and use them as suicide bombers is strictly forbidden
  • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
  • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
  • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
  • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
  • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
  • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
  • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
  • Marqueurs sur carte autorisés // Markers on map are authorized
  • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
  • Lonewolf strictement interdit // No lonewolf

Apprenez-en plus a propos des règles ici // Learn more about the rule here : https://www.ofcrav2.org/fr/participer/regles
#9
Campagnes officielles / [Aegean Pivot] M02
18 Septembre 2020 à 13:26:59
[Aegean pivot] Nighthawk - 08.10.2020 - 2100CEST



Bluefor Army vs RedforArmy

Mission PBO: https://www.ofcrav2.org/uploads/misc/nighthawk.Altis.pbo




Date & hour - Timezone CEST (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !



Sitac / Backstory
Les deux camps s'affrontent maintenant dans une région isolée de la méditerranée. Par facilité, la mission se déroule de nuit. Des forces spéciales ont été déployées pour l'occasion.


Both sides are now fighting in an isolated area of the Mediterranean. To make it easier, the events are happening at night. Special forces were deployed for the occasion.



Informations générales/ General informations
  • La mission est une escarmouche / This mission is a meet in the middle.
  • Les Turcs sont gris, les Grecs sont verts  / Turks are grey, Greeks are Green
  • Les deux camps utilisent beaucoup de fusils d'assauts et d'armes occidentales / Both sides make use of lots of assault rifles and western weapons.
  • Le QG de chaque camp est défini par la boite verte dans un bâtiment. Vous ne pouvez pas bouger cette boite même si le jeu vous en donne l'occasion  / The HQ of each camp is defined by the green box in a building. You cannot move this box even if the game gives you the opportunity




Screenshots

Bluefor HQ
Redfor HQ
Refugee camp
Bluefor
Redfor




Objectifs/ Objectives

Common objectives
  • Hold Refugee camp at end of game (2pts)
  • Supremacy - less than 5 enemy PAX alive (1 pts)

Bluefor Objectives
  • Defend the HQ (2 pts)
  • Destroy the enemy HQ (2 pts)

Redfor Objectives
  • Defend the HQ (2 pts)
  • Destroy the enemy HQ (2 pts)



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:



Configuration & technical setup

Modset: [OFCRA]Aegan pivot - https://www.ofcrav2.org/fr/participer/repository
  • 3cb_factions
  • ace
  • ace_compat_rhs
  • ace_compat_bwmod
  • acex
  • bwmod
  • cba_a3
  • cup_terrain_core
  • bozcaada
  • multiplay_uniforms
  • rhsafrf
  • rhsgref
  • rhsusaf
  • rhssaf
  • ofcra
  • tfar

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: game.ofcra.org
Port: 2302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours
#10
Operation Snow Fox (90 minutes)
+ 1x Small Mission (30 minutes)


 NATO Coalition vs Russian Armed Forces



Date : 03/09/2020

Open to anyone ! Ouvert à tous le monde !



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map or ingame
21h30 -> Mission start !







Contexte / Backstory

Décembre 2024 - Les Alpes, à la frontière austro-italienne
Cela fait maintenant 12 semaines que les hostilités avec la Russie ont débuté. Le succès mitigé de la première attaque russe n'a pas empêché le rouleau compresseur de pousser l'OTAN vers l'ouest. Cependant, le retard pris dès le début de l'offensive russe à maintenant un résultat assez déplaisant pour l'envahisseur : il doit se battre en plein hiver dans les montagnes. Ce qui aurait du être une simple balade à la montage se transforme maintenant en combat sans pitié entre un contingent de l'armée allemande ayant perdu son régiment et les éclaireur d'un régiment d'Alpini italiens face à un régiment de parachutistes russes.

December 2024 - The Alpes, at the border between Austria and Italy
It's now been 12 weeks since the hostilities with Russia have started. The mitigated success of the first Russian attack didn't prevent the steamroller to push NATO back to the west. However, that delay the Russians suffered at the beginning of their offensive is now resulting in an unpleasant issue for the invader : they have to fight during winter in the mountain. What should have been a nice walk in the mountain has now become an unforgiving fight between a contingent of lost German soldier and the pathfinders of an Italian Alpini regiment facing a Russian regiment of paratroopers. 


                           
   
Tac Map
Spoiler: montrer
Italian checkpoint
Spoiler: montrer
Generators
Spoiler: montrer
Portable military radio
Spoiler: montrer
Uniforms
Spoiler: montrer


Notes importantes // Important notes

  • Deux sections de 6 parachutistes sont disponibles du coté russe.// Two squads of 6 paratroopers are available on the Russian side.
  • La neige tombe lourdement sur la région, ne vous attendez pas au moindre répit.// The snow is falling hard on the region, do not expect any improvements.
  • Pour les parachutistes, LISEZ LES INSTRUCTIONS SUR LE PANNEAU AVANT DE MONTER DANS L'AVION.// For the paratroopers, PLEASE READ THE INSTRUCTIONS ON THE SIGN BEFORE ENTERING THE PLANE.
  • La station radio portable est cruciale à la réussite de l'armée italienne. Elle leur permettra de demander des renforts et des frappes aériennes une fois la tempête dissipée. // The portable radio station is crucial to the success of the italian army. It will allow them to ask for reinforcements and aerial strikes when the storm goes away
  • Les générateurs ont été installé très récemment par l'armée afin de préparer le combat contre les russes. Les détruire coupera la plupart de l'alimentation électrique dans la région.// The generators have been installed very recently to prepare the fight against the Russians. Destroying them will cut most of the electric supply in the area.
  • Le checkpoint sera important pour les deux camps pour la suite du conflit. Pour les russes, il leur permettra de pousser la coalition directement dans le lac qui borde la région. Pour les italiens, c'est une position stratégique nécessaire à la conquête de toute la région.// The checkpoint will be important for both sides for the continuation of the conflict. For the russians, it will allow them to push what's left of the coalition into the lake bordering the region. For the the italians, this is one of the strategic spot necessary to conquer the rest of the region.

Objectif Bluefor et Redfor // Bluefor and Redfor objectives

Bluefor : Capturez et tenez le checkpoint italien [3 pts]  // Capture and Hold the Italian checkpoint [3 pts]
Redfor : Capturez et tenez le checkpoint italien[3 pts] // Capture and Hold the Italian Checkpoint [3 pts]

Bluefor : Conservez l'antenne radio [2 pts] // Keep the radio antenna active [2 pts]
Redfor : Détruisez l'antenne radio [2 pts] //Destroy the radio antenna [2 pts]

Bluefor : Conservez les générateurs [1 pts/générateur (Max.2)] // Keep the generators active [1 pts/generator (Max.2)]
Redfor : Détruisez les générateurs[1 pts/générateur (Max.2)] // Destroy the generators truck [1 pts/generator (Max.2)]

Bluefor : Bonus de suprématie [1 pts]// Supremacy bonus [1 pts]
Redfor : Bonus de suprématie [1 pts]// Supremacy bonus [1 pts]
Condition for obtaining points: Enemy has less than five remaining



Configuration & technical setup
➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration) [/b]


Armasync URL autoconfig
http://repo.ofcra.org/.a3s/autoconfig)


-> MODSET "Snow Fox"
  • @ace;
  • @ace_compat_rhs;
  • @acex;
  • @cba_a3;
  • @cup_terrain_core;
  • @cup_terrain_maps;
  • @itarmy_lite_mas;
  • @multiplay_uniforms;
  • @niarms_compat_rhs;
  • @niarms_core;
  • @niarms_g36;
  • @niarms_mg3;
  • @ofcra;
  • @redd_tank_vehicles;
  • @rhsafrf;
  • @rhsusaf;
  • @tac_vests;
  • @tfar

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: game.ofcra.org
port: 2302
password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours





Règles / Rules
  • Vol de radio interdit // Stealing radios is prohibited
  • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
  • Utiliser les explosifs pour les placer sur les véhicules et s'en servir comme véhicules bélier/suicides est strictement interdit // Using the explosives to trap the vehicles and use them as suicide bombers is strictly forbidden
  • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
  • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
  • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
  • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
  • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
  • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
  • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
  • Marqueurs sur carte autorisés // Markers on map are authorized
  • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
  • Lonewolf strictement interdit // No lonewolf

Apprenez-en plus a propos des règles ici // Learn more about the rule here : https://www.ofcrav2.org/fr/participer/regles



Règles spécifiques à la partie/ Specific rules for the game

  • Il est strictement interdit de poser des charges explosives sur les véhicules afin de s'en servir pour éliminer un objectif/ennemi // It is strictly forbidden to put explosives on a vehicle in order to use it against an objective/enemy
#11
Operation Watchtower (90 minutes)
+ 1x Small Mission (30 minutes)


 Imperial Army of Japan vs United States Marine Corps



Date : 06/08/2020

Open to anyone ! Ouvert à tous le monde !



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map or ingame
21h30 -> Mission start !







Contexte / Backstory

Août 1942 - Guadalcanal, quelque part dans l'Océan Pacifique
Peu de temps après leur victoire à Midway, les forces alliées dans le pacifique s'apprêtent à débarquer sur plusieurs îles présentant une menace pour leurs lignes de ravitaillement. C'est le cas de Guadalcanal, dans les îles Salomon. Les US Marines ont déjà commencé à débarquer sur l'île, les forces japonaises, prises par surprise, se déploient afin de repousser l'envahisseur.

August 1942 - Guadalcanal, somewhere in the Pacific Ocean
Not long after their victory in Midway, the allied forces in the Pacific are getting ready to invade multiple islands which are currently a threat for their supply lines. This is the case of Guadalcanal, in the Solomon islands. The US Marines have partially landed on the islands, the Japanese forces, taken by surprise, are deploying in order to push the invaders back.


                           
   
Tac Map
Spoiler: montrer
Radio station
Spoiler: montrer
Repair station
Spoiler: montrer
Ammo storage
Spoiler: montrer
US Uniforms
Spoiler: montrer
Japanese Uniforms
Spoiler: montrer


Notes importantes // Important notes

  • Les deux camps démarrent dans deux endroits différents.// Both sides start in two different location.
  • Les deux camps disposent d'un char.// Both sides have a tank at their disposal.

Objectif Bluefor et Redfor // Bluefor and Redfor objectives

Bluefor : Capturez et tenez le dépôt de munition. [3 pts]  // Capture and Hold the ammo storage. [3 pts]
Redfor : Capturez et tenez le dépôt de munition.[3 pts] // Capture and Hold the ammo storage. [3 pts]

Bluefor : Conservez l'antenne radio [2 pts] // Keep the radio antenna active [2 pts]
Redfor : Détruisez l'antenne radio [2 pts] //Destroy the radio antenna [2 pts]

Bluefor : Conservez le camion d'approvisionnement [2 pts] // Keep the supply truck active [2 pts]
Redfor : Détruisez le camion d'approvisionnement [2 pts] // Destroy the supply truck [2 pts]

Bluefor : Bonus de suprématie [1 pts]// Supremacy bonus [1 pts]
Redfor : Bonus de suprématie [1 pts]// Supremacy bonus [1 pts]
Condition for obtaining points: Enemy has less than five remaining



Configuration & technical setup
➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration) [/b]


Armasync URL autoconfig
http://repo.ofcra.org/.a3s/autoconfig)


-> MODSET "WWII Events"
  • @ace
  • @acex
  • @cba_a3
  • @ace_compat_ifa3
  • @ofcra
  • @cup_terrains_core;
  • @fow;
  • @ifa3_aio_lite;
  • @ifa3_lite_additional_bagpipes_tracks
  • @tfar

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: game.ofcra.org
port: 2302
password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours





Règles / Rules
  • Vol de radio interdit // Stealing radios is prohibited
  • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
  • Utiliser les explosifs pour les placer sur les véhicules et s'en servir comme véhicules bélier/suicides est strictement interdit // Using the explosives to trap the vehicles and use them as suicide bombers is strictly forbidden
  • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
  • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
  • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
  • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
  • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
  • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
  • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
  • Marqueurs sur carte autorisés // Markers on map are authorized
  • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
  • Lonewolf strictement interdit // No lonewolf

Apprenez-en plus a propos des règles ici // Learn more about the rule here : https://www.ofcrav2.org/fr/participer/regles



Règles spécifiques à la partie/ Specific rules for the game

  • Il est strictement interdit de poser des charges explosives sur les véhicules afin de s'en servir pour éliminer un objectif/ennemi // It is strictly forbidden to put explosives on a vehicle in order to use it against an objective/enemy
#12
The fight for Neuville (90 minutes)+ 1x Small Mission (30 minutes)

 German Fallschirmjäger Battalion vs American Airborne Regiment



Date : 16/07/2020

Open to anyone ! Ouvert à tous le monde !



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map or ingame
21h30 -> Mission start !







Contexte / Backstory

Février 1945 - Front de l'ouest, Belgique
Le siège de Bastogne est maintenant levé, l'hiver fait place à un doux printemps pour les soldats des deux camps. La Belgique est presque entièrement libre du contrôle allemand, mais certaines villes toujours occupées mènent la vie dure aux forces alliées et refusent catégoriquement de se rendre, les hommes se battant jusqu'au dernier. C'est le cas de Neuville, un petit village au sud la de capitale provinciale de Liège. En effet, les restes d'un battalion de parachutistes isolé refusent toute forme de reddition. La raison de ce refus reste inconnue : la honte, le patriotisme, la peur du Fuhrer ou celle d'être exécuté par les forces alliées sont tant de raisons qui peuvent pousser un homme à se battre jusqu'à la mort. La mission des forces alliées encerclant la ville est simple, engager les troupes ennemies jusqu'à leur reddition ou, dans le pire des cas, leur éradication. Bien que d'apparence aisée, cette tâche n'est pas sans risque : les parachutistes allemands bloqués à Neuville sont des vétérans, le battalion a d'ailleurs pour réputation d'avoir la pleine confiance de leur commandant.

February 1945 - Western front, Belgium
The siege of Bastogne is now over, winter makes way for a mild spring for the soldiers of both sides. Belgium is almost entirely free from the German occupation, but a few cities which are still occupied are making the Allies' life much harder than it should. They are categorically refusing to surrender, each man is fighting until death. This is the case of Neuville, a small village located south of the provincial capital of Liège. The remnants of a paratroopers battalion will not accept any offer of surrendering. The reason of this refusal is unknown : shame, patriotism, fear of the Fuhrer or of being executed once in the hands of the allies are so many reasons why a man would fight until the end. The task of the allied forces is simple, engage the enemy troops until they surrender or, in the worst case, until their eradication. Although easy in appearance, this mission is not without risk : the German paratroopers blocked in Neuville are veterans, the battalion is well known for having their commander's entire trust.


                           
   
Tac Map
Spoiler: montrer
Artillerie
Spoiler: montrer
Tiger
Spoiler: montrer
Crossroads
Spoiler: montrer
Uniforms
Spoiler: montrer


Notes importantes // Important notes

  • Les allemands ont eu le temps de voir les alliés arriver. Par conséquent, des défenses ont été installées presque tout autour de la ville pour faciliter sa défense. Soyez prudent ou vous risquez de tomber face à l'insurmontable.// The Germans have had the time to see the Allies coming. As a result, defenses have been installed almost all around the city to make the defense easier. Be careful, or might hit something stronger than you.
  • Le Tigre n'est plus fonctionnel. Les quelques blindés allemands qui avaient été assignés à la défense de la ville sont soit tombés en panne ou à court de carburant. Il faut cependant le détruire pour éviter toute surprise de dernière minute.// The Tiger is not functional anymore. The few tanks which had been assigned to the defense of the city have either broken down or ran out of fuel. It is however necessary to take it out to avoid bad surprises.
  • Les allemands n'auront peut-être pas assez de véhicules pour transporter tout le monde au début de la partie. C'est normal, c'est une conséquence du manque d'approvisionnement en pièce de rechange et de fuel.// The Germans might not be able to fit everyone in the vehicles at the beginning of the game. This is normal, it is a consequence of the lack of spare parts and fuel.
  • Le canon de 88mm au centre de la ville est fonctionnel et dispose de toutes ses munitions, y compris HE et AP.  // The 88mm canon in the center of the town is still active and is full of ammunition, including HE and AP.[

Objectif Bluefor et Redfor // Bluefor and Redfor objectives

Bluefor : Capturez et tenez le centre de Neuville [3 pts]  // Capture and Hold the centre of Neuville [3 pts]
Redfor : Capturez et tenez le centre de Neuville [3 pts] // Capture and Hold the centre of the town [3 pts]

Bluefor : Conservez les canons d'artillerie [1 pts/canon] // Keep the canons active [1 pts/canon]
Redfor : Détruisez les canons d'artillerie [1 pts/canon] //Destroy the canons [1 pts/canon]

Bluefor : Conservez le char Tigre [3 pts] // Keep the Tiger tank active [3 pts]
Redfor : Détruisez le char Tigre [3 pts] // Destroy the Tiger tank [3 pts]

Bluefor : Bonus de suprématie [1 pts]// Supremacy bonus [1 pts]
Redfor : Bonus de suprématie [1 pts]// Supremacy bonus [1 pts]
Condition for obtaining points: Enemy has less than five remaining



Configuration & technical setup
➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration) [/b]


Armasync URL autoconfig
http://repo.ofcra.org/.a3s/autoconfig)


-> MODSET "WWII Events"
  • @ace
  • @acex
  • @cba_a3
  • @ace_compat_ifa3
  • @ofcra
  • @cup_terrains_core;
  • @ifa3_aio_lite;
  • @ifa3_lite_additional_bagpipes_tracks
  • @tfar

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: game.ofcra.org
port: 2302
password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours





Règles / Rules
  • Vol de radio interdit // Stealing radios is prohibited
  • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
  • Utiliser les explosifs pour les placer sur les véhicules et s'en servir comme véhicules bélier/suicides est strictement interdit // Using the explosives to trap the vehicles and use them as suicide bombers is strictly forbidden
  • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
  • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
  • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
  • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
  • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
  • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
  • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
  • Marqueurs sur carte autorisés // Markers on map are authorized
  • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
  • Lonewolf strictement interdit // No lonewolf

Apprenez-en plus a propos des règles ici // Learn more about the rule here : https://www.ofcrav2.org/fr/participer/regles



Règles spécifiques à la partie/ Specific rules for the game

  • Il est strictement interdit de poser des charges explosives sur les véhicules afin de s'en servir pour éliminer un objectif/ennemi // It is strictly forbidden to put explosives on a vehicle in order to use it against an objective/enemy
  • Pour les binômes des escouades "Einheit Breslau", "Einheint Döberitz" et "Squad Baker" : La règle du Lonewolfing s'applique toujours, mais avec une distance moins grande. Les deux membres sont autorisés à se séparer de 50 mètres maximum l'un de l'autre// For the squads "Einheit Breslau", Einheit Döberitz" and "Squad Baker": The lonewolfing rule still applies, but the distance allowed between the two members is smaller. The members are allowed to be 50 meters away from each other at the maximum.
#13
Mediterranean Legacy (90 minutes)
+ 1x Small Mission (30 minutes)


 French & Swedish armed forces vs Turkish armed forces



Date : 18/06/2020

Open to anyone ! Ouvert à tous le monde !



Date & hour - Timezone CET (Euro)

21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map or ingame
21h30 -> Mission start !







Contexte / Backstory

Janvier 2027 - Front méditerranéen
Cela fait maintenant 4 mois que le conflit entre l'OTAN et la Turquie fait rage. S'étant fait de nouveaux amis à l'est, la Turquie a décidé qu'il était temps de réclamer ce qui lui revenait de droit et s'en est prise aux différents états présents en région méditerranéenne. Le conflit s'est cependant enlisé il y a quelques semaines sur Altis, où les forces françaises et suédoises oppose une résistance farouche à l'agresseur. La Suède ayant rejoint l'OTAN très récemment, ses forces armées sont plus que prêtes à montrer leur valeur. Etant restée sur la défensive jusqu'ici, l'OTAN décide de passer à l'action et reprendre l'initiative. Pour ce faire, une offensive est lancée sur Agios Dionysios. Un problème se présente cependant alors que l'offensive est lancée : l'IDAP a récemment installé un camp sur la route principale et s'occupe de traiter les blessés de tous les camps. L'attaque ne peut pas être reportée et est donc maintenue. Les forces turques, consciente du danger et du devoir qu'elles ont de protéger les volontaires de l'IDAP, installent des défenses devant l'installation et se prépare au pire.

January 2027 - Mediterranean front
It has now been 4 months that the conflict between NATO and Turkey rages on. Having met new friends from the east, Turkey decided that it was time to claim what rightfully belongs to them and attacked different states in the Mediterranean region. However, the conflict started bogging down on Altis, where the french and Swedish armed forces are fighting hard against the aggressors. Having joined NATO quite recently, Swedish forces are more than ready to show what they can do. NATO was so far on the defensive, but it has now decided to act and take the initiative. To do so, an offensive is being launched on Agios Dionysios. Unfortunately, a problem occures as the offensive is about to start : the IDAP recently set up a camp on the main road and is currently taking care of wounded soldiers from all sides. The attack can't be postponed anymore and is still going. The turkish forces, aware of the danger and their duty to protect the voluntaries from the IDAP are installing defenses, preparing for the worst.


                           
   
Tac Map
Spoiler: montrer
Device
Spoiler: montrer
Main road
Spoiler: montrer
Ammo trucks
Spoiler: montrer
Uniforms
Spoiler: montrer


Notes importantes // Important notes

  • Des positions défensives sont installées à l'intérieur et aux alentours de Agios Dionysios. Utilisez les comme bon vous semble.// Defensive positions are set up inside and around Agios Dionysios
  • L'IDAP a annoncé publiquement au journal télévisé qu'elle restait neutre dans ce conflit. Elle dispose de matériel médical sur le terrain qu'elle serait ravie de partager avec les combattants dans le besoin, peu importe leur camp.// The IDAP publicly announced on television that it remains neutral in this conflict. They have a lot of medical supplies at their disposal they would be happy to share with anyone in the need.
  • Chaque camp dispose d'un hélicoptère.// Both sides have an helicopter.
  • Les troupes turques ont récemment fait l'acquisition d'un appareil étrange, qu'ils tiennent à l'écart de la population. Nous ne sommes pas certain de ce qu'il représente, mais vu la protection dont il dispose, il doit être précieux. // The turkish troops recently made the acquisition of a strange device that they keep away from the population. We're not too sure what it's about, but considering the protection it currently is being granted, it must be precious.[

Objectif Bluefor et Redfor // Bluefor and Redfor objectives

Bluefor : Capturez et tenez le camp de l'IDAP sur la route principale. [2 pts] // Capture and Hold the IDAP camp on the main road. [2 pts]
Redfor : Capturez et tenez le camp de l'IDAP sur la route principale. [2 pts] // Capture and Hold the IDAP camp on the main road.[2 pts]

Bluefor : Détruisez l'appareil "East Wind". [2 pts] // Destroy the "East Wind" device. [2 pts]
Redfor : Conservez l'appareil "East Wind". [2pts] //Keep the "East Wind" device active. [2 pts]

Bluefor : Détruisez les camions d'approvisionnement. [1 pts/2 camions] // Destroy the ammo trucks. [1 pts/2 trucks]
Redfor : Conservez les camions d'approvisionnement. [1 pts/2 camions] // Keep the ammo trucks active. [1 pts/2 trucks]

Bluefor : Bonus de suprématie [1 pts]// Supremacy bonus [1 pts]
Redfor : Bonus de suprématie [1 pts]// Supremacy bonus [1 pts]
Condition for obtaining points: Enemy has less than five remaining



Configuration & technical setup
➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration) [/b]


Armasync URL autoconfig
http://repo.ofcra.org/.a3s/autoconfig)


-> MODSET "Mediterranean Legacy"
  • @ace
  • @acex
  • @cba_a3
  • @french_army_2035
  • @ofcra_v3
  • @r3f_ace_compat
  • @r3f_armes
  • @r3f_vehicules
  • @swedish_forces_pack
  • @tfar
  • @titus
  • @tmt_turkish_forces

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: game.ofcra.org
port: 2302
password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours





Règles / Rules
  • Vol de radio interdit // Stealing radios is prohibited
  • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
  • Utiliser les explosifs pour les placer sur les véhicules et s'en servir comme véhicules bélier/suicides est strictement interdit // Using the explosives to trap the vehicles and use them as suicide bombers is strictly forbidden
  • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
  • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
  • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
  • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
  • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
  • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
  • Obligation d'utiliser au moins un pilote d'hélicoptère pour pouvoir utiliser un hélico // You need at least one pilot to take an air vehicule[/color]
  • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
  • Marqueurs sur carte autorisés // Markers on map are authorized
  • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
  • Lonewolf strictement interdit // No lonewolf

Apprenez-en plus a propos des règles ici // Learn more about the rule here : https://www.ofcrav2.org/fr/participer/regles
#14

Operation enduring peace(90 minutes)
+ 1x Small Mission (30 minutes, surprise)


Livonian close security forces & Dutch army vs Russian army & Spetnaz

Thursday 17th of October

Open to anyone ! Ouvert à tous le monde !






Date & hour - Timezone GMT+1 (Euro)

21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map or ingame
21h30 -> Mission start !







Sitac / Backstory

La situation de Malden était il y a encore quelques jours encore floue. Les troupes de sécurité de l'OTAN sur place recensaient des mouvements de troupes non identifiables dans le sud de l'île. Il y a quelques heures, ces troupes se sont révélées être des troupes d'élites des forces spéciales russes, en mission pour éliminer le gouverneur de Malden, en faveur de la présence de l'OTAN. L'embuscade ayant échoué grâce à l'intervention des forces de sécurité Livonienne, le gouverneur n'est pour autant pas en sécurité et sa situation requiert une intervention immédiate.
Quelques minutes après l'attaque du convoi du gouverneur, l'aviation russe s'en est prise à la légère flotte stationnée à Malden. Ayant ainsi neutralisé une force de frappe conséquente, les premières troupes conventionnelle russes sont maintenant en position de force sur l'île et s'apprête à prendre la capitale.


The situation in Malden was still unclear a few days ago. NATO security troops on the ground were reporting unidentifiable troop movements in the south of the island. A few hours ago, these troops turned out to be elite troops of the Russian special forces, on a mission to eliminate the governor of Malden, in favour of the NATO presence. The ambush was unsuccessful thanks to the intervention of the Livonian security forces, but the governor was not safe and his situation required immediate intervention.
A few minutes after the attack on the governor's convoy, the Russian air force attacked the light fleet stationed in Malden. Having thus neutralized a consistent strike force, the first Russian conventional troops are now in a strong position on the island and are preparing to take the capital.






 
Tac Map
Spoiler: montrer
Drone photo of the convoy
Spoiler: montrer
Dutch soldiers
Spoiler: montrer
Livonian Soldiers
Spoiler: montrer
Russian soldiers
Spoiler: montrer
Spetnaz
Spoiler: montrer
Photo of the governor
Spoiler: montrer








Important notes


  • En attaquant la flotte de l'OTAN, les russes ont détruit un porte avion ainsi qu'un destroyer proches de la côte est de l'île. Sur le destroyer se trouvait plusieurs caisses de ravitaillement, contenants principalement des vivres pour les civils et du matériel de soin. Laisser ce matériel au main de l'ennemi serait une erreur tactique, le conflit tout juste naissant ayant déjà engendré plusieurs morts et des dizaines de blessés // By attacking the NATO fleet, the Russians destroyed an aircraft carrier and a destroyer near the east coast of the island. On the destroyer were several refuelling crates, containing mostly civilian supplies and care equipment. Leaving this material in the hands of the enemy would be a tactical mistake, since the newly emerging conflict has already caused several deaths and dozens of wounded
  • Les safe zones sont indiquées en bleu sur la carte // The safe zones are indicated in blue on the map
    • Le gouverneur est jouable // The Governor is playable
    Blue and Red objectives

    Bluefor : Le gouverneur est dans une safe room [3 pts] // The governor is in a safe room [3 pts]
    Redfor : Le gouverneur est mort[3 pts] // The governor is dead [3 pts]
    Condition for obtaining points: The governor has to be in one of the areas at the end of the game - The governor has to be dead at the end of the mission.

    Bluefor : La capitale n'est pas tombée aux mains des russes[2 pts] // The capital is not occupied by the russians [2 pts]
    Redfor : La capitale est tombée face aux russes[2 pts] // The capital fell to the russians [2 pts]
    Condition for obtaining points: The side that has 5 more players in the cap zone will get the points.

    Bluefor : La caisse de matériel est en possession de l'OTAN [1pts/caisse] // The box is under the control of OTAN [1 pts/box]
    Redfor : La caisse est sous contrôle russe [1pts/caisse] // The box is under russian control [1pts/box]
    Condition for obtaining points: The suitcase has to be in the bluefor's/redfor's zone marked on the map. A maximum of 5 points is possible.

    Redfor + Bluefor Bonus de suprématie [2 pts] // Supremacy bonus [2 pts]
    Condition for obtaining points: Enemy has less than five remaining [/color]




    Configuration & technical setup

    ➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration)


    Armasync URL autoconfig
    http://repo.ofcra.org/.a3s/autoconfig)

    -> MODSET "[OFCRA] Enduring peace" 

    • @Ace
    • @acecompat_rhs
    • @Acex
    • @cba_3
    • @cz_bren_2
    • @ofcra_v3
    • @Rhs_afrf
    • @Rhs_gref
    • @Rhs_saf
    • @Rhs_usaf
    • @tfar
    • @ws_uniform

    Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
    Server public: game.ofcra.org
    port: 2302
    password: ofcra

    Teamspeak 3 OFCRA
    IP : ts.ofcra.org
    Mot de passe : mineisbiggerthanyours






    Règles / Rules


    • Vol de radio interdit // Stealing radios is prohibited
    • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
    • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
    • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
    • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
    • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
    • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
    • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
    • Obligation d'utiliser au moins un membre d'équipage pour pouvoir utiliser un blindé // You need at least one crew chief to take an heavy vehicule
    • Obligation d'utiliser au moins un pilote d'hélicoptère pour pouvoir utiliser un hélico // You need at least one pilot to take an air vehicule
    • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
    • Marqueurs sur carte autorisés // Markers on map are authorized
    • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
    • Lonewolf strictement interdit // No lonewolf




    Slots





    Dutch army

    Command Unit (2pax)

    • Officer [FJB49] Pogo
    • Assistant

    Utrecht (7pax)

    • Squad leader [19th]
    • Team leader [19th]
    • Field Medic [19th]
    • Light Machinegunner [19th]
    • Marksman [19th]
    • Light AT [19th]
    • Rifleman

    Rotterdam (7pax)

    • Squad leader [19th]
    • Team leader [19th]
    • Medic [19th]
    • Heavy AT [19th]
    • Heavy AT assist.[19th]
    • Rifleman
    • HeavyMachigunner [19th]

    Amsterdam (7pax)

    • Squad leader [CZ/SK]
    • Team leader [CZ/SK]
    • Field Medic [CZ/SK]
    • Light Machinegunner [CZ/SK]
    • Marksman
    • Light AT
    • Rifleman

    Maastricht (7pax)

    • Squad leader [SOF]
    • Team leader [SOF]
    • Medic [SOF]
    • Heavy AT
    • Heavy AT assist.
    • Rifleman
    • HeavyMachigunner

    Arnhem (7pax)

    • Squad leader 
    • Team leader
    • Field Medic
    • Light Machinegunner
    • Marksman
    • Light AT
    • Rifleman

    Dutch air force (2pax)

    • Pilot [19th]
    • Copilot [19th]

    Véhicules

    • 2x STRIKER (M2)
    • 2x HUMVEE (M2)
    • 2X HUMVEE (unarmed)
    • 1X Black Hawk (minigun)


    Livonian close security forces (Contact DLC required)

    Alpha 1-3 (6pax)

    • Squad leader [FJB49]
    • Machinegunner [FJB49]
    • Medic [FJB49]
    • Spearhead[FJB49]
    • Marksman[FJB49]
    • AT Launcher[FJB49]

    Véhicules

    • 3x pick-up (unarmed)

                                                           

    Russian army

    Headquarter (2pax)

    • Officer [OFCRA] Flip4flap
    • Assistant

    Ivan (7pax)

    • Squad leader [CK]
    • Team leader [CK]
    • Medic [CK]
    • Machinegunner [CK]
    • Marksman [CK]
    • Light AT
    • Rifleman

    Zapad (7pax)

    • Squad leader [TOK]
    • Team leader [TOK]
    • Medic [TOK]
    • Heavy Machinegunner
    • Heavy Machinegunner Assist
    • Heavy AT
    • Rifleman

    Hatsavita (7pax)

    • Squad leader [2RGT]
    • Team leader [2RGT]
    • Medic [2RGT]
    • Machinegunner [2RGT]
    • Marksman
    • Light AT
    • Rifleman

    Vityaz (7pax)

    • Squad leader 1erRCC
    • Team leader 1erRCC
    • Medic 1erRCC
    • Heavy Machinegunner 1erRCC
    • Heavy Machinegunner Assist 1erRCC
    • Heavy AT 1erRCC
    • Rifleman1erRCC

    Saratov (7pax)

    • Squad leader [2RGT]
    • Team leader [2RGT]
    • Medic [2RGT]
    • Machinegunner [2RGT]
    • Marksman [2RGT]
    • Light AT [2RGT]
    • Rifleman[2RGT]

    Russian air force (2pax)

    • Pilot [2RGT]
    • Copilot [2RGT]

    Véhicules

    • 1x BTR-90
    • 4X GAZ (unarmed)
    • 2x BRDM (armed)
    • 1x MI-8 (PKT)


    Spetnaz special unit (Contact DLC required)

    Tovrisch 1 (7pax)

    • Squad leader [OFCRA]
    • Team leader [OFCRA]
    • Medic [OFCRA]
    • Machinegunner [OFCRA]
    • Marksman [OFCRA]
    • Grenadier [OFCRA]
    • Rifleman [OFCRA]


    Véhicules

    • 3x Quad








    Inscriptions 61 / 94 PAX


    • OFCRA

      • Phk4900
      • Manchot
      • Paul Smith
      • Vincent
      • Flip4flap
    • TOK - 3 PAX
    • CK - 4-5 PAX
    • 1erRCC - 7 PAX
    • 2RGT - 10-12 PAX
    • 19th - 10-15 PAX
    • FJB49 - 8 PAX
    • CZ/SK - 1-3 PAX
    • SOF - 3 PAX
    • Guest

      • You?
#15

Operation White Condor(90 minutes)
+ 1x Small Mission (30 minutes, surprise)


Her Majesty's armed forces & U.S Army vs Iranian Army & Islamic Revolutionary Guard Corps

Thursday 18th of July

Open to anyone ! Ouvert à tous le monde !






Date & hour - Timezone GMT+1 (Euro)

21h00 -> Meet on our Teamspeak & start slotting 
21h15 -> Briefing on map or ingame
21h30 -> Mission start !







Sitac / Backstory

Certains experts avaient prédit que ce n'était qu'une question de temps avant que les gardiens de la révolution ne prennent le contrôle de l'entièreté de l'état iranien, et apparemment ils avaient raison. Il y a deux jours, Téhéran est tombée avec quasi aucun mort, les seuls à être tombé sont en fait le président et ses plus proches conseillers, ainsi que les chargés de sécurité. Cela a été permis par la participation d'un général ayant trahit le régime. Jusque là, rien de nouveau au moyen-orient...
Le problème, c'est qu'agent du MI-6 a été découvert il y a seulement quelques heures au sein des gardiens de la révolution, et a permis de déjouer de nombreuses opérations militaires de l'Iran. Il va sans dire que ce pauvre bougre n'est plus en vie aujourd'hui.
La conséquence de tout ça ? Une attaque directe par les forces révolutionnaires sur l'ambassade britannique à Téhéran. Les forces de sécurité ont tenu et des troupes américaines ont tenté d'évacuer le personnel, ce qui fut un succès partiel. Deux de leurs escouades sont toujours sur place, sans moyen d'évacuer la zone. L'ambassadeur de sa majesté a également été blessé dans le processus et n'est plus transportable, à moins qu'on ne souhaite finir le travail...
Les troupes britanniques sont maintenant disponibles, et ont pour mission de protéger la résidence de l'ambassadeur à tout prix, pour la Reine !


A few experts predicted that it was only a matter of time before the revolutionary guards would take over the entierity of the iranian state. Apparently they were right. Teheran fell two days ago, but with barely any casualties. Actually the only ones to die were the president and his advisors, including the security staff. That was allowed by a general that betrayed the regime, nothing new in the middle east then...
The problème is that an active agent of the MI-6 was found only a few hours ago in the ranks of the revolutionary guards and allowed the sabotage of multiple iranian military operations. It goes without saying that this poor fool is no longer among the living.
The consequences of all this ? A direct attack led by the revolutionary forces on the British ambassy in Teheran. Security staff held their grounds and american troops tried to evacuate the personal, which was a partial success. Two of their squads are still in the ambassy, and have no means to evacuate. The ambassador of her majesty was wounded in the process and cannot be transported unless we want to finish the job...
British troops are now available and have for a task to protect the residence of the ambassador at all costs, for the Queen!






 
Tac Map
Spoiler: montrer
Drone photo of ambassy
Spoiler: montrer
British soldiers
Spoiler: montrer
US Soldiers
Spoiler: montrer
Iranian army
Spoiler: montrer
Revolutionary guards
Spoiler: montrer
Photo of the traitor and the stolen car
Spoiler: montrer








Important notes


  • L'ambassade a été reconstruite récemment à cause d'une attaque à la bombe, qui n'a pas tué beaucoup personnes mais provoqué beaucoup de dégâts aux infrastructures. Les murs sont maintenant bien plus solides... // This ambassy was recently rebuild because of a terrorist attack. It didn't kill a lot of people but caused a lot of damage to infrastructures. The walls are now much more stronger...
  • L'ambassade n'a subit que des dégâts très légers durant la première attaque de hier soir. Cependant, le Black-Hawk des américains s'est planté au milieu de l'ambassade et leur HUMVEE n'a plus de moteur // The ambassy only suffered light damage during the first attack of yesterday evening. However, the american Black-Hawk crashed in the middle of the ambassy and their HUMVEE is not going anywhere
  • Un membre du personnel de sécurité de l'ambassade s'est subitement enfui hier soir, peu de temps après la première attaque. Personne n'a vraiment compris pourquoi, on laisse ça aux services de renseignements. Le problème le plus urgent est qu'il s'est enfuit avec une mallette contenant de document hautement classifiés que nous devons récupérer. Il s'est enfuit vers l'ouest, et quelques minutes après son départ, des coups de feu ont été rapporté. On rapporte également de la fumée provenant de la même direction. Il est plus que probable qu'il soit mort, et il est certain qu'il n'a pas quitté la ville, les drones ont pu le confirmer avant d'être abattu...// A security staff member of the ambassy suddenly ran away yesterday evening, not long after the first attack. Nobody really knows why, and we'll leave this mission to the intelligence services. The most urgent problem is that he has fled with a suitcase containing highly classified documents. We want those back. He fled in the direction of the west and a few minutes later after he left, shots and smokes were reported. It is very likely that he's now dead, and even more likely that he's never been able to leave the city. The drones were able to confirm it before getting shot down...
  • La zone où doit se trouver la valise n'est connue que par le camps qui la contrôle. Si vous perdez la valise des yeux, tant pis pour vous. // The zone where the suitcase has to be is only known by the side that controls it. If you lose eye contact with the suitcase, it's your problem.

Blue and Red objectives

Bluefor : L'ambassadeur est toujours en vie [3 pts] // The ambassador is still alive [3 pts]
Redfor : L'ambassadeur est mort [3 pts] // The ambassador is dead [3 pts]
Condition for obtaining points: The ambassador has to be alive at the end of the mission - The ambassador has to be dead at the end of the mission.

Bluefor : L'ambassade n'est pas tombée aux mains des iraniens[2 pts] // The ambassy is not occupied by the iranians [2 pts]
Redfor : L'ambassade est tombée face aux iraniens [2 pts] // The ambassy fell to the iranians [2 pts]
Condition for obtaining points: The side that has more players in the cap zone will get the points.

Bluefor : La valise est sous le contrôle de la coalition [3 pts] // The suitcase is under the control of the coalition [3 pts]
Redfor : La valise est sous contrôle iranien [3 pts] // The suitcase is under iranian control [3 pts]
Condition for obtaining points: The suitcase has the be in the bluefor's/redfor's zone marked on the map.

Redfor + Bluefor Bonus de suprématie [2 pts] // Supremacy bonus [2 pts]
Condition for obtaining points: Enemy has less than five remaining [/color]




Configuration & technical setup

➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration)


Armasync URL autoconfig
http://repo.ofcra.org/.a3s/autoconfig)

-> MODSET "[OFCRA] White Condor" 

  • @3cb_baf_equipment
  • @3cb_baf_units
  • @3cb_baf_units_ace_compat
  • @3cb_baf_units_rhs_compat
  • @3cb_baf_vehicles
  • @3cb_baf_vehicles_rhs_reskin
  • @3cb_baf_weapons
  • @3cb_factions
  • @ace
  • @ace_compat_rhs
  • @acex
  • @CBA_A3
  • @CUP_Terrains_Core
  • @OFCRA_V3
  • @Kidal
  • @rhsafrf
  • @rhsgref
  • @rhssaf
  • @rhsusaf
  • @rksl_attachments
  • @tfar

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: game.ofcra.org
port: 2302
password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Mot de passe : mineisbiggerthanyours






Règles / Rules


  • Vol de radio interdit // Stealing radios is prohibited
  • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
  • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
  • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
  • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
  • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
  • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
  • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
  • Obligation d'utiliser au moins un membre d'équipage pour pouvoir utiliser un blindé // You need at least one crew chief to take an heavy vehicule
  • Obligation d'utiliser au moins un pilote d'hélicoptère pour pouvoir utiliser un hélico // You need at least one pilot to take an air vehicule
  • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
  • Marqueurs sur carte autorisés // Markers on map are authorized
  • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
  • Lonewolf strictement interdit // No lonewolf




Slots





HM armed forces XX/33

Command Unit (2pax)

  • Officer LeHippie
  • Assistant

Foxtrot (7pax)

  • Squad leader 19th
  • Team leader 19th
  • Field Medic 19th
  • Light Machinegunner 19th
  • Marksman 19th
  • HEDP Launcher 19th
  • Rifleman 19th

Echo (7pax)

  • Squad leader 19th
  • Team leader 19th
  • Field Medic 19th
  • Grenadier 19th
  • HEDP Launcher 19th
  • Rifleman 19th
  • Light Machigunner 19th

Golf (7pax)

  • Squad leader
  • Team leader
  • Field Medic
  • Heavy Machinnegunner assist.
  • Rifleman
  • Rifleman
  • Heavy Machigunner

Zulu (Special forces group) (4pax)

  • Squad leader FJB&Friends
  • Operator FJB&Friends
  • Breacher FJB&Friends
  • Breacher FJB&Friends

Recon group (2pax)

  • Recon Operator 19th
  • Sharpshooter 19th

RAF (2pax)

  • Pilot 19th
  • Copilot 19th

Véhicules

  • 2x Land Rover WMIK HMG
  • 2x Land Rover (Unarmed)
  • Jackal L2A1
  • 2xMAN HX60 Transport
  • UH-1H Huey (Unarmed)


U.S Army XX/14

Alpha (7pax)

  • Squad leader FJB&Friends
  • Team leader FJB&Friends
  • Machinegunner FJB&Friends
  • Field Medic FJB&Friends
  • Grenadier FJB&Friends
  • Rifleman FJB&Friends
  • Rifleman FJB&Friends

Bravo (7pax)

  • Squad leader FJB&Friends
  • Team leader FJB&Friends
  • Machinegunner FJB&Friends
  • Field Medic  FJB&Friends
  • Grenadier FJB&Friends
  • Rifleman FJB&Friends
  • Rifleman FJB&Friends

                                                       

Iranian army XX/23

Headquarter (2pax)

  • Officer [OFCRA] Flip4flap
  • Assistant

Sepâh-e (7pax)

  • Squad leader OFCRA
  • Team leader OFCRA
  • Medic OFCRA
  • Machinegunner OFCRA
  • Marksman OFCRA
  • Rifleman OFCRA
  • RiflemanOFCRA

Pâsdârân-e (7pax)

  • Squad leader CieFa
  • Team leader CieFa
  • Medic CieFa
  • Machinegunner CieFa
  • RPG Launcher CieFa
  • Rifleman CieFa
  • Rifleman CieFa

Enghelâb-e (7pax)

  • Squad leader 2RP + LW
  • Team leader 2RP + LW
  • Medic 2RP + LW
  • Machinegunner Ninja
  • Grenadier
  • Rifleman
  • Rifleman

Véhicules

  • MT-LB (PKT)
  • 3x Hilux (Unarmed)
  • 3x Hilux (DHSKM)


Revolutionary Guard Corps XX/21

Jamaran (7pax)

  • Squad leader 1er R.C.C
  • Team leader 1er R.C.C
  • Medic 1er R.C.C
  • Machinegunner 1er R.C.C
  • Marksman 1er R.C.C
  • Grenadier 1er R.C.C
  • Rifleman 1er R.C.C

Me'raj (7pax)

  • Squad leader CK
  • Team leader CK
  • Medic CK
  • Machinegunner CK
  • HE Launcher CK
  • Rifleman CK
  • Rifleman CK

Nahang (7pax)

  • Squad leader CZ
  • Team leader CZ
  • Medic CZ
  • Machinegunner CZ
  • Rifleman CZ
  • Rifleman
  • Heavy Sharpshooter

IRIAF (2pax)

  • Pilot
  • Copilot

Véhicules

  • GAZ Vodnik (Unarmed)
  • GAZ Vodnik (PKT)
  • Hilux (DHSKM)
  • Hilux (DHSKM)
  • 2x Hilux (Unarmed)
  • Ka-60 Kasatka







Inscriptions 00 / 94 PAX


  • OFCRA

    • Phk4900
    • Anox
    • Paul Smith
    • Risbo
    • Flip4Flap
    • MrWhite350
  • 1er R.C.C
  • CieFa 5/7 PAX
  • 19th 10/15 PAX
  • 2RGT 2 PAX
  • CZ/SK 1/4 PAX
  • GCP 2REP 3 Pax
  • CK
  • FJB49 (and friends) 15/17 PAX
  • Guest

    • Sixor (MT-LB coté Iranien)
    • Snakevsocelot
    • NinjaMC
    • Zixme
#16

    Operation Bagration( 90 minutes)
    + 1x Small Mission (30 minutes, surprise)


    SS Panzergrenadier division & Wermacht infanterie Dresden division vs Red Army & Polish partisans

    Thursday 4th of July

    Open to anyone ! Ouvert à tous le monde !






    Date & hour - Timezone GMT+1 (Euro)

    21h00 -> Meet on our Teamspeak & start slotting 
    21h15 -> Briefing on map or ingame
    21h30 -> Mission start !







    Sitac / Backstory

    L'opération Bagration bat son plein. Dans les rangs du 3ème Reich, l'espoir d'un jour atteindre la victoire disparait lentement et fait place à toute sortes de rumeurs défaitistes. Nous nous trouvons sur le front au sud de la Pologne, l'armée soviétique n'a jamais avancé aussi vite et la Wermacht peine a garder sa logistique fonctionnelle tant la retraite est rapide. Elle s'est arrêtée dans un petite ville représentant un carrefour stratégique primordial dans la retraite de l'armée allemande. Leurs ordres sont de tenir coute-que-coute. A quelques kilomètres derrière eux, la SS tente de faire le ménage tout en fuyant vers Berlin. Ils doivent rejoindre le Reich au plus vite tout en infligeant un maximum de traumas à la population civile polonaise.

    Pendant ce temps, l'armée rouge continue de progresser avec l'aide de partisan locaux. La Wermacht sera t'elle capable de tenir sa position ou tombera t'elle face à l'insoumise armée de Staline ?

    Operation Bagration is a go. In the ranks of the 3rd Reich, the hope of reaching victory one day has slowly disappeared to make place for some defaitist rumors. We find ourselves on the southern front of Poland, the Red Army has never been progressing so fast and the Wermacht is struggling to keep its logistics functionnal because of the speed of the retreat. It finally stopped in a small city which represents a very important crossroads for the retreat of the german army. Their orders are to hold this city whatever the costs. A few kilometers behind them, the SS is also falling back to Berlin and sorting the place out at the same time. They have to reach the Reich while inflicting as much damage as they can to the polish population.

    Meanwhile, the Red army keeps progressing with the help of local partisans. Will the Wermacht be able to hold its position, or will it fall to the unsubmissive army of Staline ?






     
    Tac Map
    Spoiler: montrer
    SS officer
    Spoiler: montrer
    Town hall
    Spoiler: montrer
    SS Panzergrenadiers
    Spoiler: montrer
    Red army
    Spoiler: montrer
    Polish resistance
    Spoiler: montrer
    Wehrmacht
    Spoiler: montrer








    Important notes


    • La mission est principalement de type attaque défense. Bluefor en défense et Redfor en attaque // This mission is an attack-defense type of mission. Bluefor is defending and Redfor attacking.
    • Les deux camps ont a leur dispositions des moyens aériens, blindés, et mécanisés // Both sides have at their disposal aerial, armored and mecanised means.
    • La SS et la Wermacht ne spawn pas au même endroit. Il en va de même pour les partisans polonais et l'armée rouge // The SS and the Wermacht do not spawn at the same location. Same conclusion goes for the red army and the polish partisans
    • Les pilotes spawnent directement à l'endroit où se trouvent leurs avions// Pilots directly spawn on their planes' location
    • Seuls les russes connaissent l'emplacement de leur cache pour l'officier SS. Les allemands connaissent la position approximative grâce aux zones mauves.// Only the russians know the position of their hideout for the SS officer. The germans can try to find it in the purple areas.
    • Seuls les allemands savent où démarrent l'officier SS et ses escouades, les russes connaissent la zone approximative grâce aux zones rouges// Only the germans know where the SS officer and his squads start, the russians know the approximative zone according to the red zones

    [/list]

    Blue and Red objectives

    Bluefor : L'officier SS a rejoint l'hôtel de ville [3 pts] // The SS officer has reached the city hall [3 pts]
    Redfor : L'officier SS a été tué [3 pts] // The SS officer was killed [3 pts]
    Condition for obtaining points: The officer has to be in the city hall at the end of the game - The officer has to be dead at the end of the game.

    Bluefor : Le centre ville est toujours au mains du Reich [2 pts] // The Reich still occupies the center of the town [2 pts]
    Redfor : L'armée rouge contrôle le centre-ville [2 pts] // The red army now controls the city-center [2 pts]
    Condition for obtaining points: The side that has more players in the cap zone will get the points.

    Bluefor : Les munitions n'ont pas été détruite [3 pts] // The ammo has not been destroyed [3 pts]
    Redfor : Le ravitaillement ennemi a été détruit [3 pts] // The ennemy supplies have been destroyed [3 pts]
    Condition for obtaining points: All the supplies must be destroyed so that redfor can get the points.

    Redfor + Bluefor Bonus de suprématie [2 pts] // Supremacy bonus [2 pts]
    Condition for obtaining points: Enemy has less than five remaining [/color]

    Optional objectives

    Bluefor : La division SS dispose d'informations concernant des espions russes qui se cacheraient dans la population locale. Un point sera attribué à Bluefor pour chaque espion russe tué (les villages sont marqués sur carte). Un maximum de 5 points est possible si tous les espions ont été tués. [MAX 5 pts] // The SS division has informations regarding russian spies hidding among the local population. One point will be granted for each russian spy that's been killed (the villages are marqued on the map). A maximum amount of 5 points is possible if all the spies are killed. [MAX 5 pts]
    Condition for obtaining points: One dead spy will grant 1 point to Bluefor. Redfor cannot benefit from their death or survival.

    Redfor : L'officier SS a été capturé [6 pts] // The SS officer was captured [6 pts]
    Condition for obtaining points: The SS officer must be ALIVE and in the zone marqued on the map to get these points.





    Configuration & technical setup

    ➔ Comment faire pour synchroniser ses addons et participer à une partie OFCRA ? (Modset + repo Armasync) - How to ? Basically all the technicals intel you need to know to play with us (our repo/modset + armasync configuration)


    Armasync URL autoconfig
    http://repo.ofcra.org/.a3s/autoconfig)

    -> MODSET "[OFCRA] World War 2 - WW2 Events" 

    • @ace
    • @ace_compat_ifa3;
    • @acex
    • @CBA_A3
    • @CUP_Terrains_Core
    • @OFCRA_v3
    • @ifa3_aio_lite
    • @ifa3_lite_additional_bagpipes_tracks
    • @task_force_radio

    Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
    Server public: game.ofcra.org
    port: 2302
    password: ofcra

    Teamspeak 3 OFCRA
    IP : ts.ofcra.org
    Mot de passe : mineisbiggerthanyours






    Règles / Rules


    • Vol de radio interdit // Stealing radios is prohibited
    • Vol d'uniformes (chapeau, vêtement, gilets) interdit // Stealing uniforms (hats, cloth, vest) is prohibited
    • Tout autre moyen de communication que TFAR est strictement interdit // You can only use TFAR for communication ingame
    • L'usage du chat In game est strictement limité aux problèmes techniques // Chat text is authorized only for technicals problem
    • Respect de la hiérarchie militaire - chef de camp et chef de groupe selon ordre et mission //   Respect the hierarchy, orders and chains of command
    • Aucune IA, merci de désactiver les slots qui resteront libre // NO AI units. Please close the unused slots
    • Utilisation de véhicules lourds ennemies interdit // Stealing heavy vehicles is prohibited
    • Autorisation d'utiliser le reste des véhicules ennemis si vous en trouvez // You can steal any other light vehicule (Jeep)
    • Obligation d'utiliser au moins un membre d'équipage pour pouvoir utiliser un blindé // You need at least one crew chief to take an heavy vehicule
    • Obligation d'utiliser au moins un pilote d'hélicoptère pour pouvoir utiliser un hélico // You need at least one pilot to take an air vehicule
    • Obligation d'avoir au moins un squad leader si l'on veut prendre un slot dans un groupe (exception pour le riflemen) // You need at least one squad leader in a group to take any other slot (except for rifleman slot)
    • Marqueurs sur carte autorisés // Markers on map are authorized
    • Attention à la vie civile, dommages collatéraux interdits  // Watch out for collateral damages, no civilians must be harmed
    • Lonewolf strictement interdit // No lonewolf




    Slots





    SS Panzergrenadier division XX/20

    SS Hauptquartier (4pax)

    • SS officer (MUST BE PLAYED) [FJB49] Pogo
    • SS Bodyguard
    • SS Bodyguard
    • SS Bodyguard

    SS Sturmgruppe 1 (8pax)

    • Squad leader [FJB49] Niklas
    • Team leader FJB49
    • Machinegunner FJB49
    • Machinegunner Assist. FJB49
    • Field medic FJB49
    • Heavy Anti-Tank FJB49
    • Light Anti-Tank FJB49
    • Rifleman FJB49

    SS Sturmgruppe 2 (8pax)

    • Squad leader LITCON
    • Team leader LITCON
    • Machinegunner LITCON
    • Machinegunner Assist. LITCON
    • Field medic
    • Heavy Anti-Tank
    • Light Anti-Tank
    • Rifleman

    Véhicules

    • 2x Sd. Kfz. 251
    • 1x Sd. Kfz. 234/1 autocannon
    • 1x GAZ-M1
    • 1x Kubelwagen
    • 1x Kubelwagen MG42


    Wermacht infanterie Dresden division XX/33

    Wermacht Hauptquartier (2pax)

    • Wermacht officer
    • Bodyguard

    Wermacht gruppe 1 (7pax)

    • Squad leader [OFCRA] Flip4Flap
    • Team leader [OFCRA] Alfred
    • Machinegunner [OFCRA] Risbo
    • Machinegunner assist.  -
    • Assault Trooper [OFCRA] Islambek
    • Assault Trooper[OFCRA] Marechaldu80
    • Field medic [OFCRA] Manchot


    Wermacht gruppe 2 (7pax)

    • Squad leader CZ/SK
    • Team leader CZ/SK
    • Machinegunner CZ/SK
    • Machinegunner assist. CZ/SK
    • Light Anti-Tank CZ/SK
    • Light Anti-Tank CZ/SK
    • Field medic  CZ/SK


    Wermacht gruppe 3 (7pax)

    • Squad leader BIA
    • Team leader BIA
    • Machinegunner BIA
    • Machinegunner assist. BIA
    • Light Anti-Tank
    • Light Anti-Tank
    • Field medic 


    Panther Besatzung (4pax)

    • Tank commander [OFCRA] Vincent
    • Crew
    • Crew
    • Crew

    Wermacht erkennungsgruppe (2pax)

    • Marksman [OFCRA] Anox
    • Marksman assist.[OFCRA] Antispote

    Luftwaffe (4pax)

    • Pilot [OFCRA] Phk4900
    • Pilot [FJB49] Ray
    • Pilot NINJAMC
    • Pilot


    Véhicules

    • 2x Opel Blitz
    • 2x Kubelwagen
    • 2x PAK 40
    • 2x Sd. Kfz. 251
    • 1x PzKpfw V ausf.A Panther
    • 6x FW 190 F-8 3
                                                           

    Red Army XX/39

    Soviet command (2pax)

    • Officer
    • Officer assist.

    Red Army Squad 1 (8pax)

    • Squad leader Red Bear
    • Team leader Red Bear
    • Machinegunner Red Bear
    • Machinegunner assist. Red Bear
    • Anti-Tank Rifleman Red Bear
    • Medic Red Bear
    • Rifleman Red Bear
    • RiflemanRed Bear


    Red Army Squad 2 (8pax)

    • Squad leader Red Bear
    • Team leader Red Bear
    • Machinegunner Red Bear
    • Machinegunner assist. Red Bear
    • Anti-Tank Rifleman Red Bear
    • Medic Red Bear
    • Rifleman Red Bear
    • RiflemanRed Bear

    Red Army Squad 3 (8pax)

    • Squad leader Commando Kieffer
    • Team leader Commando Kieffer
    • Machinegunner Commando Kieffer
    • Machinegunner assist. Commando Kieffer
    • Vassili Grigorievitch Zaïtsev Commando Kieffer
    • Medic Commando Kieffer
    • Rifleman Commando Kieffer
    • RiflemanCommando Kieffer


    T34-85 Crew 1 (4pax)

    • Tank commander 1erRCC
    • Crew member1erRCC
    • Crew member1erRCC
    • Crew member1erRCC

    T34-85 Crew 2 (4pax)

    • Tank commander 1erRCC
    • Crew member1erRCC
    • Crew member1erRCC
    • Crew member1erRCC

    Red army Pilots (5pax)

    • Pilot19th Bluck
    • Pilot
    • Pilot
    • Pilot
    • Pilot

    Véhicules

    • 2x T34-85
    • 3x Willys MB
    • 3x Zis-5V
    • 2x M3A1 Half Track
    • 2x PE-2 110 series
    • 5x P-39 Aircobra


    Polish Resistance XX/21

    Polish Resistance Squad 1 (7pax)

    • Squad leader 19th
    • Team leader 19th
    • Medic19th
    • Machinegunner 19th
    • Light Anti-Tank 19th
    • Rifleman 19th
    • Rifleman19th

    Polish Resistance Squad 2 (7pax)

    • Squad leader 19th
    • Team leader 19th
    • Medic19th
    • Machinegunner 19th
    • Light Anti-Tank 19th
    • Rifleman 19th
    • Rifleman19th

    Polish Resistance Squad 3 (7pax)

    • Squad leader CieFa
    • Team leader CieFa
    • MedicCieFa
    • Machinegunner CieFa
    • Light Anti-Tank CieFa
    • Rifleman CieFa
    • RiflemanCieFa

    Véhicules

    • 3x Scout M3 FFV
    • 3x Zis-5V







    Inscriptions 68-82 / 113 PAX


    • OFCRA

      • PHK4900
      • Islambek
      • Flip4flap
      • Marechal
      • Vincent
      • Anox
      • MrWhite350
      • Manchot
      • Antispote
      • Risbo
      • Alfred
    • 19th 10-15
    • FJB49 12
    • CZ 6-8
    • CK 8
    • 2RGT 2
    • CieFa 6
    • 1erRCC 8
    • Red Bear 10-15
    • LITCON 3-4
    • BIA 3
    • GUEST

      • Menfin
      • NINJAMC
    #17
    Enfin, Bohemia sort un peu de sa zone de confort tout en nous amenant des nouveaux uniformes, de nouvelles armes et une nouvelle map !



    Si jamais vous êtes déjà motivé !  https://store.steampowered.com/app/1021790/Arma_3_Contact/
    #18

    Red Army Vs Fallschirmjäger




    Red army
    Spoiler: montrer
    Fallschirmjäger
    Spoiler: montrer



    Présentation


    3 parties de 30 minutes où l'on se tire dessus avec des armes. Missions à objectifs uniques ou multiples. Ambiance sérieuse et détendue.
    Three 30-minutes games where we shoot each other with guns. Missions with single or multiple objectives. Serious but relaxed atmosphere.





    Infos soirées


    Passé 21H00 plus aucune aide technique ne sera fournie. Toute personne n'ayant pas ses mods fonctionnels ne sera pas autorisée / ne pourra pas rejoindre le serveur pour le confort & la qualité de jeu des autres.
    After 9pm, no technical assistance will be provided. Anyone who does not have his mods functional will not be allowed / will not be able to join the server for the comfort & quality of play of others.





       
    Orga Intel
    Times are CEST (GMT+2)
    21H00: 'rendez-vous'
    21H00 - 21H15: Lobby
    21H15 - 21H20: Briefing M01
    21H20 - 21H50: End M01
    21H50 - 21H55: Briefing M02
    21H55 - 22H25: End M02
    22H25 - 22H30: Briefing M03
    22H30 - 23H00: End M03
              Addons
    [Modset --] Armasync:[OFCRA] World War 2 - WW2 Events
    @ace;
    @ace_compat_ifa3
    @acex;
    @cba_a3;
    @cup_terrains_core;
    @ifa3_aio_lite;
    @ifa3_lite_additional_bagpipes_tracks
    @ofcra_v3;
    @task_force_radio;
              Mission type
    - Capture and Hold
    - Convoy Mission
    - Save the VIPs
              Game Intel
    - 3 x 30 minutes
    - 20 players versus 20 players
    - No respawn / ACE Basic Medical System
    - No AI in groups
    - Role play and fair play are welcome




    Informations logo sur map et briefing missions

    Des Questions ? Demander au mission maker ==> Phk4900

    Questions when on map during the launch of the mission should be directed towards the mission maker  ==> Phk4900




    Mission du jour




       
    M01 - Destroy the objective

    Map: Somewhere in Ukraine (I44)
    Armée: Red army Vs fallschirmjäger
    Duration: 5 Minutes Briefing In Game + 30 minutes
    Météo: Après-midi/afternoon
                   M02 - Convoy Mission

    Map: Somewhere in Ukraine
    Armée: Red army Vs fallschirmjäger
    Duration: 5 Minutes Briefing In Game + 45 minutes
    Météo: Après-midi/afternoon
                   M03 - Rescue the prisoners

    Map: Berlin
    Armée: Red army Vs fallschirmjäger
    Duration: 5 Minutes Briefing In Game + 30 minutes
    Météo: Foggy/ Foggy




    Nous rejoindre

    Comment participer à une publique > http://ofcrav2.org/forum/index.php?topic=3570.0
    How to play with us > http://ofcrav2.org/forum/index.php?topic=3570.0


    [Modset --] Armasync: [OFCRA] World War 2 - WW2 Events

    Serveurs Jeux: game.ofcra.org 2502 MP ofcra

    Teamspeak 3 IP : ts.ofcra.org   Mot de passe : mineisbiggerthanyours


    :ontatend:

    Vous pouvez rejoindre en cours de soirée à tous moments pour la M02 ou M03
    You can join during the evening at any time for the M02 or M03 if free slots are remaining


    • OFCRA (Fr/English)

      • Phk4900
      • Hippie
      • Islambek
      • Rico
      • Antispote



    • Teams 19th - 10-15 pax
      BG21 - 6 pax




    • Lonewolves - MISC

      • -
    #19
    Pour se faire, rien de plus simple !

    Je me permet ce rapide tuto car le drill topographie de mercredi se fera très certainement sur la nouvelle map du DLC.

    Premièrement, vous devez vous rendre dans arma3sync, onglet "Launcher option"



    Ensuite, il vous suffit d'ajouter une simple ligne dans le sous-onglet "additional parameters", en cliquant dans le cadre blanc. Voici la ligne pour que vous puissiez simplement copier-coller : -mod=GM;



    Il vous suffit ensuite de lancer le jeu avec les mods que vous souhaiter comme d'habitude, et tout devrait se passer normalement.
    #20

    Yemenite insurgency Vs Saudi arabian army

    ROUND 2




    Yemenite insurgency
    Spoiler: montrer
    Saudi arabian army
    Spoiler: montrer




    Présentation


    3 parties de 30 minutes où l'on se tire dessus avec des armes. Missions à objectifs uniques ou multiples. Ambiance sérieuse et détendue.
    Three 30-minutes games where we shoot each other with guns. Missions with single or multiple objectives. Serious but relaxed atmosphere.





    Infos soirées


    Passé 21H00 plus aucune aide technique ne sera fournie. Toute personne n'ayant pas ses mods fonctionnels ne sera pas autorisée / ne pourra pas rejoindre le serveur pour le confort & la qualité de jeu des autres.
    After 9pm, no technical assistance will be provided. Anyone who does not have his mods functional will not be allowed / will not be able to join the server for the comfort & quality of play of others.





       
    Orga Intel
    21H00: 'rendez-vous'
    21H00 - 21H15: Lobby
    21H15 - 21H20: Briefing M01
    21H20 - 21H50: End M01
    21H50 - 21H55: Briefing M02
    21H55 - 22H25: End M02
    22H25 - 22H30: Briefing M03
    22H30 - 23H00: End M03
              Addons
    [Modset --] Armasync:[OFCRA] TvT "Back to Basic" - 3x30
    @3cb_factions;
    @ace;
    @ace_compat_rhs;
    @acex;
    @alrayak_gos;
    @cba_a3;
    @CUP_Terrains_Core;
    @niarms_ak;
    @niarms_core;
    @ofcra_v3;
    @RHSAFRF;
    @RHSGREF;
    @RHSSAF;
    @RHSUSAF;
    @task_force_radio;
    @ws_uniforms;
              Mission type
    - Destroy the objectives
    - Kill the VIP
    - Destroy the objectives
              Game Intel
    - 3 x 30 minutes
    - 20 players versus 20 players
    - No respawn / ACE Basic Medical System
    - No AI in groups
    - Role play and fair play are welcome




    Informations logo sur map et briefing missions

    Des Questions ? Demander au mission maker ==> Phk4900

    On map during the launch of the mission. Question ? Ask to the mission maker ==> Phk4900




    Mission du jour




       
    M01 - Capture the area

    Map: Al rayak
    Armée: Yemenite insurgency Vs Saudia arabian army
    Duration: 5 Minutes Briefing In Game + 30 minutes
    Météo: Après-midi/afternoon
                   M02 - Kill the VIP

    Map: Al rayak
    Armée: Yemenite insurgency Vs Saudia arabian army
    Duration: 5 Minutes Briefing In Game + 45 minutes
    Météo: Après-midi/afternoon
                   M03 - Destruction

    Map: Al rayak
    Armée: Yemenite insurgency Vs Saudia arabian army
    Duration: 5 Minutes Briefing In Game + 30 minutes
    Météo: Après-midi/afternoon




    Nous rejoindre

    Comment participer à une publique > http://ofcrav2.org/forum/index.php?topic=3570.0

    [Modset --] Armasync: [OFCRA] TvT "Back to Basic"

    Serveurs Jeux: game.ofcra.org 2502 MP ofcra

    Teamspeak 3 IP : ts.ofcra.org   Mot de passe : mineisbiggerthanyours




    :ontatend:

    Vous pouvez rejoindre en cours de soirée à tous moments pour la M02 ou M03
    You can join during the evening at any time for the M02 or M03 if free slots are remaining