[Public TvT] Operation Spike Hunt 2 : Spike Hunters - 23.05.2024 - 2100CET
(https://imgur.com/7V4HAqs.jpg)
Baruske Paramilitary vs Baruske Army vs CIA Spies
Date & hour - Timezone CET (Euro)21h00 -> Meet on our Teamspeak & start slotting
21h15 -> Briefing on map or ingame
21h30 -> Mission start !
Sitac / BackstoryFollowing the devastating loss of four members of Team Spike in Baruske, the CIA has tasked the remaining members of Team Spike with the objective of prolonging the conflict in the war-torn nation, the CIA aims to keep both primary factions, the Army and the Paramilitary forces, engaged and off balance. Recognizing the opportunity to further destabilize the region, the CIA has devised a multifaceted strategy to manipulate the ongoing conflict to its advantage.
Having once been the hunted, Team Spike now emerges as the hunters in the shadows of Baruske's war-torn landscape. With their ranks diminished but their resolve unyielding, the surviving members of Team Spike have embraced their role as architects of chaos, orchestrating a deadly dance of manipulation and deceit amidst the swirling maelstrom of conflict.
Meanwhile the Army and Paramilitary forces remain locked in a brutal and relentless struggle for supremacy, each pursuing their own objectives with unwavering determination. . Yet, amidst the despair and destruction, both factions remain steadfast in their commitment to their respective causes, their resolve unshaken by the machinations of external actors.
HONHON.
Informations générales/ General informations- Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
- Hon. / The spies have access to Satellite recon showing them the positions of all units.
- Hon. / The spies have the ability to hack onto both sides radio networks and talk to any squad / frequency. Stealing of radios is still against the rules for everybody else.
- Hon. / The spies have extremely relaxed rambo rules. While they have to work as squads they are allowed considerably more freedom to do that at distance. As long as they are working on the same objective / town / area they are ok.
- Hon. / The spies have makrsman rifles and silencers. However they are not allowed to put the silencers on the marksman rifle.
- Hon. / The CIA have access to hidden locked vehicles
- Hon. / All reserves spawn at the forward spawn. If the airborne squad wish to take reserves they must manually pick them up. (No TP reserves to airfield)
- Hon. / Empty civilian vehicles must not be attacked / damaged. (Radio Mast and yellow trucks)
- Hon. / Each platoon has 3 GAZ-66 Trucks and 2 BTR-40. These can be allocated within the platoon as needed.
ScreenshotsOverview map | Objectives map |
Bluefor | Redfor |
Mast | Base | Al Quisa |
Objectifs/ ObjectivesRed/Bluefor Objectives:- Capture Al Quisa at 90 min [3 points]
- Leader inside Al Quisa at 90 min [1 points]
- Capture Base at 70 min [3 points]
- Capture Radio Mast at 50 min [2 points]
Greenfor Objectives:These are secret. They involve the CIA trying to balance/ prolong the war. In total they can get 9 points maximum.
Règles/ RulesRègles générales de l'OFCRA / OFCRA generic rules:Règles spécifiques à la mission / Specific mission rules:- Hon. / The spies have extremely relaxed rambo rules. While they have to work as squads they are allowed considerably more freedom to do that at distance. As long as they are working on the same objective / town / area they are ok.
- Hon. / The spies have makrsman rifles and silencers. However they are not allowed to put the silencers on the marksman rifle.
- Hon. / All reserves spawn at the forward spawn. If the airborne squad wish to take reserves they must manually pick them up. (No TP reserves to airfield)
- Hon. / Empty civilian vehicles must not be attacked / damaged. (Radio Mast and yellow trucks)
- Hon. / Each platoon has 3 GAZ-66 Trucks and 2 BTR-40. These can be allocated within the platoon as needed.
Configuration & technical setup Modset: See Discord -
https://www.ofcrav2.org/fr/participer/repository Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addonsServer public:
brokengrenade.czPort: 3302
Password: ofcra
Teamspeak 3 OFCRAIP :
ts.ofcra.orgPassword: mineisbiggerthanyours
8 Players from across communities will be invited to take the CIA spy roles. These are 2 Squads of 4 men.
Blue Command - Commander (Must be played) - 2iC
Blue Pilot (Mi-8 unarmed) - Pilot [PPC] - Pilot [PPC]
Blue Marksman - Squad Leader [PPC] - Medic [PPC] - Marksman Mk 11 Mod 0 [PPC] - Spotter AK74 [PPC]
Blue Alpha Lead - Platoon Commander(Must be Played) [GH] - Medic [GH] - PKP [GH] - Explosives Specialist [GH]
Blue Alpha 1 - Squad Leader [PPC] - Medic [PPC] - Grenadier [PPC] - PKP [PPC] - LAT AK74 [PPC] - Team Leader [PPC]
Blue Alpha 2 - Squad Leader - Medic - Grenadier - PKP - LAT AK74 - Team Leader
Blue Alpha 3 - Squad Leader - Medic - Grenadier - PKP - LAT AK74 - Team Leader
Blue Bravo Lead - Platoon Commander(Must be Played) [1WR] - Medic [1WR] - PKP [1WR] - Explosives Specialist [1WR]
Blue Bravo 1 - Squad Leader [1WR] - Medic [1WR] - Grenadier [1WR] - PKP [1WR] - LAT AK74 [1WR] - Team Leader [1WR]
Blue Bravo 2 - Squad Leader - Medic - Grenadier - PKP - LAT AK74 - Team Leader
Blue Bravo 3 - Squad Leader - Medic - Grenadier - PKP - LAT AK74 - Team Leader
Blue Charlie Lead - Platoon Commander (Must be Played) - Medic - PKP - Explosives Specialist
Blue Charlie 1 - Squad Leader - Medic - Grenadier - PKP - Team Leader - LAT AK74
Blue Charlie 2 - Squad Leader - Medic - Grenadier - PKP - LAT AK74 - Team Leader
Blue Charlie 3 - Squad Leader - Medic - Grenadier - PKP - LAT AK74 - Team Leader
Blue Airborne - Squad Leader [TAASB] - Medic [TAASB] - Grenadier [TAASB] - PKP [TAASB] - Team Leader [TAASB] - LAT AK74 [TAASB]
Reserve - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74
| Red Command - Commander (Must be Played) [FLG Depso] - 2iC
Red Pilot (Mi-8 unarmed) - Pilot [PLH] - Pilot [PLH]
Red Marksman - Squad Leader [PLH] - Medic [PLH] - Marksman Mk 11 Mod 0 [PLH] - Rifleman AK74 [PLH]
Red Alpha Lead - Platoon Leader (Must be Played) - Medic - Explosives Specialist - PKP
Red Alpha 1 - Squad Leader [EDEN] - Team Leader (Microdager) [EDEN] - Grenadier [EDEN] - Medic [EDEN] - PKP [EDEN] - LAT AK74 [EDEN]
Red Alpha 2 - Squad Leader - Team Leader (Microdager) - Grenadier - Medic - PKP - LAT AK74
Red Alpha 3 - Squad Leader - Team Leader (Microdager) - Grenadier - Medic - PKP - LAT AK74
Red Bravo Lead - Platoon Leader (Must be Played) [19th] - Medic [19th] - Explosives Specialist [19th] - PKP [19th]
Red Bravo 1 - Squad Leader [19th] - Team Leader (Microdager) [19th] - Grenadier [19th] - Medic [19th] - PKP [19th] - LAT AK74 [19th]
Red Bravo 2 - Squad Leader [19th] - Team Leader (Microdager) [19th] - Grenadier [19th] - Medic [19th] - PKP [19th] - LAT AK74 [19th]
Red Bravo 3 - Squad Leader [RBEP] - Team Leader (Microdager) [RBEP] - Grenadier [RBEP] - Medic [RBEP] - PKP [RBEP] - LAT AK74 [RBEP]
Red Charlie Lead - Platoon Leader (Must be Played) [WT] - Medic [WT] - Explosives Specialist [WT] - PKP [WT]
Red Charlie 1 - Squad Leader [WT] - Team Leader (Microdager) [WT] - Grenadier [WT] - Medic [WT] - PKP [WT] - LAT AK74 [WT]
Red Charlie 2 - Squad Leader [WT] - Team Leader (Microdager) [WT] - Grenadier [WT] - Medic [WT] - PKP [WT] - LAT AK74 [WT]
Red Charlie 3 - Squad Leader - Team Leader (Microdager) - Grenadier - Medic - PKP - LAT AK74
Red Airborne - Squad Leader [PLH] - Team Leader (Microdager) [PLH] - Grenadier [PLH] - Medic [PLH] - PKP [PLH] - LAT AK74 [PLH]
Reserve - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74 - Rifleman AK74
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