[Public TvT] Topping Tension : 28.03.2024 2100CEST

Démarré par wombat, 18 Mars 2024 à 09:53:40

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wombat

[Public TvT] Topping Tension : 28.03.2024 2100CEST

Short 2nd mission to follow



Italian Army vs Swiss Military

Date & hour - Timezone CEST (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h20 -> Briefing on map or ingame
21h30 -> Mission start !


SITAC/Historical Context


Early 2020: Italy erupts in outrage over rumors of Switzerland planning to introduce pineapple on pizzas in northern Italy.

Mid-2020: Tensions rise as Italian pizza purists protest and mock Switzerland's culinary plan.

Late 2020: Italian authorities uncover evidence of Swiss involvement in criminal pineapple activities, including smuggling and black-market sales to pizzerias in northern Italy.

2021 - 2023: The situation escalates as Switzerland's criminal pineapple activity becomes increasingly brazen, leading to confrontations between Italian and Swiss authorities at border checkpoints.

Early 2024: A border clash erupts when Italian guards intercept Swiss pineapples bound for northern Italian pizzerias, resulting in casualties on both sides.

March 2024: Italy launches a cross-border strike targeting Swiss bunkers suspected of housing the pineapple smuggling ring, aiming to stop the culinary blasphemy.





Informations générales/ General informations
  • Toutes les informations ne sont pas documentées ici, il appartient à chaque camp de procéder à une reconnaissance. / Not all information is documented here, it is up to each side to make a reconnaissance.
  • Hon. / The Italian forces should be slotted to have one extra squad ~ 8-10 men
  • Hon. / The mission loaded to public servers will NOT show the Swiss bunkers. The assets, objective markers and spawn locations will be accurate though.
  • Hon. / The mission loaded to password protected redfor server will show all the Swiss bunkers as in the mission.
  • Hon. / The objectives are in large Swiss bunkers with approximate floor plans as in images below.
  • Hon. / The first computer to be hacked can not be "unhacked", the second computer to be hacked can be "unhacked" and "rehacked" until the end of the mission. (So which ever bunker falls first the other bunker is the final objective)
  • Hon. / The Swiss also have additional small bunkers not marked on map, (and not shown on the version of the mission on the public server)
  • Hon. / The only weapons the Italians have capable of destroying the van objectives are M112 explosives in the engineer slots and grenades
  • Hon. / The M112 explosives is scripted to not be throwable. Please do not try to make it throwable.
  • Hon. / Anybody driving a 6x6 truck to pick/transport up other squads does not count for rambo rules. The rest of their team must be a viable (> 4 man) fireteam though where ever they are.
  • Hon. /  The entrances to the main bunkers should be reasonably obvious and do not require any climbing to reach.
  • Hon. /  The Swiss 50cal MGs can be assigned to any squad, but have to be manned by a fire team of at least 4 men.
  • Hon. /  The Swiss NB/SB Command teams must be fully manned as a squad of 4 if filled.
Screenshots



Tacmap

North Bunker Plan
 


South Bunker Plan

Swiss Uniforms

Italian Uniforms

Destroy Objectives

Computer Terminal




Bluefor Objectives:

Which ever computer is hacked first counts as the "1st Computer". The other computer in the other bunker then counts as the "2nd Computer".

  • Destroy Both crates in South Bunker : [1 point]
  • Destroy crate and truck in North Bunker : [1 point]
  • Hack 1st Computer : [1 point] [/b][/b][/b][/b]
  • Hack 2nd Computer : [1 point] (Can be unhacked) [/b]
  • Redfor 5 people or less at the end of the game [2 points]

Redfor Objectives:
Which ever computer is hacked first counts as the "1st Computer". The other computer in the other bunker then counts as the "2nd Computer".
  • All crates alive in South Bunker : [1 point]
  • Crates and truck alive in North Bunker : [1 point]
  • 1st Computer Not Hacked : [1 point]
  • 2nd Computer Not Hacked : [2 points] (Can be unhacked)
  • Bluefor 5 people or less at the end of the game [2 points]



Règles/ Rules
Règles générales de l'OFCRA / OFCRA generic rules:

Short 2nd mission to  follow the main mission



Configuration & technical setup
  • Comment synchroniser vos addons avec Arma3sync
  • How to sync your addons with Arma3sync


Server : bg.ofcra.org
Port:3302
Password: ofcra
Teamspeak 3 OFCRA
IP:ts.ofcra.org
Password: mineisbiggerthanyours


wombat

#1
Command
 - Commander - [PPC Setler]
 - 2iC - [PPC]

Alpha Bersaglieri
 - Squad Leader (ARX-160) - [RBEP]
 - Medic (ARX-160) - [RBEP]
 - Marksman (ARX-200) - [RBEP]
 - Marksman (ARX-200) - [RBEP]
 - Team Leader (ARX-160) - [RBEP]
 - Marksman (ARX-200) - [RBEP]
 - Autorifleman (Minimi) - [RBEP]
 - Marksman (ARX-200) - [RBEP]

Bravo Bersaglieri
 - Squad Leader (ARX-160) - [GH]
 - Medic (ARX-160) - [GH]
 - Marksman (ARX-200) - [GH]
 - Marksman (ARX-200) - [GH]
 - Team Leader (ARX-160) - [GH]
 - Marksman (ARX-200) - [GH]
 - Autorifleman (Minimi)
 - Marksman (ARX-200)

Charlie
 - Squad Leader (ARX-160) - [23 PzD]
 - Medic (ARX-160) - [23 PzD]
 - Machine Gunner (MG42/59) - [23 PzD]
 - Grenadier (ARX-160 GLX) - [23 PzD]
 - Team Leader (ARX-160) - [23 PzD]
 - Rifleman (ARX-160) - [23 PzD]
 - Autorifleman (Minimi) - [23 PzD]
 - Explosives Specialist (ARX-160) - [23 PzD]

Delta
 - Squad Leader (ARX-160) - [ITALY]
 - Medic (ARX-160) - [ITALY]
 - Machine Gunner (MG42/59) - [ITALY]
 - Grenadier (ARX-160 GLX) - [ITALY]
 - Team Leader (ARX-160) - [ITALY]
 - Rifleman (ARX-160) - [ITALY]
 - Autorifleman (Minimi) - [ITALY]
 - Explosives Specialist (ARX-160) - [ITALY]

Echo
 - Squad Leader (ARX-160) - [ITALY]
 - Medic (ARX-160) - [ITALY]
 - Machine Gunner (MG42/59) - [ITALY]
 - Grenadier (ARX-160 GLX) - [ITALY]
 - Team Leader (ARX-160) - [ITALY]
 - Rifleman (ARX-160) - [ITALY]
 - Autorifleman (Minimi) - [ITALY]
 - Explosives Specialist (ARX-160) - [ITALY]

Foxtrot
 - Squad Leader (ARX-160) - [ITALY]
 - Medic (ARX-160) - [ITALY]
 - Machine Gunner (MG42/59) - [ITALY]
 - Grenadier (ARX-160 GLX) - [ITALY]
 - Team Leader (ARX-160) - [ITALY]
 - Rifleman (ARX-160) - [ITALY]
 - Autorifleman (Minimi) - [ITALY]
 - Explosives Specialist (ARX-160) - [ITALY]

Golf
 - Squad Leader (ARX-160) - [PLH]
 - Medic (ARX-160) - [PLH]
 - Machine Gunner (MG42/59) - [PLH]
 - Grenadier (ARX-160 GLX) - [PLH]
 - Team Leader (ARX-160) - [PLH]
 - Rifleman (ARX-160) - [PLH]
 - Autorifleman (Minimi) - [PLH]
 - Explosives Specialist (ARX-160) - [PLH]

Hotel
 - Squad Leader (ARX-160) - [PPC]
 - Medic (ARX-160) - [PPC]
 - Machine Gunner (MG42/59) - [PPC]
 - Grenadier (ARX-160 GLX) - [PPC]
 - Team Leader (ARX-160) - [PPC]
 - Rifleman (ARX-160) - [PPC]
 - Autorifleman (Minimi) - [PPC]
 - Explosives Specialist (ARX-160) - [PPC]

India
 - Squad Leader (ARX-160) - [Squad Ops]
 - Medic (ARX-160) - [Squad Ops]
 - Machine Gunner (MG42/59) - [Squad Ops]
 - Grenadier (ARX-160 GLX) - [Squad Ops]
 - Team Leader (ARX-160) - [Squad Ops]
 - Rifleman (ARX-160) - [Squad Ops]
 - Autorifleman (Minimi)
 - Explosives Specialist (ARX-160)


Juliett
 - Squad Leader (ARX-160) - [1stRRF]
 - Medic (ARX-160) - [1stRRF]
 - Machine Gunner (MG42/59) - [1stRRF] 
 - Grenadier (ARX-160 GLX) - [1stRRF] 
 - Team Leader (ARX-160) - [1stRRF] 
 - Rifleman (ARX-160) - [1stRRF]
 - Autorifleman (Minimi) - [1stRRF] 
 - Explosives Specialist (ARX-160) - [1stRRF]


Reserve
 - Rifleman (ARX-160) - [23 PzD]
 - Rifleman (ARX-160) - [23 PzD]
 - Rifleman (ARX-160) - [23 PzD]
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
 - Rifleman (ARX-160)
Command
 - Commander - [FJB49 Kevin]
 - Medic (SG553) - [1WR]
 - Marksman (SG550-1 LB) - [FJB49]
 - Grenadier (SG550GL) - [1WR]

CP1
 - Squad Leader (SG553) - [19th]
 - Medic (SG553) - [19th]
 - Rifleman (SG550) - [19th]
 - Grenadier (SG550GL) - [19th]
 - Team Leader (SG553) - [19th]
 - Rifleman (SG550) - [19th]
 - Autorifleman (Minimi) - [19th]
 - Rifleman (SG550) - [19th]

CP2
 - Squad Leader (SG553) - [19th]
 - Medic (SG553) - [19th]
 - Rifleman (SG550) - [19th]
 - Grenadier (SG550GL) - [19th]
 - Team Leader (SG553) - [19th]
 - Rifleman (SG550) - [19th]
 - Autorifleman (Minimi) - [19th]
 - Rifleman (SG550) - [19th]

NB Command
 - Squad Leader (SG553) - [OFCRA] Flip4Flap
 - Medic (SG553) - [OFCRA]
 - Marksman (SG550-1 LB) - [OFCRA]
 - Grenadier (SG550GL) - [OFCRA]

NB1
 - Squad Leader (SG553) - [OFCRA]
 - Medic (SG553) - [OFCRA]
 - Rifleman (SG550) - [OFCRA]
 - Grenadier (SG550GL) - [OFCRA]
 - Team Leader (SG553) - [OFCRA]/[716ID]
 - Rifleman (SG550) - [OFCRA]/[716ID]
 - Autorifleman (Minimi) - [OFCRA]/[716ID]
 - Rifleman (SG550) - [OFCRA]/[716ID]

NB2
 - Squad Leader (SG553) - [EDEN]
 - Medic (SG553) - [EDEN]
 - Rifleman (SG550) - [EDEN]
 - Grenadier (SG550GL) - [EDEN]
 - Team Leader (SG553) - [EDEN]
 - Rifleman (SG550) - [EDEN]
 - Autorifleman (Minimi) - [EDEN]
 - Rifleman (SG550) - [EDEN]

NB3
 - Squad Leader (SG553) - [TAASB]
 - Medic (SG553) - [TAASB]
 - Rifleman (SG550) - [TAASB]
 - Grenadier (SG550GL) - [TAASB]
 - Team Leader (SG553) - [TAASB]
 - Rifleman (SG550) - [TAASB]
 - Autorifleman (Minimi) - [TAASB]
 - Rifleman (SG550) - [TAASB]

SB Command
 - Squad Leader (SG553)
 - Medic (SG553)
 - Marksman (SG550-1 LB)
 - Grenadier (SG550GL)

SB1
 - Squad Leader (SG553) - [1WR]
 - Medic (SG553) - [1WR]
 - Rifleman (SG550) - [1WR]
 - Grenadier (SG550GL) - [1WR]
 - Team Leader (SG553) - [1WR]
 - Rifleman (SG550) - [1WR]
 - Autorifleman (Minimi) - [1WR]
 - Rifleman (SG550) - [1WR]

SB2
 - Squad Leader (SG553) - [FJB49]
 - Medic (SG553) - [FJB49]
 - Rifleman (SG550) - [FJB49]
 - Grenadier (SG550GL) - [FJB49]
 - Team Leader (SG553) - [FJB49]
 - Rifleman (SG550) - [FJB49]
 - Autorifleman (Minimi) - [FJB49]
 - Rifleman (SG550) - [FJB49]

SB3
 - Squad Leader (SG553) - [WT]
 - Medic (SG553) - [WT]
 - Rifleman (SG550) - [WT]
 - Grenadier (SG550GL) - [WT]
 - Team Leader (SG553) - [WT]
 - Rifleman (SG550) - [WT]
 - Autorifleman (Minimi) - [WT]
 - Rifleman (SG550) - [WT]

CP Reserve
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)


NB Reserve
 - Rifleman (SG550) in case of [OFCRA]/[716ID]
 - Rifleman (SG550) in case of [OFCRA]/[716ID]
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)


SB Reserve
 - Rifleman (SG550) - [WT]
 - Rifleman (SG550) - [WT]
 - Rifleman (SG550) - [WT]
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)
 - Rifleman (SG550)