[TvT Publique] El monasterio de la muerte

Démarré par Manchot, 05 mars 2021 à 12:01:06

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Manchot

05 mars 2021 à 12:01:06 Dernière édition: 06 mars 2021 à 10:22:15 par Mrwhite350
[TvT Publique] El monastero de la muerte - 11.03.2021 - 2100CET


DEA + Police vs Paramilitary + Cartel



Date & hour - Timezone CEST (Euro)

21h00 -> Meet on our Teamspeak & start slotting
21h20 -> Briefing on map or ingame
21h30 -> Mission start !



SITAC/Backstory

Amérique Centrale, mai 2014
Le cartel B14 désire développer sa funeste présence dans la région et a envoyé l'un de ses lieutenants pour discuter d'un arrangement avec les forces paramilitaires locales, représentées par le colonel Marador. Le lieu de rendez-vous, le monastère de la muerte, se trouve dans un lieu isolé propice aux négociations. Malheureusement pour eux, un des membres des B14 récemment interpellé à Las Vegas lors d'un enterrement de vie de garçon pour trouble à l'ordre public a négocié sa peine avec la DEA en échange de renseignements.
Les forces de police locales et la DEA vont donc profiter de cette occasion pour mettre un terme aux agissements de ces malotrus.

Cartel B14 wants to develop its disastrous presence in the region and has sent one of its lieutenants to discuss an arrangement with the local paramilitary forces, represented by Colonel Marador. The meeting place, the Monastery of the Muerte, is in an isolated location that is conducive to negotiations. Unfortunately for them, one of the B14 members recently arrested in Las Vegas at a bachelor party for disturbing public order negotiated his sentence with the DEA in exchange for information.
The local police force and the DEA will use this opportunity to put an end to the actions of these thugs.




Informations générales/General informations

  • Les quatres factions ont des points de spawn différents The four factions have different spawning points.
  • Le représentant du cartel et le colonel doivent rester dans la zone du monastère pendant au moins 20 minutes The cartel representative and the colonel must remain in the monastery area for at least 20 minutes.



Screenshot

Tacmap
Monastery
Radio tower

DEA

Police

Cartel

Paramilitary




Objectifs/Objectives

Common Objectives
  • Secure the Monastery (2 points)

BLUEFOR Objectives
  • Kill the cartel lieutenant (2pt)
  • Kill the paramilitary colonel (2pt)
  • Destroy the communication antenna (2pt)
  • Supremacy - less than 5 redfor PAX alive (2pts)


REDFOR Objectives
  • Cartel lieutenant and paramilitary colonel are in the monastery for 20min (6 pt)
  • Protect the communication antenna (2pt)
  • Supremacy - less than 5 bluefor PAX alive (2pts)



Règles/ Rules

Règles générales de l'OFCRA / OFCRA generic rules:




Configuration & technical setup

  • Comment synchroniser vos addons avec Arma3sync
  • How to sync your addons with Arma3sync

Modset: [OFCRA] El monastero de la muerte - https://www.ofcrav2.org/fr/participer/repository
  • 3cb_factions
  • ace
  • ace_compat_rhs
  • acex
  • cba_a3
  • cup_terrains_core
  • dhi_uniforms_equipment
  • multiplay_uniforms
  • ofcra
  • rhsafrf
  • rhsgref
  • rhsusaf
  • rhssaf
  • tac_vests
  • tfar
  • umb_colombia

Public Server & test mission, will be up 24h-48h prior to the event, to stress/test your mod/addons
Server public: game.ofcra.org
Port: 2302
Password: ofcra

Teamspeak 3 OFCRA
IP : ts.ofcra.org
Password: mineisbiggerthanyours


Manchot

05 mars 2021 à 15:49:50 #1 Dernière édition: 11 mars 2021 à 20:11:49 par Manchot
Slot list

Bluefor     Redfor
HQ
  • DEA Officer  - [OFCRA] Hippie
  • Police Officer

Alpha DEA
  • Squad Leader  - 19th
  • Team Leader  - 19th
  • Team Leader  - 19th
  • Breacher  - 19th
  • Medic  - 19th
  • Marksman  - 19th
  • Rifleman + ladder   - 19th
  • Rifleman  - 19th

Bravo DEA
  • Squad Leader  - 6BAP
  • Team Leader  - 6BAP
  • Team Leader  - 6BAP
  • Breacher  - 6BAP
  • Medic  - 6BAP
  • Marksman  - 6BAP
  • Rifleman + ladder   - 6BAP
  • Rifleman  - 6BAP

Charlie DEA
  • Squad Leader  - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • Breacher - Closed until other squads are taken
  • Medic - Closed until other squads are taken
  • Marksman - Closed until other squads are taken
  • Rifleman + ladder  - Closed until other squads are taken
  • Rifleman - Closed until other squads are taken

Delta DEA
  • Squad Leader  - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • Breacher - Closed until other squads are taken
  • Medic - Closed until other squads are taken
  • Marksman - Closed until other squads are taken
  • Rifleman + ladder  - Closed until other squads are taken
  • Rifleman - Closed until other squads are taken

Echo Police
  • Squad Leader  - FJB49
  • Team Leader  - FJB49
  • Team Leader  - FJB49
  • Breacher  - FJB49
  • Medic  - FJB49
  • Marksman  - FJB49
  • Rifleman + ladder   - FJB49
  • Rifleman  - FJB49

Foxtrot Police
  • Squad Leader  - FJB49 / LITCON / 23 PzD
  • Team Leader  - FJB49 / LITCON / 23 PzD
  • Team Leader  - FJB49 / LITCON / 23 PzD
  • Breacher  - FJB49 / LITCON / 23 PzD
  • Medic  - FJB49 / LITCON / 23 PzD
  • Marksman  - FJB49 / LITCON / 23 PzD
  • Rifleman + ladder  - FJB49 / LITCON / 23 PzD
  • Rifleman  - FJB49 / LITCON / 23 PzD

Golf Police
  • Squad Leader  - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • Breacher - Closed until other squads are taken
  • Medic - Closed until other squads are taken
  • Marksman - Closed until other squads are taken
  • Rifleman + ladder  - Closed until other squads are taken
  • Rifleman - Closed until other squads are taken

Hotel Police
  • Squad Leader   - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • Breacher - Closed until other squads are taken
  • Medic - Closed until other squads are taken
  • Marksman - Closed until other squads are taken
  • Rifleman + ladder  - Closed until other squads are taken
  • Rifleman - Closed until other squads are taken

Pilot 1 DEA
  • Pilot   - 19th
  • Co-Pilot  - 19th

Pilot 2 DEA
  • Pilot
  • Co-Pilot

Pilot 3 DEA
  • Pilot  - Closed until other squads are taken
  • Co-Pilot - Closed until other squads are taken

Vehicles
  • 3x UH60M (unarmed) (for DEA)
  • Trucks (for Police)


Paramilitary HQ
  • Colonel Marador (must be played and wear a mustache) - [OFCRA] Flip4flap
  • Bodyguard - [OFCRA]
  • Medic - [OFCRA]

Cartel HQ
  • Cartel lieutnant (must be played)  - [OFCRA] Manchot
  • Bodyguard - [OFCRA]
  • Medic - [OFCRA]

Lima Cartel
  • Squad Leader - TRD
  • Team Leader - TRD
  • Team Leader - TRD
  • MG - TRD
  • Medic - TRD
  • Marksman - TRD
  • Rifleman - TRD
  • Rifleman - TRD

Mike Cartel
  • Squad Leader - 3G
  • Team Leader - 3G
  • Team Leader - 3G
  • MG - 3G
  • Medic - 3G
  • Marksman - 3G
  • Rifleman - 3G
  • Rifleman - 3G

November Cartel
  • Squad Leader - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • MG - Closed until other squads are taken
  • Medic - Closed until other squads are taken
  • Marksman - Closed until other squads are taken
  • Rifleman - Closed until other squads are taken
  • Rifleman - Closed until other squads are taken

Oscar Cartel
  • Squad Leader - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • MG - Closed until other squads are taken
  • Medic - Closed until other squads are taken
  • Marksman - Closed until other squads are taken
  • Rifleman - Closed until other squads are taken
  • Rifleman - Closed until other squads are taken

Papa Paramilitary
  • Squad Leader - D/2/506
  • Team Leader - D/2/506
  • Team Leader - D/2/506
  • MG - D/2/506
  • Medic - D/2/506
  • Marksman - D/2/506
  • Rifleman - D/2/506
  • Rifleman - D/2/506

Quebec Paramilitary
  • Squad Leader - [OFCRA]
  • Team Leader - [OFCRA]
  • Team Leader - [OFCRA]
  • MG  - [OFCRA]
  • Medic - [OFCRA]
  • Marksman - [OFCRA]
  • Rifleman - [OFCRA]
  • Rifleman - [OFCRA]

Romeo Paramilitary
  • Squad Leader - CZ/SK
  • Team Leader - CZ/SK
  • Team Leader - CZ/SK
  • MG - CZ/SK
  • Medic - CZ/SK
  • Marksman - CZ/SK
  • Rifleman - CZ/SK
  • Rifleman - CZ/SK

Sierra Paramilitary
  • Squad Leader - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • Team Leader - Closed until other squads are taken
  • MG - Closed until other squads are taken
  • Medic - Closed until other squads are taken
  • Marksman - Closed until other squads are taken
  • Rifleman - Closed until other squads are taken
  • Rifleman - Closed until other squads are taken

Vehicles
  • Hilux unarmed (a lot) - can be stolen
  • Hilux DSHKM (1x) - can be stolen
  • Humvee unarmed (a lot) - can be stolen
  • SUV unarmored (2x) - can be stolen



Inscriptions - XX/XX PAX
  • OFCRA
    • Manchot
    • Mrwhite350
    • Merdy
    • Tackle
    • Flèche
    • Madwolf
    • Flip4flap
    • PHK4900
    • Prophet
    • Jon Random
    • Risbo
    • Jafar
  • TRD - 8PAX
  • 19th  - 10/15 PAX
  • FJB49  - 11 PAX
  • LITCON - 2 PAX (with FJB49)
  • 23 Pzd- 3 PAX (with FJB49)
  • 3G - 8 PAX
  • D/2/506 - 6PAX
  • CZ/SK - 6/10PAX
  • 6BAP - 4/5PAX
  • MISC
    • Shay
    • Rick Hunter 2
    • Zixme
    • Forseti


Alex_D20


Manchot

I made a mistake, mission will take place on 11th of march...


Manchot




19th Nasa

19th would like to reserve 10-15 slots on bluefor as DEA and a pilot. Thank you


Mrwhite350



merdy



Tackle



Fleche



MadWolf



Manchot

Mission El monastero de la muerte  is now on the public server!
Don't forget to check your mods!
host: game.ofcra.org
port: 2302
password: ofcra


LCH_Prophet



Rick_Hunter2

OTEA:
Définition Officielle: Opérations Tactiques d'Extraction et d'Assaut
Définition Officieuse 1: On T'Encule Aussi
Définition Officieuse 2: Danse Tahitienne (si si)